Files
Applied-Energistics-2/src/main/java/appeng/block/AEBaseTileBlock.java
T

355 lines
10 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block;
import java.util.ArrayList;
import java.util.List;
import java.util.function.Supplier;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import appeng.block.networking.BlockCableBus;
import appeng.client.render.FacingToRotation;
import appeng.tile.networking.TileCableBus;
import appeng.tile.storage.TileSkyChest;
import com.google.common.collect.Lists;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.DyeColor;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.state.EnumProperty;
import net.minecraft.state.StateContainer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.IWorld;
import net.minecraft.world.World;
import net.minecraftforge.client.model.data.ModelProperty;
import net.minecraftforge.items.ItemHandlerHelper;
import appeng.api.implementations.items.IMemoryCard;
import appeng.api.implementations.items.MemoryCardMessages;
import appeng.api.implementations.tiles.IColorableTile;
import appeng.api.util.AEColor;
import appeng.api.util.IOrientable;
import appeng.tile.AEBaseInvTile;
import appeng.tile.AEBaseTile;
import appeng.util.Platform;
import appeng.util.SettingsFrom;
public abstract class AEBaseTileBlock<T extends AEBaseTile> extends AEBaseBlock
{
public static final ModelProperty<Direction> FORWARD = new ModelProperty<>();
public static final ModelProperty<Direction> UP = new ModelProperty<>();
@Nonnull
private Class<T> tileEntityClass;
@Nonnull
private Supplier<T> tileEntityFactory;
public AEBaseTileBlock( final Block.Properties props )
{
super( props );
}
// TODO : Was this change needed?
public void setTileEntity( final Class<T> tileEntityClass, Supplier<T> factory )
{
this.tileEntityClass = tileEntityClass;
this.tileEntityFactory = factory;
this.setInventory( AEBaseInvTile.class.isAssignableFrom( tileEntityClass ) );
}
@Override
public boolean hasTileEntity( BlockState state )
{
return this.hasBlockTileEntity();
}
private boolean hasBlockTileEntity()
{
return true;
}
public Class<T> getTileEntityClass()
{
return this.tileEntityClass;
}
@Nullable
public T getTileEntity( final IBlockReader w, final int x, final int y, final int z )
{
return this.getTileEntity( w, new BlockPos( x, y, z ) );
}
@Nullable
public T getTileEntity( final IBlockReader w, final BlockPos pos )
{
if( !this.hasBlockTileEntity() )
{
return null;
}
final TileEntity te = w.getTileEntity( pos );
// FIXME: This gets called as part of building the block state cache
if( this.tileEntityClass != null && this.tileEntityClass.isInstance( te ) )
{
return this.tileEntityClass.cast(te);
}
return null;
}
@Override
public final TileEntity createTileEntity( BlockState state, IBlockReader world )
{
return this.tileEntityFactory.get();
}
@Override
public void dropXpOnBlockBreak(World worldIn, BlockPos pos, int amount) {
super.dropXpOnBlockBreak(worldIn, pos, amount);
}
@Override
public void onReplaced(BlockState state, World w, BlockPos pos, BlockState newState, boolean isMoving) {
if (newState.getBlock() == state.getBlock()) {
return; // Just a block state change
}
final AEBaseTile te = this.getTileEntity( w, pos );
if( te != null )
{
final ArrayList<ItemStack> drops = new ArrayList<>();
if( te.dropItems() )
{
te.getDrops( w, pos, drops );
}
else
{
te.getNoDrops( w, pos, drops );
}
// Cry ;_; ...
Platform.spawnDrops( w, pos, drops );
}
// super will remove the TE, as it is not an instance of BlockContainer
super.onReplaced( state, w, pos, newState, isMoving );
}
@Override
public boolean recolorBlock( BlockState state, final IWorld world, final BlockPos pos, final Direction side, final DyeColor color )
{
final TileEntity te = this.getTileEntity( world, pos );
if( te instanceof IColorableTile )
{
final IColorableTile ct = (IColorableTile) te;
final AEColor c = ct.getColor();
final AEColor newColor = AEColor.values()[color.ordinal()];
if( c != newColor )
{
ct.recolourBlock( side, newColor, null );
return true;
}
return false;
}
return super.recolorBlock( state, world, pos, side, color );
}
@Override
public int getComparatorInputOverride( BlockState state, final World w, final BlockPos pos )
{
final TileEntity te = this.getTileEntity( w, pos );
if( te instanceof AEBaseInvTile )
{
AEBaseInvTile invTile = (AEBaseInvTile) te;
if( invTile.getInternalInventory().getSlots() > 0 )
{
return ItemHandlerHelper.calcRedstoneFromInventory( invTile.getInternalInventory() );
}
}
return 0;
}
@Override
public boolean eventReceived( final BlockState state, final World worldIn, final BlockPos pos, final int eventID, final int eventParam )
{
super.eventReceived( state, worldIn, pos, eventID, eventParam );
final TileEntity tileentity = worldIn.getTileEntity( pos );
return tileentity != null ? tileentity.receiveClientEvent( eventID, eventParam ) : false;
}
@Override
public void onBlockPlacedBy( final World w, final BlockPos pos, final BlockState state, final LivingEntity placer, final ItemStack is )
{
if( is.hasDisplayName() )
{
final TileEntity te = this.getTileEntity( w, pos );
if( te instanceof AEBaseTile )
{
// FIXME: Check if this will make it translated
( (AEBaseTile) w.getTileEntity( pos ) ).setName( is.getDisplayName().getString() );
}
}
}
@Override
public ActionResultType onBlockActivated( BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockRayTraceResult hit )
{
ItemStack heldItem;
if( player != null && !player.getHeldItem( hand ).isEmpty() )
{
heldItem = player.getHeldItem( hand );
if( Platform.isWrench( player, heldItem, pos ) && player.isCrouching() )
{
final BlockState blockState = world.getBlockState( pos );
final Block block = blockState.getBlock();
final AEBaseTile tile = this.getTileEntity( world, pos );
if( tile == null )
{
return ActionResultType.FAIL;
}
if( tile instanceof TileCableBus || tile instanceof TileSkyChest)
{
return ActionResultType.FAIL;
}
final ItemStack[] itemDropCandidates = Platform.getBlockDrops( world, pos );
final ItemStack op = new ItemStack( this );
for( final ItemStack ol : itemDropCandidates )
{
if( Platform.itemComparisons().isEqualItemType( ol, op ) )
{
final CompoundNBT tag = tile.downloadSettings( SettingsFrom.DISMANTLE_ITEM );
if( tag != null )
{
ol.setTag( tag );
}
}
}
if( block.removedByPlayer( blockState, world, pos, player, false, world.getFluidState(pos) ) )
{
final List<ItemStack> itemsToDrop = Lists.newArrayList( itemDropCandidates );
Platform.spawnDrops( world, pos, itemsToDrop );
world.removeBlock(pos, false);
}
return ActionResultType.FAIL;
}
if( heldItem.getItem() instanceof IMemoryCard && !( this instanceof BlockCableBus) )
{
final IMemoryCard memoryCard = (IMemoryCard) heldItem.getItem();
final AEBaseTile tileEntity = this.getTileEntity( world, pos );
if( tileEntity == null )
{
return ActionResultType.FAIL;
}
final String name = this.getTranslationKey();
if( player.isCrouching() )
{
final CompoundNBT data = tileEntity.downloadSettings( SettingsFrom.MEMORY_CARD );
if( data != null )
{
memoryCard.setMemoryCardContents( heldItem, name, data );
memoryCard.notifyUser( player, MemoryCardMessages.SETTINGS_SAVED );
}
}
else
{
final String savedName = memoryCard.getSettingsName( heldItem );
final CompoundNBT data = memoryCard.getData( heldItem );
if( this.getTranslationKey().equals( savedName ) )
{
tileEntity.uploadSettings( SettingsFrom.MEMORY_CARD, data );
memoryCard.notifyUser( player, MemoryCardMessages.SETTINGS_LOADED );
}
else
{
memoryCard.notifyUser( player, MemoryCardMessages.INVALID_MACHINE );
}
}
return ActionResultType.SUCCESS;
}
}
return this.onActivated( world, pos, player, hand, player.getHeldItem( hand ), hit );
}
@Override
public IOrientable getOrientable(final IBlockReader w, final BlockPos pos )
{
return this.getTileEntity( w, pos );
}
/**
* Returns the BlockState based on the given BlockState while considering the state of the given TileEntity.
*
* If the given TileEntity is not of the right type for this block, the state is returned unchanged,
* this is also the case if the given block state does not belong to this block.
*/
public final BlockState getTileEntityBlockState(BlockState current, TileEntity te) {
if (current.getBlock() != this || !tileEntityClass.isInstance(te)) {
return current;
}
return updateBlockStateFromTileEntity(current, tileEntityClass.cast(te));
}
/**
* Reimplement this in subclasses to allow tile-entities to update the state of their block when their own
* state changes.
*
* It is guaranteed that te is not-null and the block of the given block state is this exact block instance.
*/
protected BlockState updateBlockStateFromTileEntity(BlockState currentState, T te) {
return currentState;
}
}