Files
Applied-Energistics-2/src/main/java/appeng/block/storage/ChestRendering.java
T
2022-09-17 08:08:02 -03:00

43 lines
1.6 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.storage;
import appeng.api.util.AEColor;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import appeng.client.render.ColorableTileBlockColor;
import appeng.client.render.StaticItemColor;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class ChestRendering extends BlockRenderingCustomizer {
@Override
@SideOnly(Side.CLIENT)
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
// I checked, the ME chest doesn't keep its color in item form
itemRendering.color(new StaticItemColor(AEColor.TRANSPARENT));
rendering.blockColor(new ColorableTileBlockColor());
}
}