Files
Applied-Energistics-2/src/main/java/appeng/block/AEBaseTileBlock.java
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2020-07-28 10:29:57 +02:00

294 lines
11 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block;
import java.util.ArrayList;
import java.util.List;
import java.util.function.Supplier;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import com.google.common.collect.Lists;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
import net.minecraftforge.items.ItemHandlerHelper;
import appeng.api.implementations.items.IMemoryCard;
import appeng.api.implementations.items.MemoryCardMessages;
import appeng.api.util.IOrientable;
import appeng.block.networking.CableBusBlock;
import appeng.tile.AEBaseInvTileEntity;
import appeng.tile.AEBaseTileEntity;
import appeng.tile.networking.CableBusTileEntity;
import appeng.tile.storage.SkyChestTileEntity;
import appeng.util.Platform;
import appeng.util.SettingsFrom;
public abstract class AEBaseTileBlock<T extends AEBaseTileEntity> extends AEBaseBlock {
@Nonnull
private Class<T> tileEntityClass;
@Nonnull
private Supplier<T> tileEntityFactory;
public AEBaseTileBlock(final Block.Properties props) {
super(props);
}
// TODO : Was this change needed?
public void setTileEntity(final Class<T> tileEntityClass, Supplier<T> factory) {
this.tileEntityClass = tileEntityClass;
this.tileEntityFactory = factory;
this.setInventory(AEBaseInvTileEntity.class.isAssignableFrom(tileEntityClass));
}
@Override
public boolean hasTileEntity(BlockState state) {
return this.hasBlockTileEntity();
}
private boolean hasBlockTileEntity() {
return true;
}
public Class<T> getTileEntityClass() {
return this.tileEntityClass;
}
@Nullable
public T getTileEntity(final IBlockReader w, final int x, final int y, final int z) {
return this.getTileEntity(w, new BlockPos(x, y, z));
}
@Nullable
public T getTileEntity(final IBlockReader w, final BlockPos pos) {
if (!this.hasBlockTileEntity()) {
return null;
}
final TileEntity te = w.getTileEntity(pos);
// FIXME: This gets called as part of building the block state cache
if (this.tileEntityClass != null && this.tileEntityClass.isInstance(te)) {
return this.tileEntityClass.cast(te);
}
return null;
}
@Override
public final TileEntity createTileEntity(BlockState state, IBlockReader world) {
return this.tileEntityFactory.get();
}
@Override
public void dropXpOnBlockBreak(World worldIn, BlockPos pos, int amount) {
super.dropXpOnBlockBreak(worldIn, pos, amount);
}
@Override
public void onReplaced(BlockState state, World w, BlockPos pos, BlockState newState, boolean isMoving) {
if (newState.getBlock() == state.getBlock()) {
return; // Just a block state change
}
final AEBaseTileEntity te = this.getTileEntity(w, pos);
if (te != null) {
final ArrayList<ItemStack> drops = new ArrayList<>();
if (te.dropItems()) {
te.getDrops(w, pos, drops);
} else {
te.getNoDrops(w, pos, drops);
}
// Cry ;_; ...
Platform.spawnDrops(w, pos, drops);
}
// super will remove the TE, as it is not an instance of BlockContainer
super.onReplaced(state, w, pos, newState, isMoving);
}
@Override
public int getComparatorInputOverride(BlockState state, final World w, final BlockPos pos) {
final TileEntity te = this.getTileEntity(w, pos);
if (te instanceof AEBaseInvTileEntity) {
AEBaseInvTileEntity invTile = (AEBaseInvTileEntity) te;
if (invTile.getInternalInventory().getSlots() > 0) {
return ItemHandlerHelper.calcRedstoneFromInventory(invTile.getInternalInventory());
}
}
return 0;
}
@Override
public boolean eventReceived(final BlockState state, final World worldIn, final BlockPos pos, final int eventID,
final int eventParam) {
super.eventReceived(state, worldIn, pos, eventID, eventParam);
final TileEntity tileentity = worldIn.getTileEntity(pos);
return tileentity != null ? tileentity.receiveClientEvent(eventID, eventParam) : false;
}
@Override
public void onBlockPlacedBy(final World w, final BlockPos pos, final BlockState state, final LivingEntity placer,
final ItemStack is) {
// Inherit the item stack's display name, but only if it's a user defined string
// rather
// than a translation component, since our custom naming cannot handle
// untranslated
// I18N strings and we would translate it using the server's locale :-(
AEBaseTileEntity te = this.getTileEntity(w, pos);
if (te != null && is.hasDisplayName()) {
ITextComponent displayName = is.getDisplayName();
if (displayName instanceof StringTextComponent) {
te.setName(((StringTextComponent) displayName).getText());
}
}
}
@Override
public ActionResultType onBlockActivated(BlockState state, World world, BlockPos pos, PlayerEntity player,
Hand hand, BlockRayTraceResult hit) {
ItemStack heldItem;
if (player != null && !player.getHeldItem(hand).isEmpty()) {
heldItem = player.getHeldItem(hand);
if (Platform.isWrench(player, heldItem, pos) && player.isCrouching()) {
final BlockState blockState = world.getBlockState(pos);
final Block block = blockState.getBlock();
final AEBaseTileEntity tile = this.getTileEntity(world, pos);
if (tile == null) {
return ActionResultType.FAIL;
}
if (tile instanceof CableBusTileEntity || tile instanceof SkyChestTileEntity) {
return ActionResultType.FAIL;
}
final ItemStack[] itemDropCandidates = Platform.getBlockDrops(world, pos);
final ItemStack op = new ItemStack(this);
for (final ItemStack ol : itemDropCandidates) {
if (Platform.itemComparisons().isEqualItemType(ol, op)) {
final CompoundNBT tag = tile.downloadSettings(SettingsFrom.DISMANTLE_ITEM);
if (tag != null) {
ol.setTag(tag);
}
}
}
if (block.removedByPlayer(blockState, world, pos, player, false, world.getFluidState(pos))) {
final List<ItemStack> itemsToDrop = Lists.newArrayList(itemDropCandidates);
Platform.spawnDrops(world, pos, itemsToDrop);
world.removeBlock(pos, false);
}
return ActionResultType.FAIL;
}
if (heldItem.getItem() instanceof IMemoryCard && !(this instanceof CableBusBlock)) {
final IMemoryCard memoryCard = (IMemoryCard) heldItem.getItem();
final AEBaseTileEntity tileEntity = this.getTileEntity(world, pos);
if (tileEntity == null) {
return ActionResultType.FAIL;
}
final String name = this.getTranslationKey();
if (player.isCrouching()) {
final CompoundNBT data = tileEntity.downloadSettings(SettingsFrom.MEMORY_CARD);
if (data != null) {
memoryCard.setMemoryCardContents(heldItem, name, data);
memoryCard.notifyUser(player, MemoryCardMessages.SETTINGS_SAVED);
}
} else {
final String savedName = memoryCard.getSettingsName(heldItem);
final CompoundNBT data = memoryCard.getData(heldItem);
if (this.getTranslationKey().equals(savedName)) {
tileEntity.uploadSettings(SettingsFrom.MEMORY_CARD, data);
memoryCard.notifyUser(player, MemoryCardMessages.SETTINGS_LOADED);
} else {
memoryCard.notifyUser(player, MemoryCardMessages.INVALID_MACHINE);
}
}
return ActionResultType.SUCCESS;
}
}
return this.onActivated(world, pos, player, hand, player.getHeldItem(hand), hit);
}
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity player, final Hand hand,
final @Nullable ItemStack heldItem, final BlockRayTraceResult hit) {
return ActionResultType.PASS;
}
@Override
public IOrientable getOrientable(final IBlockReader w, final BlockPos pos) {
return this.getTileEntity(w, pos);
}
/**
* Returns the BlockState based on the given BlockState while considering the
* state of the given TileEntity.
*
* If the given TileEntity is not of the right type for this block, the state is
* returned unchanged, this is also the case if the given block state does not
* belong to this block.
*/
public final BlockState getTileEntityBlockState(BlockState current, TileEntity te) {
if (current.getBlock() != this || !tileEntityClass.isInstance(te)) {
return current;
}
return updateBlockStateFromTileEntity(current, tileEntityClass.cast(te));
}
/**
* Reimplement this in subclasses to allow tile-entities to update the state of
* their block when their own state changes.
*
* It is guaranteed that te is not-null and the block of the given block state
* is this exact block instance.
*/
protected BlockState updateBlockStateFromTileEntity(BlockState currentState, T te) {
return currentState;
}
}