06735f5c39
* Rewrite driver model to support custom cell models Each cell can now register a mapping Item -> ResourceLocation for a custom cell model. Fallback will always be a 1k item cell.
82 lines
3.5 KiB
Java
82 lines
3.5 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.client.render.model;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.IdentityHashMap;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.Set;
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import java.util.function.Function;
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import com.mojang.datafixers.util.Pair;
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import net.minecraft.client.renderer.model.IBakedModel;
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import net.minecraft.client.renderer.model.IModelTransform;
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import net.minecraft.client.renderer.model.IUnbakedModel;
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import net.minecraft.client.renderer.model.ItemOverrideList;
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import net.minecraft.client.renderer.model.Material;
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import net.minecraft.client.renderer.model.ModelBakery;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.item.Item;
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import net.minecraft.item.Items;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.model.IModelConfiguration;
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import net.minecraftforge.client.model.geometry.IModelGeometry;
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import appeng.api.client.ICellModelRegistry;
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import appeng.core.Api;
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public class DriveModel implements IModelGeometry<DriveModel> {
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private static final ResourceLocation MODEL_BASE = new ResourceLocation(
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"appliedenergistics2:block/drive/drive_base");
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private static final ResourceLocation MODEL_CELL_EMPTY = new ResourceLocation(
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"appliedenergistics2:block/drive/drive_cell_empty");
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@Override
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public IBakedModel bake(IModelConfiguration owner, ModelBakery bakery,
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Function<Material, TextureAtlasSprite> spriteGetter, IModelTransform modelTransform,
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ItemOverrideList overrides, ResourceLocation modelLocation) {
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final ICellModelRegistry cellRegistry = Api.instance().client().cells();
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final Map<Item, IBakedModel> cellModels = new IdentityHashMap<>();
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// Load the base model and the model for each cell model.
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for (Entry<Item, ResourceLocation> entry : cellRegistry.models().entrySet()) {
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IBakedModel cellModel = bakery.getBakedModel(entry.getValue(), modelTransform, spriteGetter);
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cellModels.put(entry.getKey(), cellModel);
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}
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final IBakedModel baseModel = bakery.getBakedModel(MODEL_BASE, modelTransform, spriteGetter);
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final IBakedModel defaultCell = bakery.getBakedModel(cellRegistry.getDefaultModel(), modelTransform,
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spriteGetter);
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cellModels.put(Items.AIR, bakery.getBakedModel(MODEL_CELL_EMPTY, modelTransform, spriteGetter));
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return new DriveBakedModel(baseModel, cellModels, defaultCell);
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}
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@Override
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public Collection<Material> getTextures(IModelConfiguration owner,
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Function<ResourceLocation, IUnbakedModel> modelGetter, Set<Pair<String, String>> missingTextureErrors) {
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return Collections.emptyList();
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}
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}
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