Files
Applied-Energistics-2/src/main/java/appeng/client/render/model/UVLModelLoader.java
T
2020-06-19 16:09:06 +02:00

211 lines
9.4 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render.model;
import java.lang.reflect.Type;
import java.util.Collection;
import java.util.Set;
import java.util.function.Function;
import javax.annotation.Nullable;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import com.google.gson.JsonDeserializationContext;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import com.google.gson.JsonParseException;
import com.mojang.blaze3d.matrix.MatrixStack;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.TransformationMatrix;
import net.minecraft.client.renderer.model.BakedQuad;
import net.minecraft.client.renderer.model.BlockFaceUV;
import net.minecraft.client.renderer.model.BlockModel;
import net.minecraft.client.renderer.model.BlockPart;
import net.minecraft.client.renderer.model.BlockPartFace;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.model.IModelTransform;
import net.minecraft.client.renderer.model.IUnbakedModel;
import net.minecraft.client.renderer.model.ItemCameraTransforms;
import net.minecraft.client.renderer.model.ItemOverride;
import net.minecraft.client.renderer.model.ItemOverrideList;
import net.minecraft.client.renderer.model.ItemTransformVec3f;
import net.minecraft.client.renderer.model.Material;
import net.minecraft.client.renderer.model.ModelBakery;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.resources.IResourceManager;
import net.minecraft.util.Direction;
import net.minecraft.util.JSONUtils;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.IModelBuilder;
import net.minecraftforge.client.model.IModelConfiguration;
import net.minecraftforge.client.model.IModelLoader;
import net.minecraftforge.client.model.ModelLoaderRegistry;
import net.minecraftforge.client.model.geometry.IModelGeometry;
import net.minecraftforge.client.model.pipeline.BakedQuadBuilder;
import net.minecraftforge.client.model.pipeline.VertexLighterFlat;
import net.minecraftforge.common.model.TransformationHelper;
public class UVLModelLoader implements IModelLoader<UVLModelLoader.UVLModelWrapper> {
public static final UVLModelLoader INSTANCE = new UVLModelLoader();
@Override
public void onResourceManagerReload(IResourceManager resourceManager) {
}
@Override
public UVLModelWrapper read(JsonDeserializationContext deserializationContext, JsonObject modelContents) {
modelContents.remove("loader");
BlockModel blockModel = UVLSERIALIZER.fromJson(modelContents, BlockModel.class);
return new UVLModelWrapper(blockModel);
}
final Gson UVLSERIALIZER = (new GsonBuilder())
.registerTypeAdapter(BlockModel.class, new ModelLoaderRegistry.ExpandedBlockModelDeserializer())
.registerTypeAdapter(BlockPart.class, new BlockPart.Deserializer())
.registerTypeAdapter(BlockPartFace.class, new BlockPartFaceOverrideSerializer())
.registerTypeAdapter(BlockFaceUV.class, new BlockFaceUV.Deserializer())
.registerTypeAdapter(ItemTransformVec3f.class, new ItemTransformVec3f.Deserializer())
.registerTypeAdapter(ItemCameraTransforms.class, new ItemCameraTransforms.Deserializer())
.registerTypeAdapter(ItemOverride.class, new ItemOverride.Deserializer())
.registerTypeAdapter(TransformationMatrix.class, new TransformationHelper.Deserializer()).create();
private static class BlockPartFaceOverrideSerializer extends BlockPartFace.Deserializer {
@Override
public BlockPartFace deserialize(JsonElement p_deserialize_1_, Type p_deserialize_2_,
JsonDeserializationContext p_deserialize_3_) throws JsonParseException {
BlockPartFace blockFace = super.deserialize(p_deserialize_1_, p_deserialize_2_, p_deserialize_3_);
Pair<Float, Float> uvl = this.parseUVL(p_deserialize_1_.getAsJsonObject());
if (uvl != null) {
return new BlockPartFaceWithUVL(blockFace.cullFace, blockFace.tintIndex, blockFace.texture,
blockFace.blockFaceUV, uvl.getLeft(), uvl.getRight());
}
return blockFace;
}
protected Pair<Float, Float> parseUVL(JsonObject object) {
if (!object.has("uvlightmap")) {
return null;
}
object = object.get("uvlightmap").getAsJsonObject();
return new ImmutablePair<>(JSONUtils.getFloat(object, "sky", 0), JSONUtils.getFloat(object, "block", 0));
}
}
private static class BlockPartFaceWithUVL extends BlockPartFace {
private final float sky;
private final float block;
public BlockPartFaceWithUVL(@Nullable Direction cullFaceIn, int tintIndexIn, String textureIn,
BlockFaceUV blockFaceUVIn, float sky, float block) {
super(cullFaceIn, tintIndexIn, textureIn, blockFaceUVIn);
this.sky = sky;
this.block = block;
}
public float getSky() {
return sky;
}
public float getBlock() {
return block;
}
}
public static class UVLModelWrapper implements IModelGeometry<UVLModelWrapper> {
private final BlockModel parent;
public UVLModelWrapper(BlockModel parent) {
this.parent = parent;
}
@Override
public IBakedModel bake(IModelConfiguration owner, ModelBakery bakery,
Function<Material, TextureAtlasSprite> spriteGetter, IModelTransform modelTransform,
ItemOverrideList overrides, ResourceLocation modelLocation) {
TextureAtlasSprite particle = spriteGetter.apply(owner.resolveTexture("particle"));
IModelBuilder<?> builder = IModelBuilder.of(owner, overrides, particle);
for (BlockPart blockpart : parent.getElements()) {
for (Direction direction : blockpart.mapFaces.keySet()) {
BlockPartFace blockpartface = blockpart.mapFaces.get(direction);
TextureAtlasSprite textureatlassprite1 = spriteGetter
.apply(owner.resolveTexture(blockpartface.texture));
BakedQuad quad = BlockModel.makeBakedQuad(blockpart, blockpartface, textureatlassprite1, direction,
modelTransform, modelLocation);
if (blockpartface instanceof BlockPartFaceWithUVL) {
BlockPartFaceWithUVL uvlFace = (BlockPartFaceWithUVL) blockpartface;
quad = applyPreBakedLighting(quad, textureatlassprite1, uvlFace.sky, uvlFace.block);
}
if (blockpartface.cullFace == null) {
builder.addGeneralQuad(quad);
} else {
builder.addFaceQuad(modelTransform.getRotation().rotateTransform(blockpartface.cullFace), quad);
}
}
}
return builder.build();
}
private BakedQuad applyPreBakedLighting(BakedQuad quad, TextureAtlasSprite sprite, float sky, float block) {
// FIXME: just piping through the quads and manipulating uv index 2 directly
// seems way easier than this
BakedQuadBuilder builder = new BakedQuadBuilder(sprite);
VertexLighterFlat trans = new VertexLighterFlat(Minecraft.getInstance().getBlockColors()) {
@Override
protected void updateLightmap(float[] normal, float[] lightmap, float x, float y, float z) {
lightmap[0] = block;
lightmap[1] = sky;
}
@Override
public void setQuadTint(int tint) {
// Tint requires a block state which we don't have at this point
}
};
MatrixStack identity = new MatrixStack();
trans.setTransform(identity.getLast());
trans.setParent(builder);
quad.pipe(trans);
builder.setQuadTint(quad.getTintIndex());
builder.setQuadOrientation(quad.getFace());
builder.setApplyDiffuseLighting(false);
return builder.build();
}
@Override
public Collection<Material> getTextures(IModelConfiguration owner,
Function<ResourceLocation, IUnbakedModel> modelGetter,
Set<com.mojang.datafixers.util.Pair<String, String>> missingTextureErrors) {
return parent.getTextures(modelGetter, missingTextureErrors);
}
}
}