Files
Applied-Energistics-2/src/main/java/appeng/container/AEBaseContainer.java
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2020-06-02 11:40:36 +02:00

1265 lines
30 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container;
import java.io.IOException;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import appeng.core.Api;
import appeng.core.sync.packets.PacketInventoryAction;
import appeng.core.sync.packets.PacketValueConfig;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.inventory.container.IContainerListener;
import net.minecraft.inventory.container.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.wrapper.PlayerInvWrapper;
import appeng.api.config.Actionable;
import appeng.api.config.SecurityPermissions;
import appeng.api.implementations.guiobjects.IGuiItemObject;
import appeng.api.networking.IGrid;
import appeng.api.networking.IGridNode;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.energy.IEnergySource;
import appeng.api.networking.security.IActionHost;
import appeng.api.networking.security.IActionSource;
import appeng.api.networking.security.ISecurityGrid;
import appeng.api.parts.IPart;
import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.channels.IItemStorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.client.me.SlotME;
import appeng.container.guisync.GuiSync;
import appeng.container.guisync.SyncData;
import appeng.container.slot.AppEngSlot;
import appeng.container.slot.SlotDisabled;
import appeng.container.slot.SlotFake;
import appeng.container.slot.SlotInaccessible;
import appeng.container.slot.SlotPlayerHotBar;
import appeng.container.slot.SlotPlayerInv;
import appeng.core.AELog;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketTargetItemStack;
import appeng.helpers.ICustomNameObject;
import appeng.helpers.InventoryAction;
import appeng.me.helpers.PlayerSource;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
import appeng.util.inv.AdaptorItemHandler;
import appeng.util.inv.WrapperCursorItemHandler;
import appeng.util.item.AEItemStack;
public abstract class AEBaseContainer extends Container
{
private final PlayerInventory invPlayer;
private final IActionSource mySrc;
private final HashSet<Integer> locked = new HashSet<>();
private final TileEntity tileEntity;
private final IPart part;
private final IGuiItemObject obj;
private final HashMap<Integer, SyncData> syncData = new HashMap<>();
private boolean isContainerValid = true;
private String customName;
private ContainerOpenContext openContext;
private IMEInventoryHandler<IAEItemStack> cellInv;
private IEnergySource powerSrc;
private boolean sentCustomName;
private int ticksSinceCheck = 900;
private IAEItemStack clientRequestedTargetItem = null;
public AEBaseContainer( ContainerType<?> containerType, int id, final PlayerInventory ip, final TileEntity myTile, final IPart myPart )
{
this( containerType, id, ip, myTile, myPart, null );
}
public AEBaseContainer(ContainerType<?> containerType, int id, final PlayerInventory ip, final TileEntity myTile, final IPart myPart, final IGuiItemObject gio )
{
super(containerType, id);
this.invPlayer = ip;
this.tileEntity = myTile;
this.part = myPart;
this.obj = gio;
this.mySrc = new PlayerSource( ip.player, this.getActionHost() );
this.prepareSync();
}
public AEBaseContainer(ContainerType<?> containerType, int id, final PlayerInventory ip, final Object anchor )
{
super(containerType, id);
this.invPlayer = ip;
this.tileEntity = anchor instanceof TileEntity ? (TileEntity) anchor : null;
this.part = anchor instanceof IPart ? (IPart) anchor : null;
this.obj = anchor instanceof IGuiItemObject ? (IGuiItemObject) anchor : null;
if( this.tileEntity == null && this.part == null && this.obj == null )
{
throw new IllegalArgumentException( "Must have a valid anchor, instead " + anchor + " in " + ip );
}
this.mySrc = new PlayerSource( ip.player, this.getActionHost() );
this.prepareSync();
}
protected IActionHost getActionHost()
{
if( this.obj instanceof IActionHost )
{
return (IActionHost) this.obj;
}
if( this.tileEntity instanceof IActionHost )
{
return (IActionHost) this.tileEntity;
}
if( this.part instanceof IActionHost )
{
return (IActionHost) this.part;
}
return null;
}
private void prepareSync()
{
for( final Field f : this.getClass().getFields() )
{
if( f.isAnnotationPresent( GuiSync.class ) )
{
final GuiSync annotation = f.getAnnotation( GuiSync.class );
if( this.syncData.containsKey( annotation.value() ) )
{
AELog.warn( "Channel already in use: " + annotation.value() + " for " + f.getName() );
}
else
{
this.syncData.put( annotation.value(), new SyncData( this, f, annotation ) );
}
}
}
}
public IAEItemStack getTargetStack()
{
return this.clientRequestedTargetItem;
}
public void setTargetStack( final IAEItemStack stack )
{
// client doesn't need to re-send, makes for lower overhead rapid packets.
if( Platform.isClient() )
{
if( stack == null && this.clientRequestedTargetItem == null )
{
return;
}
if( stack != null && stack.isSameType( this.clientRequestedTargetItem ) )
{
return;
}
NetworkHandler.instance().sendToServer( new PacketTargetItemStack( (AEItemStack) stack ) );
}
this.clientRequestedTargetItem = stack == null ? null : stack.copy();
}
public IActionSource getActionSource()
{
return this.mySrc;
}
public void verifyPermissions( final SecurityPermissions security, final boolean requirePower )
{
if( Platform.isClient() )
{
return;
}
this.ticksSinceCheck++;
if( this.ticksSinceCheck < 20 )
{
return;
}
this.ticksSinceCheck = 0;
this.setValidContainer( this.isValidContainer() && this.hasAccess( security, requirePower ) );
}
protected boolean hasAccess( final SecurityPermissions perm, final boolean requirePower )
{
final IActionHost host = this.getActionHost();
if( host != null )
{
final IGridNode gn = host.getActionableNode();
if( gn != null )
{
final IGrid g = gn.getGrid();
if( g != null )
{
if( requirePower )
{
final IEnergyGrid eg = g.getCache( IEnergyGrid.class );
if( !eg.isNetworkPowered() )
{
return false;
}
}
final ISecurityGrid sg = g.getCache( ISecurityGrid.class );
if( sg.hasPermission( this.getPlayerInventory().player, perm ) )
{
return true;
}
}
}
}
return false;
}
public void lockPlayerInventorySlot( final int idx )
{
this.locked.add( idx );
}
public Object getTarget()
{
if( this.tileEntity != null )
{
return this.tileEntity;
}
if( this.part != null )
{
return this.part;
}
if( this.obj != null )
{
return this.obj;
}
return null;
}
public PlayerInventory getPlayerInv()
{
return this.getPlayerInventory();
}
public TileEntity getTileEntity()
{
return this.tileEntity;
}
public final void updateFullProgressBar( final int idx, final long value )
{
if( this.syncData.containsKey( idx ) )
{
this.syncData.get( idx ).update( value );
return;
}
this.updateProgressBar( idx, (int) value );
}
public void stringSync( final int idx, final String value )
{
if( this.syncData.containsKey( idx ) )
{
this.syncData.get( idx ).update( value );
}
}
protected void bindPlayerInventory( final PlayerInventory PlayerInventory, final int offsetX, final int offsetY )
{
IItemHandler ih = new PlayerInvWrapper( PlayerInventory );
// bind player inventory
for( int i = 0; i < 3; i++ )
{
for( int j = 0; j < 9; j++ )
{
if( this.locked.contains( j + i * 9 + 9 ) )
{
this.addSlot( new SlotDisabled( ih, j + i * 9 + 9, 8 + j * 18 + offsetX, offsetY + i * 18 ) );
}
else
{
this.addSlot( new SlotPlayerInv( ih, j + i * 9 + 9, 8 + j * 18 + offsetX, offsetY + i * 18 ) );
}
}
}
// bind player hotbar
for( int i = 0; i < 9; i++ )
{
if( this.locked.contains( i ) )
{
this.addSlot( new SlotDisabled( ih, i, 8 + i * 18 + offsetX, 58 + offsetY ) );
}
else
{
this.addSlot( new SlotPlayerHotBar( ih, i, 8 + i * 18 + offsetX, 58 + offsetY ) );
}
}
}
@Override
protected Slot addSlot(final Slot newSlot )
{
if( newSlot instanceof AppEngSlot )
{
final AppEngSlot s = (AppEngSlot) newSlot;
s.setContainer( this );
return super.addSlot( newSlot );
}
else
{
throw new IllegalArgumentException( "Invalid Slot [" + newSlot + "] for AE Container instead of AppEngSlot." );
}
}
@Override
public void detectAndSendChanges()
{
this.sendCustomName();
if( Platform.isServer() )
{
if( this.tileEntity != null && this.tileEntity.getWorld().getTileEntity( this.tileEntity.getPos() ) != this.tileEntity )
{
this.setValidContainer( false );
}
for( final IContainerListener listener : this.listeners )
{
for( final SyncData sd : this.syncData.values() )
{
sd.tick( listener );
}
}
}
super.detectAndSendChanges();
}
@Override
public ItemStack transferStackInSlot( final PlayerEntity p, final int idx )
{
if( Platform.isClient() )
{
return ItemStack.EMPTY;
}
final AppEngSlot clickSlot = (AppEngSlot) this.inventorySlots.get( idx ); // require AE SLots!
if( clickSlot instanceof SlotDisabled || clickSlot instanceof SlotInaccessible )
{
return ItemStack.EMPTY;
}
if( clickSlot != null && clickSlot.getHasStack() )
{
ItemStack tis = clickSlot.getStack();
if( tis.isEmpty() )
{
return ItemStack.EMPTY;
}
final List<Slot> selectedSlots = new ArrayList<>();
/**
* Gather a list of valid destinations.
*/
if( clickSlot.isPlayerSide() )
{
tis = this.transferStackToContainer( tis );
if( !tis.isEmpty() )
{
// target slots in the container...
for( final Object inventorySlot : this.inventorySlots )
{
final AppEngSlot cs = (AppEngSlot) inventorySlot;
if( !( cs.isPlayerSide() ) && !( cs instanceof SlotFake ) /* FIXME && !( cs instanceof SlotCraftingMatrix ) */ )
{
if( cs.isItemValid( tis ) )
{
selectedSlots.add( cs );
}
}
}
}
}
else
{
tis = tis.copy();
// target slots in the container...
for( final Object inventorySlot : this.inventorySlots )
{
final AppEngSlot cs = (AppEngSlot) inventorySlot;
if( ( cs.isPlayerSide() ) && !( cs instanceof SlotFake ) /* FIXME && !( cs instanceof SlotCraftingMatrix ) */ )
{
if( cs.isItemValid( tis ) )
{
selectedSlots.add( cs );
}
}
}
}
/**
* Handle Fake Slot Shift clicking.
*/
if( selectedSlots.isEmpty() && clickSlot.isPlayerSide() )
{
if( !tis.isEmpty() )
{
// target slots in the container...
for( final Object inventorySlot : this.inventorySlots )
{
final AppEngSlot cs = (AppEngSlot) inventorySlot;
final ItemStack destination = cs.getStack();
if( !( cs.isPlayerSide() ) && cs instanceof SlotFake )
{
if( Platform.itemComparisons().isSameItem( destination, tis ) )
{
break;
}
else if( destination.isEmpty() )
{
cs.putStack( tis.copy() );
this.updateSlot( cs );
break;
}
}
}
}
}
if( !tis.isEmpty() )
{
// find partials..
for( final Slot d : selectedSlots )
{
if( d instanceof SlotDisabled || d instanceof SlotME )
{
continue;
}
if( d.isItemValid( tis ) )
{
if( d.getHasStack() )
{
final ItemStack t = d.getStack().copy();
if( Platform.itemComparisons().isSameItem( tis, t ) ) // t.isItemEqual(tis))
{
int maxSize = t.getMaxStackSize();
if( maxSize > d.getSlotStackLimit() )
{
maxSize = d.getSlotStackLimit();
}
int placeAble = maxSize - t.getCount();
if( tis.getCount() < placeAble )
{
placeAble = tis.getCount();
}
t.setCount( t.getCount() + placeAble );
tis.setCount( tis.getCount() - placeAble );
d.putStack( t );
if( tis.getCount() <= 0 )
{
clickSlot.putStack( ItemStack.EMPTY );
d.onSlotChanged();
// if ( hasMETiles ) updateClient();
this.updateSlot( clickSlot );
this.updateSlot( d );
return ItemStack.EMPTY;
}
else
{
this.updateSlot( d );
}
}
}
}
}
// any match..
for( final Slot d : selectedSlots )
{
if( d instanceof SlotDisabled || d instanceof SlotME )
{
continue;
}
if( d.isItemValid( tis ) )
{
if( d.getHasStack() )
{
final ItemStack t = d.getStack().copy();
if( Platform.itemComparisons().isSameItem( t, tis ) )
{
int maxSize = t.getMaxStackSize();
if( d.getSlotStackLimit() < maxSize )
{
maxSize = d.getSlotStackLimit();
}
int placeAble = maxSize - t.getCount();
if( tis.getCount() < placeAble )
{
placeAble = tis.getCount();
}
t.setCount( t.getCount() + placeAble );
tis.setCount( tis.getCount() - placeAble );
d.putStack( t );
if( tis.getCount() <= 0 )
{
clickSlot.putStack( ItemStack.EMPTY );
d.onSlotChanged();
// if ( worldEntity != null )
// worldEntity.markDirty();
// if ( hasMETiles ) updateClient();
this.updateSlot( clickSlot );
this.updateSlot( d );
return ItemStack.EMPTY;
}
else
{
this.updateSlot( d );
}
}
}
else
{
int maxSize = tis.getMaxStackSize();
if( maxSize > d.getSlotStackLimit() )
{
maxSize = d.getSlotStackLimit();
}
final ItemStack tmp = tis.copy();
if( tmp.getCount() > maxSize )
{
tmp.setCount( maxSize );
}
tis.setCount( tis.getCount() - tmp.getCount() );
d.putStack( tmp );
if( tis.getCount() <= 0 )
{
clickSlot.putStack( ItemStack.EMPTY );
d.onSlotChanged();
// if ( worldEntity != null )
// worldEntity.markDirty();
// if ( hasMETiles ) updateClient();
this.updateSlot( clickSlot );
this.updateSlot( d );
return ItemStack.EMPTY;
}
else
{
this.updateSlot( d );
}
}
}
}
}
clickSlot.putStack( !tis.isEmpty() ? tis : ItemStack.EMPTY );
}
this.updateSlot( clickSlot );
return ItemStack.EMPTY;
}
@Override
public final void updateProgressBar( final int idx, final int value )
{
if( this.syncData.containsKey( idx ) )
{
this.syncData.get( idx ).update( (long) value );
}
}
@Override
public boolean canInteractWith( final PlayerEntity PlayerEntity )
{
if( this.isValidContainer() )
{
if( this.tileEntity instanceof IInventory )
{
return ( (IInventory) this.tileEntity ).isUsableByPlayer( PlayerEntity );
}
return true;
}
return false;
}
@Override
public boolean canDragIntoSlot( final Slot s )
{
return ( (AppEngSlot) s ).isDraggable();
}
public void doAction( final ServerPlayerEntity player, final InventoryAction action, final int slot, final long id )
{
if( slot >= 0 && slot < this.inventorySlots.size() )
{
final Slot s = this.getSlot( slot );
// FIXME if( s instanceof SlotCraftingTerm )
// FIXME {
// FIXME switch( action )
// FIXME {
// FIXME case CRAFT_SHIFT:
// FIXME case CRAFT_ITEM:
// FIXME case CRAFT_STACK:
// FIXME ( (SlotCraftingTerm) s ).doClick( action, player );
// FIXME this.updateHeld( player );
// FIXME default:
// FIXME }
// FIXME }
if( s instanceof SlotFake )
{
final ItemStack hand = player.inventory.getItemStack();
switch( action )
{
case PICKUP_OR_SET_DOWN:
if( hand.isEmpty() )
{
s.putStack( ItemStack.EMPTY );
}
else
{
s.putStack( hand.copy() );
}
break;
case PLACE_SINGLE:
if( !hand.isEmpty() )
{
final ItemStack is = hand.copy();
is.setCount( 1 );
s.putStack( is );
}
break;
case SPLIT_OR_PLACE_SINGLE:
ItemStack is = s.getStack();
if( !is.isEmpty() )
{
if( hand.isEmpty() )
{
is.setCount( Math.max( 1, is.getCount() - 1 ) );
}
else if( hand.isItemEqual( is ) )
{
is.setCount( Math.min( is.getMaxStackSize(), is.getCount() + 1 ) );
}
else
{
is = hand.copy();
is.setCount( 1 );
}
s.putStack( is );
}
else if( !hand.isEmpty() )
{
is = hand.copy();
is.setCount( 1 );
s.putStack( is );
}
break;
case CREATIVE_DUPLICATE:
case MOVE_REGION:
case SHIFT_CLICK:
default:
break;
}
}
if( action == InventoryAction.MOVE_REGION )
{
final List<Slot> from = new ArrayList<>();
for( final Object j : this.inventorySlots )
{
if( j instanceof Slot && j.getClass() == s.getClass() /* FIXME && !( j instanceof SlotCraftingTerm ) */ )
{
from.add( (Slot) j );
}
}
for( final Slot fr : from )
{
this.transferStackInSlot( player, fr.slotNumber );
}
}
return;
}
// get target item.
final IAEItemStack slotItem = this.clientRequestedTargetItem;
switch( action )
{
case SHIFT_CLICK:
if( this.getPowerSource() == null || this.getCellInventory() == null )
{
return;
}
if( slotItem != null )
{
IAEItemStack ais = slotItem.copy();
ItemStack myItem = ais.createItemStack();
ais.setStackSize( myItem.getMaxStackSize() );
final InventoryAdaptor adp = InventoryAdaptor.getAdaptor( player );
myItem.setCount( (int) ais.getStackSize() );
myItem = adp.simulateAdd( myItem );
if( !myItem.isEmpty() )
{
ais.setStackSize( ais.getStackSize() - myItem.getCount() );
}
ais = Platform.poweredExtraction( this.getPowerSource(), this.getCellInventory(), ais, this.getActionSource() );
if( ais != null )
{
adp.addItems( ais.createItemStack() );
}
}
break;
case ROLL_DOWN:
if( this.getPowerSource() == null || this.getCellInventory() == null )
{
return;
}
final int releaseQty = 1;
final ItemStack isg = player.inventory.getItemStack();
if( !isg.isEmpty() && releaseQty > 0 )
{
IAEItemStack ais = Api.INSTANCE.storage().getStorageChannel( IItemStorageChannel.class ).createStack( isg );
ais.setStackSize( 1 );
final IAEItemStack extracted = ais.copy();
ais = Platform.poweredInsert( this.getPowerSource(), this.getCellInventory(), ais, this.getActionSource() );
if( ais == null )
{
final InventoryAdaptor ia = new AdaptorItemHandler( new WrapperCursorItemHandler( player.inventory ) );
final ItemStack fail = ia.removeItems( 1, extracted.getDefinition(), null );
if( fail.isEmpty() )
{
this.getCellInventory().extractItems( extracted, Actionable.MODULATE, this.getActionSource() );
}
this.updateHeld( player );
}
}
break;
case ROLL_UP:
case PICKUP_SINGLE:
if( this.getPowerSource() == null || this.getCellInventory() == null )
{
return;
}
if( slotItem != null )
{
int liftQty = 1;
final ItemStack item = player.inventory.getItemStack();
if( !item.isEmpty() )
{
if( item.getCount() >= item.getMaxStackSize() )
{
liftQty = 0;
}
if( !Platform.itemComparisons().isSameItem( slotItem.getDefinition(), item ) )
{
liftQty = 0;
}
}
if( liftQty > 0 )
{
IAEItemStack ais = slotItem.copy();
ais.setStackSize( 1 );
ais = Platform.poweredExtraction( this.getPowerSource(), this.getCellInventory(), ais, this.getActionSource() );
if( ais != null )
{
final InventoryAdaptor ia = new AdaptorItemHandler( new WrapperCursorItemHandler( player.inventory ) );
final ItemStack fail = ia.addItems( ais.createItemStack() );
if( !fail.isEmpty() )
{
this.getCellInventory().injectItems( ais, Actionable.MODULATE, this.getActionSource() );
}
this.updateHeld( player );
}
}
}
break;
case PICKUP_OR_SET_DOWN:
if( this.getPowerSource() == null || this.getCellInventory() == null )
{
return;
}
if( player.inventory.getItemStack().isEmpty() )
{
if( slotItem != null )
{
IAEItemStack ais = slotItem.copy();
ais.setStackSize( ais.getDefinition().getMaxStackSize() );
ais = Platform.poweredExtraction( this.getPowerSource(), this.getCellInventory(), ais, this.getActionSource() );
if( ais != null )
{
player.inventory.setItemStack( ais.createItemStack() );
}
else
{
player.inventory.setItemStack( ItemStack.EMPTY );
}
this.updateHeld( player );
}
}
else
{
IAEItemStack ais = Api.INSTANCE.storage().getStorageChannel( IItemStorageChannel.class ).createStack( player.inventory.getItemStack() );
ais = Platform.poweredInsert( this.getPowerSource(), this.getCellInventory(), ais, this.getActionSource() );
if( ais != null )
{
player.inventory.setItemStack( ais.createItemStack() );
}
else
{
player.inventory.setItemStack( ItemStack.EMPTY );
}
this.updateHeld( player );
}
break;
case SPLIT_OR_PLACE_SINGLE:
if( this.getPowerSource() == null || this.getCellInventory() == null )
{
return;
}
if( player.inventory.getItemStack().isEmpty() )
{
if( slotItem != null )
{
IAEItemStack ais = slotItem.copy();
final long maxSize = ais.getDefinition().getMaxStackSize();
ais.setStackSize( maxSize );
ais = this.getCellInventory().extractItems( ais, Actionable.SIMULATE, this.getActionSource() );
if( ais != null )
{
final long stackSize = Math.min( maxSize, ais.getStackSize() );
ais.setStackSize( ( stackSize + 1 ) >> 1 );
ais = Platform.poweredExtraction( this.getPowerSource(), this.getCellInventory(), ais, this.getActionSource() );
}
if( ais != null )
{
player.inventory.setItemStack( ais.createItemStack() );
}
else
{
player.inventory.setItemStack( ItemStack.EMPTY );
}
this.updateHeld( player );
}
}
else
{
IAEItemStack ais = Api.INSTANCE.storage().getStorageChannel( IItemStorageChannel.class ).createStack( player.inventory.getItemStack() );
ais.setStackSize( 1 );
ais = Platform.poweredInsert( this.getPowerSource(), this.getCellInventory(), ais, this.getActionSource() );
if( ais == null )
{
final ItemStack is = player.inventory.getItemStack();
is.setCount( is.getCount() - 1 );
if( is.getCount() <= 0 )
{
player.inventory.setItemStack( ItemStack.EMPTY );
}
this.updateHeld( player );
}
}
break;
case CREATIVE_DUPLICATE:
if( player.abilities.isCreativeMode && slotItem != null )
{
final ItemStack is = slotItem.createItemStack();
is.setCount( is.getMaxStackSize() );
player.inventory.setItemStack( is );
this.updateHeld( player );
}
break;
case MOVE_REGION:
if( this.getPowerSource() == null || this.getCellInventory() == null )
{
return;
}
if( slotItem != null )
{
final int playerInv = 9 * 4;
for( int slotNum = 0; slotNum < playerInv; slotNum++ )
{
IAEItemStack ais = slotItem.copy();
ItemStack myItem = ais.createItemStack();
ais.setStackSize( myItem.getMaxStackSize() );
final InventoryAdaptor adp = InventoryAdaptor.getAdaptor( player );
myItem.setCount( (int) ais.getStackSize() );
myItem = adp.simulateAdd( myItem );
if( !myItem.isEmpty() )
{
ais.setStackSize( ais.getStackSize() - myItem.getCount() );
}
ais = Platform.poweredExtraction( this.getPowerSource(), this.getCellInventory(), ais, this.getActionSource() );
if( ais != null )
{
adp.addItems( ais.createItemStack() );
}
else
{
return;
}
}
}
break;
default:
break;
}
}
protected void updateHeld( final ServerPlayerEntity p )
{
if( Platform.isServer() )
{
try
{
NetworkHandler.instance()
.sendTo(
new PacketInventoryAction( InventoryAction.UPDATE_HAND, 0, AEItemStack.fromItemStack( p.inventory.getItemStack() ) ),
p );
}
catch( final IOException e )
{
AELog.debug( e );
}
}
}
protected ItemStack transferStackToContainer( final ItemStack input )
{
return this.shiftStoreItem( input );
}
private ItemStack shiftStoreItem( final ItemStack input )
{
if( this.getPowerSource() == null || this.getCellInventory() == null )
{
return input;
}
final IAEItemStack ais = Platform.poweredInsert( this.getPowerSource(), this.getCellInventory(),
Api.INSTANCE.storage().getStorageChannel( IItemStorageChannel.class ).createStack( input ),
this.getActionSource() );
if( ais == null )
{
return ItemStack.EMPTY;
}
return ais.createItemStack();
}
private void updateSlot( final Slot clickSlot )
{
// ???
this.detectAndSendChanges();
}
private void sendCustomName()
{
if( !this.sentCustomName )
{
this.sentCustomName = true;
if( Platform.isServer() )
{
ICustomNameObject name = null;
if( this.part instanceof ICustomNameObject )
{
name = (ICustomNameObject) this.part;
}
if( this.tileEntity instanceof ICustomNameObject )
{
name = (ICustomNameObject) this.tileEntity;
}
if( this.obj instanceof ICustomNameObject )
{
name = (ICustomNameObject) this.obj;
}
if( this instanceof ICustomNameObject )
{
name = (ICustomNameObject) this;
}
if( name != null )
{
if( name.hasCustomInventoryName() )
{
this.setCustomName( name.getCustomInventoryName() );
}
if( this.getCustomName() != null )
{
try
{
NetworkHandler.instance()
.sendTo( new PacketValueConfig( "CustomName", this.getCustomName() ),
(ServerPlayerEntity) this.getPlayerInventory().player );
}
catch( final IOException e )
{
AELog.debug( e );
}
}
}
}
}
}
public void swapSlotContents( final int slotA, final int slotB )
{
final Slot a = this.getSlot( slotA );
final Slot b = this.getSlot( slotB );
// NPE protection...
if( a == null || b == null )
{
return;
}
final ItemStack isA = a.getStack();
final ItemStack isB = b.getStack();
// something to do?
if( isA.isEmpty() && isB.isEmpty() )
{
return;
}
// can take?
if( !isA.isEmpty() && !a.canTakeStack( this.getPlayerInventory().player ) )
{
return;
}
if( !isB.isEmpty() && !b.canTakeStack( this.getPlayerInventory().player ) )
{
return;
}
// swap valid?
if( !isB.isEmpty() && !a.isItemValid( isB ) )
{
return;
}
if( !isA.isEmpty() && !b.isItemValid( isA ) )
{
return;
}
ItemStack testA = isB.isEmpty() ? ItemStack.EMPTY : isB.copy();
ItemStack testB = isA.isEmpty() ? ItemStack.EMPTY : isA.copy();
// can put some back?
if( !testA.isEmpty() && testA.getCount() > a.getSlotStackLimit() )
{
if( !testB.isEmpty() )
{
return;
}
final int totalA = testA.getCount();
testA.setCount( a.getSlotStackLimit() );
testB = testA.copy();
testB.setCount( totalA - testA.getCount() );
}
if( !testB.isEmpty() && testB.getCount() > b.getSlotStackLimit() )
{
if( !testA.isEmpty() )
{
return;
}
final int totalB = testB.getCount();
testB.setCount( b.getSlotStackLimit() );
testA = testB.copy();
testA.setCount( totalB - testA.getCount() );
}
a.putStack( testA );
b.putStack( testB );
}
public void onUpdate( final String field, final Object oldValue, final Object newValue )
{
}
public void onSlotChange( final Slot s )
{
}
public boolean isValidForSlot( final Slot s, final ItemStack i )
{
return true;
}
public IMEInventoryHandler<IAEItemStack> getCellInventory()
{
return this.cellInv;
}
public void setCellInventory( final IMEInventoryHandler<IAEItemStack> cellInv )
{
this.cellInv = cellInv;
}
public String getCustomName()
{
return this.customName;
}
public void setCustomName( final String customName )
{
this.customName = customName;
}
public PlayerInventory getPlayerInventory()
{
return this.invPlayer;
}
public boolean isValidContainer()
{
return this.isContainerValid;
}
public void setValidContainer( final boolean isContainerValid )
{
this.isContainerValid = isContainerValid;
}
public ContainerOpenContext getOpenContext()
{
return this.openContext;
}
public void setOpenContext( final ContainerOpenContext openContext )
{
this.openContext = openContext;
}
public IEnergySource getPowerSource()
{
return this.powerSrc;
}
public void setPowerSource( final IEnergySource powerSrc )
{
this.powerSrc = powerSrc;
}
}