1e20086799
* Extracts item comparison from Platform into their own helper. Renamed methods to be more more fitting for the actual comparison. Added documentation about each methods behaviour.
278 lines
6.0 KiB
Java
278 lines
6.0 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.container.implementations;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.entity.player.PlayerDestroyItemEvent;
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import appeng.api.AEApi;
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import appeng.container.AEBaseContainer;
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import appeng.container.slot.QuartzKnifeOutput;
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import appeng.container.slot.SlotRestrictedInput;
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import appeng.items.contents.QuartzKnifeObj;
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import appeng.tile.inventory.AppEngInternalInventory;
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import appeng.tile.inventory.IAEAppEngInventory;
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import appeng.tile.inventory.InvOperation;
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import appeng.util.Platform;
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public class ContainerQuartzKnife extends AEBaseContainer implements IAEAppEngInventory, IInventory
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{
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private final QuartzKnifeObj toolInv;
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private final AppEngInternalInventory inSlot = new AppEngInternalInventory( this, 1 );
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private final SlotRestrictedInput metals;
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private final QuartzKnifeOutput output;
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private String myName = "";
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public ContainerQuartzKnife( final InventoryPlayer ip, final QuartzKnifeObj te )
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{
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super( ip, null, null );
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this.toolInv = te;
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this.metals = new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.METAL_INGOTS, this.inSlot, 0, 94, 44, ip );
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this.addSlotToContainer( this.metals );
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this.output = new QuartzKnifeOutput( this, 0, 134, 44, -1 );
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this.addSlotToContainer( this.output );
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this.lockPlayerInventorySlot( ip.currentItem );
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this.bindPlayerInventory( ip, 0, 184 - /* height of player inventory */82 );
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}
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public void setName( final String value )
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{
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this.myName = value;
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}
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@Override
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public void detectAndSendChanges()
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{
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final ItemStack currentItem = this.getPlayerInv().getCurrentItem();
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if( currentItem != this.toolInv.getItemStack() )
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{
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if( currentItem != null )
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{
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if( Platform.itemComparisons().isEqualItem( this.toolInv.getItemStack(), currentItem ) )
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{
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this.getPlayerInv().setInventorySlotContents( this.getPlayerInv().currentItem, this.toolInv.getItemStack() );
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}
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else
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{
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this.setValidContainer( false );
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}
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}
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else
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{
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this.setValidContainer( false );
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}
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}
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super.detectAndSendChanges();
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}
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@Override
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public void onContainerClosed( final EntityPlayer par1EntityPlayer )
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{
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if( this.inSlot.getStackInSlot( 0 ) != null )
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{
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par1EntityPlayer.dropItem( this.inSlot.getStackInSlot( 0 ), false );
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}
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}
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@Override
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public void saveChanges()
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{
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}
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@Override
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public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack )
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{
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}
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@Override
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public int getSizeInventory()
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{
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return 1;
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}
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@Override
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public ItemStack getStackInSlot( final int var1 )
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{
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final ItemStack input = this.inSlot.getStackInSlot( 0 );
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if( input == null )
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{
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return null;
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}
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if( SlotRestrictedInput.isMetalIngot( input ) )
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{
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if( this.myName.length() > 0 )
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{
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return AEApi.instance().definitions().materials().namePress().maybeStack( 1 ).map( namePressStack ->
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{
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final NBTTagCompound compound = Platform.openNbtData( namePressStack );
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compound.setString( "InscribeName", this.myName );
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return namePressStack;
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} ).orElse( null );
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}
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}
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return null;
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}
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@Override
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public ItemStack decrStackSize( final int var1, final int var2 )
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{
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final ItemStack is = this.getStackInSlot( 0 );
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if( is != null )
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{
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if( this.makePlate() )
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{
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return is;
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}
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}
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return null;
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}
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private boolean makePlate()
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{
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if( this.inSlot.decrStackSize( 0, 1 ) != null )
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{
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final ItemStack item = this.toolInv.getItemStack();
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item.damageItem( 1, this.getPlayerInv().player );
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if( item.stackSize == 0 )
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{
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this.getPlayerInv().mainInventory[this.getPlayerInv().currentItem] = null;
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MinecraftForge.EVENT_BUS.post( new PlayerDestroyItemEvent( this.getPlayerInv().player, item, null ) );
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}
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return true;
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}
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return false;
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}
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@Override
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public ItemStack removeStackFromSlot( final int var1 )
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{
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return null;
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}
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@Override
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public void setInventorySlotContents( final int var1, final ItemStack var2 )
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{
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if( var2 == null && Platform.isServer() )
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{
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this.makePlate();
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}
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}
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@Override
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public String getName()
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{
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return "Quartz Knife Output";
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}
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@Override
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public boolean hasCustomName()
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{
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return false;
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}
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@Override
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public int getInventoryStackLimit()
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{
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return 1;
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}
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@Override
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public void markDirty()
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{
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}
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@Override
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public boolean isUseableByPlayer( final EntityPlayer var1 )
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{
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return false;
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}
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@Override
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public void openInventory( final EntityPlayer player )
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{
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}
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@Override
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public void closeInventory( final EntityPlayer player )
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{
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}
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@Override
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public boolean isItemValidForSlot( final int var1, final ItemStack var2 )
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{
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return false;
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}
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@Override
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public ITextComponent getDisplayName()
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{
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return null;
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}
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@Override
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public int getField( final int id )
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{
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return 0;
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}
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@Override
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public void setField( final int id, final int value )
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{
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}
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@Override
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public int getFieldCount()
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{
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return 0;
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}
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@Override
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public void clear()
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{
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this.inSlot.setInventorySlotContents( 0, null );
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}
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}
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