Files
Applied-Energistics-2/src/main/java/appeng/tile/crafting/MolecularAssemblerBlockEntity.java
T
2020-07-27 20:07:27 +02:00

578 lines
20 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.crafting;
import java.io.IOException;
import java.util.List;
import javax.annotation.Nullable;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.inventory.CraftingInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import alexiil.mc.lib.attributes.Simulation;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import appeng.api.config.*;
import appeng.api.definitions.ITileDefinition;
import appeng.api.implementations.IPowerChannelState;
import appeng.api.implementations.IUpgradeableHost;
import appeng.api.implementations.tiles.ICraftingMachine;
import appeng.api.networking.IGridNode;
import appeng.api.networking.crafting.ICraftingPatternDetails;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.networking.ticking.IGridTickable;
import appeng.api.networking.ticking.TickRateModulation;
import appeng.api.networking.ticking.TickingRequest;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.api.util.IConfigManager;
import appeng.container.ContainerNull;
import appeng.core.Api;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.network.TargetPoint;
import appeng.core.sync.packets.AssemblerAnimationPacket;
import appeng.items.misc.EncodedPatternItem;
import appeng.me.GridAccessException;
import appeng.parts.automation.DefinitionUpgradeInventory;
import appeng.parts.automation.UpgradeInventory;
import appeng.tile.grid.AENetworkInvBlockEntity;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.util.ConfigManager;
import appeng.util.IConfigManagerHost;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
import appeng.util.helpers.ItemHandlerUtil;
import appeng.util.inv.InvOperation;
import appeng.util.inv.WrapperChainedItemHandler;
import appeng.util.inv.WrapperFilteredItemHandler;
import appeng.util.inv.filter.IAEItemFilter;
import appeng.util.item.AEItemStack;
public class MolecularAssemblerBlockEntity extends AENetworkInvBlockEntity
implements IUpgradeableHost, IConfigManagerHost, IGridTickable, ICraftingMachine, IPowerChannelState {
public static final String INVENTORY_MAIN = "molecular_assembler";
private final CraftingInventory craftingInv;
private final AppEngInternalInventory gridInv = new AppEngInternalInventory(this, 9 + 1, 1);
private final AppEngInternalInventory patternInv = new AppEngInternalInventory(this, 1, 1);
private final FixedItemInv gridInvExt = new WrapperFilteredItemHandler(this.gridInv, new CraftingGridFilter());
private final FixedItemInv internalInv = new WrapperChainedItemHandler(this.gridInv, this.patternInv);
private final IConfigManager settings;
private final UpgradeInventory upgrades;
private boolean isPowered = false;
private AEPartLocation pushDirection = AEPartLocation.INTERNAL;
private ItemStack myPattern = ItemStack.EMPTY;
private ICraftingPatternDetails myPlan = null;
private double progress = 0;
private boolean isAwake = false;
private boolean forcePlan = false;
private boolean reboot = true;
@Environment(EnvType.CLIENT)
private AssemblerAnimationStatus animationStatus;
public MolecularAssemblerBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
final ITileDefinition assembler = Api.instance().definitions().blocks().molecularAssembler();
this.settings = new ConfigManager(this);
this.settings.registerSetting(Settings.REDSTONE_CONTROLLED, RedstoneMode.IGNORE);
this.getProxy().setIdlePowerUsage(0.0);
this.upgrades = new DefinitionUpgradeInventory(assembler, this, this.getUpgradeSlots());
this.craftingInv = new CraftingInventory(new ContainerNull(), 3, 3);
}
private int getUpgradeSlots() {
return 5;
}
@Override
public boolean pushPattern(final ICraftingPatternDetails patternDetails, final CraftingInventory table,
final Direction where) {
if (this.myPattern.isEmpty()) {
boolean isEmpty = ItemHandlerUtil.isEmpty(this.gridInv) && ItemHandlerUtil.isEmpty(this.patternInv);
if (isEmpty && patternDetails.isCraftable()) {
this.forcePlan = true;
this.myPlan = patternDetails;
this.pushDirection = AEPartLocation.fromFacing(where);
for (int x = 0; x < table.size(); x++) {
this.gridInv.setInvStack(x, table.getStack(x), Simulation.ACTION);
}
this.updateSleepiness();
this.saveChanges();
return true;
}
}
return false;
}
private void updateSleepiness() {
final boolean wasEnabled = this.isAwake;
this.isAwake = this.myPlan != null && this.hasMats() || this.canPush();
if (wasEnabled != this.isAwake) {
try {
if (this.isAwake) {
this.getProxy().getTick().wakeDevice(this.getProxy().getNode());
} else {
this.getProxy().getTick().sleepDevice(this.getProxy().getNode());
}
} catch (final GridAccessException e) {
// :P
}
}
}
private boolean canPush() {
return !this.gridInv.getInvStack(9).isEmpty();
}
private boolean hasMats() {
if (this.myPlan == null) {
return false;
}
for (int x = 0; x < this.craftingInv.size(); x++) {
this.craftingInv.setStack(x, this.gridInv.getInvStack(x));
}
return !this.myPlan.getOutput(this.craftingInv, this.getWorld()).isEmpty();
}
@Override
public boolean acceptsPlans() {
return ItemHandlerUtil.isEmpty(this.patternInv);
}
@Override
public int getInstalledUpgrades(final Upgrades u) {
return this.upgrades.getInstalledUpgrades(u);
}
@Override
protected boolean readFromStream(final PacketByteBuf data) throws IOException {
final boolean c = super.readFromStream(data);
final boolean oldPower = this.isPowered;
this.isPowered = data.readBoolean();
return this.isPowered != oldPower || c;
}
@Override
protected void writeToStream(final PacketByteBuf data) throws IOException {
super.writeToStream(data);
data.writeBoolean(this.isPowered);
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
if (this.forcePlan && this.myPlan != null) {
final ItemStack pattern = this.myPlan.getPattern();
if (!pattern.isEmpty()) {
final CompoundTag compound = new CompoundTag();
pattern.toTag(compound);
data.put("myPlan", compound);
data.putInt("pushDirection", this.pushDirection.ordinal());
}
}
this.upgrades.writeToNBT(data, "upgrades");
this.settings.writeToNBT(data);
return data;
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
if (data.contains("myPlan")) {
final ItemStack myPat = ItemStack.fromTag(data.getCompound("myPlan"));
if (!myPat.isEmpty() && myPat.getItem() instanceof EncodedPatternItem) {
final World w = this.getWorld();
final ICraftingPatternDetails ph = Api.instance().crafting().decodePattern(myPat, w);
if (ph != null && ph.isCraftable()) {
this.forcePlan = true;
this.myPlan = ph;
this.pushDirection = AEPartLocation.fromOrdinal(data.getInt("pushDirection"));
}
}
}
this.upgrades.readFromNBT(data, "upgrades");
this.settings.readFromNBT(data);
this.recalculatePlan();
}
private void recalculatePlan() {
this.reboot = true;
if (this.forcePlan) {
return;
}
final ItemStack is = this.patternInv.getInvStack(0);
if (!is.isEmpty() && is.getItem() instanceof EncodedPatternItem) {
if (!ItemStack.areItemsEqual(is, this.myPattern)) {
final World w = this.getWorld();
final ICraftingPatternDetails ph = Api.instance().crafting().decodePattern(is, w);
if (ph != null && ph.isCraftable()) {
this.progress = 0;
this.myPattern = is;
this.myPlan = ph;
}
}
} else {
this.progress = 0;
this.forcePlan = false;
this.myPlan = null;
this.myPattern = ItemStack.EMPTY;
this.pushDirection = AEPartLocation.INTERNAL;
}
this.updateSleepiness();
}
@Override
public AECableType getCableConnectionType(final AEPartLocation dir) {
return AECableType.COVERED;
}
@Override
public DimensionalCoord getLocation() {
return new DimensionalCoord(this);
}
@Override
public IConfigManager getConfigManager() {
return this.settings;
}
@Override
public FixedItemInv getInventoryByName(final String name) {
if (name.equals("upgrades")) {
return this.upgrades;
}
if (name.equals("molecular_assembler")) {
return this.internalInv;
}
return null;
}
@Override
public void updateSetting(final IConfigManager manager, final Settings settingName, final Enum<?> newValue) {
}
@Override
public FixedItemInv getInternalInventory() {
return this.internalInv;
}
@Override
protected FixedItemInv getItemHandlerForSide(Direction side) {
return this.gridInvExt;
}
@Override
public void onChangeInventory(final FixedItemInv inv, final int slot, final InvOperation mc,
final ItemStack removed, final ItemStack added) {
if (inv == this.gridInv || inv == this.patternInv) {
this.recalculatePlan();
}
}
public int getCraftingProgress() {
return (int) this.progress;
}
@Override
public void getDrops(final World w, final BlockPos pos, final List<ItemStack> drops) {
super.getDrops(w, pos, drops);
for (int h = 0; h < this.upgrades.getSlotCount(); h++) {
final ItemStack is = this.upgrades.getInvStack(h);
if (!is.isEmpty()) {
drops.add(is);
}
}
}
@Override
public TickingRequest getTickingRequest(final IGridNode node) {
this.recalculatePlan();
this.updateSleepiness();
return new TickingRequest(1, 1, !this.isAwake, false);
}
@Override
public TickRateModulation tickingRequest(final IGridNode node, int ticksSinceLastCall) {
if (!this.gridInv.getInvStack(9).isEmpty()) {
this.pushOut(this.gridInv.getInvStack(9));
// did it eject?
if (this.gridInv.getInvStack(9).isEmpty()) {
this.saveChanges();
}
this.ejectHeldItems();
this.updateSleepiness();
this.progress = 0;
return this.isAwake ? TickRateModulation.IDLE : TickRateModulation.SLEEP;
}
if (this.myPlan == null) {
this.updateSleepiness();
return TickRateModulation.SLEEP;
}
if (this.reboot) {
ticksSinceLastCall = 1;
}
if (!this.isAwake) {
return TickRateModulation.SLEEP;
}
this.reboot = false;
int speed = 10;
switch (this.upgrades.getInstalledUpgrades(Upgrades.SPEED)) {
case 0:
this.progress += this.userPower(ticksSinceLastCall, speed = 10, 1.0);
break;
case 1:
this.progress += this.userPower(ticksSinceLastCall, speed = 13, 1.3);
break;
case 2:
this.progress += this.userPower(ticksSinceLastCall, speed = 17, 1.7);
break;
case 3:
this.progress += this.userPower(ticksSinceLastCall, speed = 20, 2.0);
break;
case 4:
this.progress += this.userPower(ticksSinceLastCall, speed = 25, 2.5);
break;
case 5:
this.progress += this.userPower(ticksSinceLastCall, speed = 50, 5.0);
break;
}
if (this.progress >= 100) {
for (int x = 0; x < this.craftingInv.size(); x++) {
this.craftingInv.setStack(x, this.gridInv.getInvStack(x));
}
this.progress = 0;
final ItemStack output = this.myPlan.getOutput(this.craftingInv, this.getWorld());
if (!output.isEmpty()) {
// FIXME FABRIC BasicEventHooks.firePlayerCraftingEvent((PlayerEntity)
// FakePlayer.getOrCreate((ServerWorld) this.getWorld()), output,
// FIXME FABRIC this.craftingInv);
this.pushOut(output.copy());
for (int x = 0; x < this.craftingInv.size(); x++) {
this.gridInv.setInvStack(x, Platform.getRecipeRemainder(this.craftingInv.getStack(x)),
Simulation.ACTION);
}
if (ItemHandlerUtil.isEmpty(this.patternInv)) {
this.forcePlan = false;
this.myPlan = null;
this.pushDirection = AEPartLocation.INTERNAL;
}
this.ejectHeldItems();
final IAEItemStack item = AEItemStack.fromItemStack(output);
if (item != null) {
final TargetPoint where = new TargetPoint(this.pos.getX(), this.pos.getY(), this.pos.getZ(), 32,
this.world);
NetworkHandler.instance()
.sendToAllAround(new AssemblerAnimationPacket(this.pos, (byte) speed, item), where);
}
this.saveChanges();
this.updateSleepiness();
return this.isAwake ? TickRateModulation.IDLE : TickRateModulation.SLEEP;
}
}
return TickRateModulation.FASTER;
}
private void ejectHeldItems() {
if (this.gridInv.getInvStack(9).isEmpty()) {
for (int x = 0; x < 9; x++) {
final ItemStack is = this.gridInv.getInvStack(x);
if (!is.isEmpty()) {
if (this.myPlan == null || !this.myPlan.isValidItemForSlot(x, is, this.world)) {
this.gridInv.setInvStack(9, is, Simulation.ACTION);
this.gridInv.setInvStack(x, ItemStack.EMPTY, Simulation.ACTION);
this.saveChanges();
return;
}
}
}
}
}
private int userPower(final int ticksPassed, final int bonusValue, final double acceleratorTax) {
try {
return (int) (this.getProxy().getEnergy().extractAEPower(ticksPassed * bonusValue * acceleratorTax,
Actionable.MODULATE, PowerMultiplier.CONFIG) / acceleratorTax);
} catch (final GridAccessException e) {
return 0;
}
}
private void pushOut(ItemStack output) {
if (this.pushDirection == AEPartLocation.INTERNAL) {
for (final Direction d : Direction.values()) {
output = this.pushTo(output, d);
}
} else {
output = this.pushTo(output, this.pushDirection.getFacing());
}
if (output.isEmpty() && this.forcePlan) {
this.forcePlan = false;
this.recalculatePlan();
}
this.gridInv.setInvStack(9, output, Simulation.ACTION);
}
private ItemStack pushTo(ItemStack output, final Direction d) {
if (output.isEmpty()) {
return output;
}
final BlockEntity te = this.getWorld().getBlockEntity(this.pos.offset(d));
if (te == null) {
return output;
}
final InventoryAdaptor adaptor = InventoryAdaptor.getAdaptor(te, d.getOpposite());
if (adaptor == null) {
return output;
}
final int size = output.getCount();
output = adaptor.addItems(output);
final int newSize = output.isEmpty() ? 0 : output.getCount();
if (size != newSize) {
this.saveChanges();
}
return output;
}
@MENetworkEventSubscribe
public void onPowerEvent(final MENetworkPowerStatusChange p) {
this.updatePowerState();
}
private void updatePowerState() {
boolean newState = false;
try {
newState = this.getProxy().isActive() && this.getProxy().getEnergy().extractAEPower(1, Actionable.SIMULATE,
PowerMultiplier.CONFIG) > 0.0001;
} catch (final GridAccessException ignored) {
}
if (newState != this.isPowered) {
this.isPowered = newState;
this.markForUpdate();
}
}
@Override
public boolean isPowered() {
return this.isPowered;
}
@Override
public boolean isActive() {
return this.isPowered;
}
@Environment(EnvType.CLIENT)
public void setAnimationStatus(@Nullable AssemblerAnimationStatus status) {
this.animationStatus = status;
}
@Environment(EnvType.CLIENT)
@Nullable
public AssemblerAnimationStatus getAnimationStatus() {
return this.animationStatus;
}
private class CraftingGridFilter implements IAEItemFilter {
private boolean hasPattern() {
return MolecularAssemblerBlockEntity.this.myPlan != null
&& !ItemHandlerUtil.isEmpty(MolecularAssemblerBlockEntity.this.patternInv);
}
@Override
public boolean allowExtract(FixedItemInv inv, int slot, int amount) {
return slot == 9;
}
@Override
public boolean allowInsert(FixedItemInv inv, int slot, ItemStack stack) {
if (slot >= 9) {
return false;
}
if (this.hasPattern()) {
return MolecularAssemblerBlockEntity.this.myPlan.isValidItemForSlot(slot, stack,
MolecularAssemblerBlockEntity.this.getWorld());
}
return false;
}
}
}