Files
Applied-Energistics-2/src/main/java/appeng/core/PlayerMappings.java
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2015-04-03 15:07:13 +02:00

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2.1 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.core;
import java.util.Map;
import java.util.UUID;
import net.minecraftforge.common.config.ConfigCategory;
import cpw.mods.fml.relauncher.FMLRelaunchLog;
import com.google.common.base.Optional;
/**
* Wrapper class for the player mappings.
* Will grant access to a pre initialized player map
* based on the "players" category in the settings.cfg
*/
public class PlayerMappings
{
/**
* View of player mappings, is not immutable,
* since it needs to be edited upon runtime,
* cause new players can join
*/
private final Map<Integer, UUID> mappings;
public PlayerMappings( ConfigCategory category, FMLRelaunchLog log )
{
final PlayerMappingsInitializer init = new PlayerMappingsInitializer( category, log );
this.mappings = init.getPlayerMappings();
}
/**
* Tries to retrieve the UUID of a player.
* Might not be stored inside of the map.
* Should not happen though.
*
* @param id ID of the to be searched player
*
* @return maybe the UUID of the searched player
*/
public Optional<UUID> get( int id )
{
final UUID maybe = this.mappings.get( id );
return Optional.fromNullable( maybe );
}
/**
* Put in new players when they join the server
*
* @param id id of new player
* @param uuid UUID of new player
*/
public void put( int id, UUID uuid )
{
this.mappings.put( id, uuid );
}
}