375 lines
10 KiB
Java
375 lines
10 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.crafting;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map.Entry;
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import appeng.api.config.FuzzyMode;
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import appeng.util.item.AEItemStack;
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import com.google.common.collect.ImmutableCollection;
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import it.unimi.dsi.fastutil.objects.Object2LongArrayMap;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import appeng.api.config.Actionable;
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import appeng.api.networking.crafting.ICraftingGrid;
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import appeng.api.networking.crafting.ICraftingPatternDetails;
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import appeng.api.networking.security.IActionSource;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IItemList;
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import appeng.me.cluster.implementations.CraftingCPUCluster;
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import appeng.util.Platform;
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public class CraftingTreeProcess
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{
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private final CraftingTreeNode parent;
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final ICraftingPatternDetails details;
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private final CraftingJob job;
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private final Object2LongArrayMap<CraftingTreeNode> nodes = new Object2LongArrayMap<>();
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private final int depth;
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private final ICraftingGrid cc;
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private final World world;
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boolean possible = true;
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private long crafts = 0;
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private long bytes = 0;
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public CraftingTreeProcess( final ICraftingGrid cc, final CraftingJob job, final ICraftingPatternDetails details, final CraftingTreeNode craftingTreeNode, final int depth )
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{
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this.parent = craftingTreeNode;
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this.details = details;
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this.job = job;
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this.depth = depth;
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this.cc = cc;
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this.world = job.getWorld();
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}
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public void addProcess()
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{
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if( !nodes.isEmpty() )
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{
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return;
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}
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final IAEItemStack[] list = details.getInputs();
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// this is minor different then below, this slot uses the pattern, but kinda fudges it.
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for( IAEItemStack part : details.getCondensedInputs() )
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{
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if( part == null )
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{
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continue;
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}
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for( int x = 0; x < list.length; x++ )
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{
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final IAEItemStack comparePart = list[x];
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if( part.equals( comparePart ) )
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{
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boolean isPartContainer = false;
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if( part.getItem().hasContainerItem( part.getDefinition() ) )
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{
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part = list[x];
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isPartContainer = true;
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}
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long wantedSize = part.getStackSize();
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IAEItemStack found;
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long remaining = 0;
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long requestAmount = 0;
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if( wantedSize > 0 )
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{
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if( details.canSubstitute() )
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{
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for( IAEItemStack subs : details.getSubstituteInputs( x ) )
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{
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found = job.checkAvailable( subs );
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if( found != null )
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{
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remaining = found.getStackSize();
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}
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else
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{
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remaining = 0;
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}
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if( remaining > 0 )
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{
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if( remaining >= wantedSize )
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{
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requestAmount = wantedSize;
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wantedSize = 0;
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//we have the items
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}
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else
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{
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requestAmount = remaining;
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wantedSize -= remaining;
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}
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subs = subs.copy().setStackSize( requestAmount );
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this.nodes.put( new CraftingTreeNode( cc, job, subs, this, x, depth + 1 ), requestAmount );
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job.checkUse( subs );
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if( wantedSize == 0 )
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{
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break;
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}
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}
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}
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}
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else
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{
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found = job.checkAvailable( part );
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if( found != null )
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{
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remaining = found.getStackSize();
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}
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if( remaining > 0 )
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{
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if( remaining >= wantedSize )
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{
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requestAmount = wantedSize;
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wantedSize = 0;
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//we have the items
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}
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else
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{
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requestAmount = remaining;
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wantedSize -= remaining;
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}
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part = part.copy().setStackSize( requestAmount );
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this.nodes.put( new CraftingTreeNode( cc, job, part, this, x, depth + 1 ), requestAmount );
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job.checkUse( part );
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}
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}
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}
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if( wantedSize > 0 )
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{
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if( details.canSubstitute() && cc.getCraftingFor( part, details, x, world ).isEmpty() )
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{
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for( IAEItemStack subs : details.getSubstituteInputs( x ) )
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{
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if( subs.fuzzyComparison( part, FuzzyMode.IGNORE_ALL ) )
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{
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wantedSize -= 1;
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this.nodes.put( new CraftingTreeNode( cc, job, subs.copy().setStackSize( 1 ), this, x, depth + 1 ), 1 );
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if( wantedSize == 0 )
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{
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break;
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}
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}
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}
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//try to order the crafting of a substitute
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ICraftingPatternDetails prioritizedPattern = null;
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IAEItemStack prioritizedIAE = null;
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for( IAEItemStack subs : details.getSubstituteInputs( x ) )
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{
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if( subs.equals( part ) )
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{
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continue;
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}
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ImmutableCollection<ICraftingPatternDetails> detailCollection = cc.getCraftingFor( subs, details, x, world );
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for( ICraftingPatternDetails sp : detailCollection )
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{
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if( prioritizedPattern == null )
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{
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prioritizedPattern = sp;
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prioritizedIAE = subs;
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}
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else
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{
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if( sp.getPriority() > prioritizedPattern.getPriority() )
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{
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prioritizedPattern = sp;
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}
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}
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}
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if( prioritizedIAE != null )
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{
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this.nodes.put( new CraftingTreeNode( cc, job, prioritizedIAE.copy(), this, x, depth + 1 ), wantedSize );
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wantedSize = 0;
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break;
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}
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}
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}
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}
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if( wantedSize > 0 )
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{
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part = part.copy();
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// use the first slot...
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this.nodes.put( new CraftingTreeNode( cc, job, part, this, x, depth + 1 ), wantedSize );
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wantedSize = 0;
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}
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if( !isPartContainer && wantedSize == 0 )
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{
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break;
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}
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}
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}
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}
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}
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boolean notRecursive( ICraftingPatternDetails details )
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{
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return this.parent == null || this.parent.notRecursive( details );
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}
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long getTimes( final long remaining, final long stackSize )
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{
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for( final IAEItemStack part : details.getCondensedOutputs() )
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{
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for( final IAEItemStack o : details.getCondensedInputs() )
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{
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if( part.equals( o ) || o.getItem().hasContainerItem( part.getDefinition() ) )
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{
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return 1;
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}
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}
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}
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return ( remaining / stackSize ) + ( remaining % stackSize != 0 ? 1 : 0 );
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}
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void request( final MECraftingInventory inv, final long amountOfTimes, final IActionSource src ) throws CraftBranchFailure, InterruptedException
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{
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addProcess();
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this.job.handlePausing();
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List<IAEItemStack> containerItems = null;
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// request and remove inputs...
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for( final Entry<CraftingTreeNode, Long> entry : this.nodes.object2LongEntrySet() )
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{
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final IAEItemStack stack = entry.getKey().request( inv, entry.getValue() * amountOfTimes, src );
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if( stack.getItem().hasContainerItem( stack.getDefinition() ) )
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{
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final ItemStack is = Platform.getContainerItem( stack.createItemStack() );
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final IAEItemStack o = AEItemStack.fromItemStack( is );
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if( o != null )
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{
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if( containerItems == null )
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{
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containerItems = new ArrayList<>();
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}
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this.bytes++;
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o.setCachedItemStack( is );
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containerItems.add( o );
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}
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}
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}
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if( containerItems != null )
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{
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for( IAEItemStack i : containerItems )
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{
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inv.injectItems( i, Actionable.MODULATE, src );
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}
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}
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// assume its possible.
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// add crafting results..
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for( final IAEItemStack out : this.details.getCondensedOutputs() )
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{
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final IAEItemStack o = out.copy();
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o.setStackSize( o.getStackSize() * amountOfTimes );
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inv.injectItems( o, Actionable.MODULATE, src );
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}
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this.crafts += amountOfTimes;
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}
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void dive( final CraftingJob job )
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{
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job.addTask( this.getAmountCrafted( this.parent.getStack( 1 ) ), this.crafts, this.details, this.depth );
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for( final Entry<CraftingTreeNode, Long> entry : this.nodes.object2LongEntrySet() )
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{
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entry.getKey().dive( job );
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}
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job.addBytes( this.crafts * 8 + this.bytes );
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}
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IAEItemStack getAmountCrafted( IAEItemStack what2 )
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{
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for( final IAEItemStack is : this.details.getCondensedOutputs() )
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{
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if( is.isSameType( what2 ) )
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{
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what2 = what2.copy();
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what2.setStackSize( is.getStackSize() );
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return what2;
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}
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}
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// more fuzzy!
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for( final IAEItemStack is : this.details.getCondensedOutputs() )
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{
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if( is.getItem() == what2.getItem() && ( is.getItem().isDamageable() || is.getItemDamage() == what2.getItemDamage() ) )
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{
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what2 = is.copy();
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what2.setStackSize( is.getStackSize() );
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return what2;
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}
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}
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throw new IllegalStateException( "Crafting Tree construction failed." );
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}
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void setSimulate()
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{
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this.crafts = 0;
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this.bytes = 0;
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for( final Entry<CraftingTreeNode, Long> entry : this.nodes.object2LongEntrySet() )
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{
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entry.getKey().setSimulate();
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}
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}
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void setJob( final MECraftingInventory storage, final CraftingCPUCluster craftingCPUCluster, final IActionSource src ) throws CraftBranchFailure
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{
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craftingCPUCluster.addCrafting( this.details, this.crafts );
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for( final Entry<CraftingTreeNode, Long> entry : this.nodes.object2LongEntrySet() )
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{
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entry.getKey().setJob( storage, craftingCPUCluster, src );
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}
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}
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void getPlan( final IItemList<IAEItemStack> plan )
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{
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for( IAEItemStack i : this.details.getOutputs() )
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{
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i = i.copy();
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i.setCountRequestable( i.getStackSize() * this.crafts );
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plan.addRequestable( i );
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}
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for( final Entry<CraftingTreeNode, Long> entry : this.nodes.object2LongEntrySet() )
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{
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entry.getKey().getPlan( plan );
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}
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}
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}
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