Files
Applied-Energistics-2/src/main/java/appeng/client/render/cablebus/CableBusRenderState.java
T
covers1624 7ba2893635 New facade system (#3702)
Completely new system to render facades.

It will now support many more cases compared to the old system.
For example connected textures are now possible, as well as multilayer models and so on.
2018-09-02 13:26:20 +02:00

231 lines
6.8 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render.cablebus;
import java.lang.ref.WeakReference;
import java.util.ArrayList;
import java.util.EnumMap;
import java.util.EnumSet;
import java.util.List;
import java.util.Objects;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import appeng.api.parts.IPartModel;
import appeng.api.util.AECableType;
import appeng.api.util.AEColor;
/**
* This class captures the entire rendering state needed for a cable bus and transports it to the rendering thread
* for processing.
*/
public class CableBusRenderState
{
// The cable type used for rendering the outgoing connections to other blocks and attached parts
private AECableType cableType = AECableType.NONE;
// The type to use for rendering the core of the cable.
private CableCoreType coreType;
private AEColor cableColor = AEColor.TRANSPARENT;
// Describes the outgoing connections of this cable bus to other blocks, and how they should be rendered
private EnumMap<EnumFacing, AECableType> connectionTypes = new EnumMap<>( EnumFacing.class );
// Indicate on which sides signified by connectionTypes above, there is another cable bus. If a side is connected,
// but it is absent from this
// set, then it means that there is a Grid host, but not a cable bus on that side (i.e. an interface, a controller,
// etc.)
private EnumSet<EnumFacing> cableBusAdjacent = EnumSet.noneOf( EnumFacing.class );
// Specifies the number of channels used for the connection to a given side. Only contains entries if
// connections contains a corresponding entry.
private EnumMap<EnumFacing, Integer> channelsOnSide = new EnumMap<>( EnumFacing.class );
private EnumMap<EnumFacing, IPartModel> attachments = new EnumMap<>( EnumFacing.class );
// For each attachment, this contains the distance from the edge until which a cable connection should be drawn
private EnumMap<EnumFacing, Integer> attachmentConnections = new EnumMap<>( EnumFacing.class );
// Contains the facade to use for each side that has a facade attached
private EnumMap<EnumFacing, FacadeRenderState> facades = new EnumMap<>( EnumFacing.class );
// Used for Facades.
private WeakReference<IBlockAccess> world;
private BlockPos pos;
// Contains the bounding boxes of all parts on the cable bus to allow facades to cut out holes for the parts. This
// list is only populated if there are
// facades on this cable bus
private List<AxisAlignedBB> boundingBoxes = new ArrayList<>();
private EnumMap<EnumFacing, Long> partFlags = new EnumMap<>( EnumFacing.class );
public CableCoreType getCoreType()
{
return this.coreType;
}
public void setCoreType( CableCoreType coreType )
{
this.coreType = coreType;
}
public AECableType getCableType()
{
return this.cableType;
}
public void setCableType( AECableType cableType )
{
this.cableType = cableType;
}
public AEColor getCableColor()
{
return this.cableColor;
}
public void setCableColor( AEColor cableColor )
{
this.cableColor = cableColor;
}
public EnumMap<EnumFacing, Integer> getChannelsOnSide()
{
return this.channelsOnSide;
}
public EnumMap<EnumFacing, AECableType> getConnectionTypes()
{
return this.connectionTypes;
}
public void setConnectionTypes( EnumMap<EnumFacing, AECableType> connectionTypes )
{
this.connectionTypes = connectionTypes;
}
public void setChannelsOnSide( EnumMap<EnumFacing, Integer> channelsOnSide )
{
this.channelsOnSide = channelsOnSide;
}
public EnumSet<EnumFacing> getCableBusAdjacent()
{
return this.cableBusAdjacent;
}
public void setCableBusAdjacent( EnumSet<EnumFacing> cableBusAdjacent )
{
this.cableBusAdjacent = cableBusAdjacent;
}
public EnumMap<EnumFacing, IPartModel> getAttachments()
{
return this.attachments;
}
public EnumMap<EnumFacing, Integer> getAttachmentConnections()
{
return this.attachmentConnections;
}
public EnumMap<EnumFacing, FacadeRenderState> getFacades()
{
return this.facades;
}
public IBlockAccess getWorld()
{
return this.world.get();
}
public void setWorld( IBlockAccess world )
{
this.world = new WeakReference<>( world );
}
public BlockPos getPos()
{
return this.pos;
}
public void setPos( BlockPos pos )
{
this.pos = pos;
}
public List<AxisAlignedBB> getBoundingBoxes()
{
return this.boundingBoxes;
}
public EnumMap<EnumFacing, Long> getPartFlags()
{
return this.partFlags;
}
@Override
public int hashCode()
{
final int prime = 31;
int result = 1;
result = prime * result + ( ( this.attachmentConnections == null ) ? 0 : this.attachmentConnections.hashCode() );
result = prime * result + ( ( this.cableBusAdjacent == null ) ? 0 : this.cableBusAdjacent.hashCode() );
result = prime * result + ( ( this.cableColor == null ) ? 0 : this.cableColor.hashCode() );
result = prime * result + ( ( this.cableType == null ) ? 0 : this.cableType.hashCode() );
result = prime * result + ( ( this.channelsOnSide == null ) ? 0 : this.channelsOnSide.hashCode() );
result = prime * result + ( ( this.connectionTypes == null ) ? 0 : this.connectionTypes.hashCode() );
result = prime * result + ( ( this.coreType == null ) ? 0 : this.coreType.hashCode() );
result = prime * result + ( ( this.partFlags == null ) ? 0 : this.partFlags.hashCode() );
return result;
}
@Override
public boolean equals( Object obj )
{
if( this == obj )
{
return true;
}
if( obj == null )
{
return false;
}
if( this.getClass() != obj.getClass() )
{
return false;
}
final CableBusRenderState other = (CableBusRenderState) obj;
return this.cableColor == other.cableColor && this.cableType == other.cableType && this.coreType == other.coreType && Objects
.equals( this.attachmentConnections, other.attachmentConnections ) && Objects.equals( this.cableBusAdjacent, other.cableBusAdjacent ) && Objects
.equals( this.channelsOnSide, other.channelsOnSide ) && Objects.equals( this.connectionTypes, other.connectionTypes ) && Objects
.equals( this.partFlags, other.partFlags );
}
}