71 lines
2.2 KiB
Java
71 lines
2.2 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.parts;
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import java.util.Random;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.IBlockReader;
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import net.minecraft.world.World;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import appeng.api.parts.SelectedPart;
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import appeng.api.util.AEColor;
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import appeng.client.render.cablebus.CableBusRenderState;
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public interface ICableBusContainer {
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int isProvidingStrongPower(Direction opposite);
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int isProvidingWeakPower(Direction opposite);
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boolean canConnectRedstone(Direction opposite);
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void onEntityCollision(Entity e);
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boolean activate(PlayerEntity player, Hand hand, Vec3d vecFromPool);
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boolean clicked(PlayerEntity player, Hand hand, Vec3d hitVec);
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void onNeighborChanged(IBlockReader w, BlockPos pos, BlockPos neighbor);
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boolean isEmpty();
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SelectedPart selectPart(Vec3d v3);
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boolean recolourBlock(Direction side, AEColor colour, PlayerEntity who);
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boolean isLadder(LivingEntity entity);
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@OnlyIn(Dist.CLIENT)
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void animateTick(World world, BlockPos pos, Random r);
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int getLightValue();
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CableBusRenderState getRenderState();
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}
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