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Applied-Energistics-2/src/main/java/appeng/recipes/game/DisassembleRecipe.java
T
Sebastian Hartte 80fbb58d4f API compiles
2020-06-27 18:09:44 +02:00

168 lines
6.2 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.recipes.game;
import java.util.HashMap;
import java.util.Map;
import java.util.Optional;
import javax.annotation.Nonnull;
import net.minecraft.inventory.CraftingInventory;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.IRecipeSerializer;
import net.minecraft.item.crafting.SpecialRecipe;
import net.minecraft.item.crafting.SpecialRecipeSerializer;
import net.minecraft.util.Identifier;
import net.minecraft.world.World;
import appeng.api.AEApi;
import appeng.api.definitions.IBlocks;
import appeng.api.definitions.IDefinitions;
import appeng.api.definitions.IItemDefinition;
import appeng.api.definitions.IItems;
import appeng.api.definitions.IMaterials;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.channels.IItemStorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IItemList;
import appeng.core.AppEng;
public final class DisassembleRecipe extends SpecialRecipe {
public static final IRecipeSerializer<DisassembleRecipe> SERIALIZER = new SpecialRecipeSerializer<>(
DisassembleRecipe::new);
static {
SERIALIZER.setRegistryName(new Identifier(AppEng.MOD_ID, "disassemble"));
}
private static final ItemStack MISMATCHED_STACK = ItemStack.EMPTY;
private final Map<IItemDefinition, IItemDefinition> cellMappings;
private final Map<IItemDefinition, IItemDefinition> nonCellMappings;
public DisassembleRecipe(Identifier id) {
super(id);
final IDefinitions definitions = AEApi.instance().definitions();
final IBlocks blocks = definitions.blocks();
final IItems items = definitions.items();
final IMaterials mats = definitions.materials();
this.cellMappings = new HashMap<>(4);
this.nonCellMappings = new HashMap<>(5);
this.cellMappings.put(items.cell1k(), mats.cell1kPart());
this.cellMappings.put(items.cell4k(), mats.cell4kPart());
this.cellMappings.put(items.cell16k(), mats.cell16kPart());
this.cellMappings.put(items.cell64k(), mats.cell64kPart());
this.nonCellMappings.put(items.encodedPattern(), mats.blankPattern());
this.nonCellMappings.put(blocks.craftingStorage1k(), mats.cell1kPart());
this.nonCellMappings.put(blocks.craftingStorage4k(), mats.cell4kPart());
this.nonCellMappings.put(blocks.craftingStorage16k(), mats.cell16kPart());
this.nonCellMappings.put(blocks.craftingStorage64k(), mats.cell64kPart());
}
@Override
public boolean matches(@Nonnull final CraftingInventory inv, @Nonnull final World w) {
return !this.getOutput(inv).isEmpty();
}
@Nonnull
private ItemStack getOutput(final IInventory inventory) {
int itemCount = 0;
ItemStack output = MISMATCHED_STACK;
for (int slotIndex = 0; slotIndex < inventory.getSizeInventory(); slotIndex++) {
final ItemStack stackInSlot = inventory.getStackInSlot(slotIndex);
if (!stackInSlot.isEmpty()) {
// needs a single input in the recipe
itemCount++;
if (itemCount > 1) {
return MISMATCHED_STACK;
}
// handle storage cells
Optional<ItemStack> maybeCellOutput = this.getCellOutput(stackInSlot);
if (maybeCellOutput.isPresent()) {
ItemStack storageCellStack = maybeCellOutput.get();
// make sure the storage cell stackInSlot empty...
final IMEInventory<IAEItemStack> cellInv = AEApi.instance().registries().cell().getCellInventory(
stackInSlot, null, AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class));
if (cellInv != null) {
final IItemList<IAEItemStack> list = cellInv.getAvailableItems(
AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class).createList());
if (!list.isEmpty()) {
return ItemStack.EMPTY;
}
}
output = storageCellStack;
}
// handle crafting storage blocks
output = this.getNonCellOutput(stackInSlot).orElse(output);
}
}
return output;
}
@Nonnull
private Optional<ItemStack> getCellOutput(final ItemStack compared) {
for (final Map.Entry<IItemDefinition, IItemDefinition> entry : this.cellMappings.entrySet()) {
if (entry.getKey().isSameAs(compared)) {
return entry.getValue().maybeStack(1);
}
}
return Optional.empty();
}
@Nonnull
private Optional<ItemStack> getNonCellOutput(final ItemStack compared) {
for (final Map.Entry<IItemDefinition, IItemDefinition> entry : this.nonCellMappings.entrySet()) {
if (entry.getKey().isSameAs(compared)) {
return entry.getValue().maybeStack(1);
}
}
return Optional.empty();
}
@Nonnull
@Override
public ItemStack getCraftingResult(@Nonnull final CraftingInventory inv) {
return this.getOutput(inv);
}
@Override
public boolean canFit(int i, int i1) {
return false;
}
@Nonnull
@Override
public IRecipeSerializer<DisassembleRecipe> getSerializer() {
return SERIALIZER;
}
}