88c9370e4f
* Refactored crystal in-world purification: - Removed iterative formula - Set the default growth factor to 1 rather than 0.5 to simplify settings - Made the growth-tick-progress-per-tick a configuration setting for 0-6 accelerators - Unfinished seeds now slowly sink when ejected by an annihilation plane or other system (emulates a player throwing it in) - Instead of checking for "isLiquid", we now check for a new tag (appliedenergistics2:crystal_purification_medium) to check if the crystal is submerged in an allowed fluid for growth, defaults to #minecraft:water. * Removed configuration options for changing how accelerators work, replaced with improved fluid tag option with a clamped multiplier [1,10].