Files
Applied-Energistics-2/src/main/java/appeng/integration/modules/waila/part/Tracer.java
T
2015-08-06 19:08:02 +02:00

99 lines
2.8 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.integration.modules.waila.part;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
/**
* Tracer for players hitting blocks
*
* @author thatsIch
* @version rv2
* @since rv2
*/
public final class Tracer
{
/**
* Trace view of players to blocks.
* Ignore all which are out of reach.
*
* @param world word of block
* @param player player viewing block
* @param x x pos of block
* @param y y pos of block
* @param z z pos of block
*
* @return trace movement. Can be null
*/
public MovingObjectPosition retraceBlock( World world, EntityPlayerMP player, int x, int y, int z )
{
Block block = world.getBlock( x, y, z );
Vec3 headVec = this.getCorrectedHeadVec( player );
Vec3 lookVec = player.getLook( 1.0F );
double reach = this.getBlockReachDistance_server( player );
Vec3 endVec = headVec.addVector( lookVec.xCoord * reach, lookVec.yCoord * reach, lookVec.zCoord * reach );
return block.collisionRayTrace( world, x, y, z, headVec, endVec );
}
/**
* Gets the view point of a player
*
* @param player player with head
*
* @return view point of player
*/
private Vec3 getCorrectedHeadVec( EntityPlayer player )
{
Vec3 v = Vec3.createVectorHelper( player.posX, player.posY, player.posZ );
if( player.worldObj.isRemote )
{
// compatibility with eye height changing mods
v.yCoord += player.getEyeHeight() - player.getDefaultEyeHeight();
}
else
{
v.yCoord += player.getEyeHeight();
if( player instanceof EntityPlayerMP && player.isSneaking() )
{
v.yCoord -= 0.08;
}
}
return v;
}
/**
* @param player multi-player player
*
* @return block reach distance of player
*/
private double getBlockReachDistance_server( EntityPlayerMP player )
{
return player.theItemInWorldManager.getBlockReachDistance();
}
}