Files
Applied-Energistics-2/src/main/java/appeng/items/tools/powered/ToolEntropyManipulator.java
T

365 lines
11 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.items.tools.powered;
import java.util.ArrayList;
import java.util.EnumSet;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import net.minecraft.block.Block;
import net.minecraft.block.BlockDispenser;
import net.minecraft.block.BlockTNT;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.MovingObjectPosition.MovingObjectType;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.oredict.OreDictionary;
import com.google.common.base.Optional;
import appeng.api.util.DimensionalCoord;
import appeng.block.misc.BlockTinyTNT;
import appeng.core.AEConfig;
import appeng.core.features.AEFeature;
import appeng.hooks.DispenserBlockTool;
import appeng.hooks.IBlockTool;
import appeng.items.tools.powered.powersink.AEBasePoweredItem;
import appeng.util.InWorldToolOperationResult;
import appeng.util.Platform;
public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockTool
{
private final Map<InWorldToolOperationIngredient, InWorldToolOperationResult> heatUp;
private final Map<InWorldToolOperationIngredient, InWorldToolOperationResult> coolDown;
public ToolEntropyManipulator()
{
super( AEConfig.instance.entropyManipulatorBattery, Optional.<String>absent() );
this.setFeature( EnumSet.of( AEFeature.EntropyManipulator, AEFeature.PoweredTools ) );
this.heatUp = new HashMap<InWorldToolOperationIngredient, InWorldToolOperationResult>();
this.coolDown = new HashMap<InWorldToolOperationIngredient, InWorldToolOperationResult>();
this.coolDown.put( new InWorldToolOperationIngredient( Blocks.stone, 0 ), new InWorldToolOperationResult( new ItemStack( Blocks.cobblestone ) ) );
this.coolDown.put( new InWorldToolOperationIngredient( Blocks.stonebrick, 0 ), new InWorldToolOperationResult( new ItemStack( Blocks.stonebrick, 1, 2 ) ) );
this.coolDown.put( new InWorldToolOperationIngredient( Blocks.lava, OreDictionary.WILDCARD_VALUE ), new InWorldToolOperationResult( new ItemStack( Blocks.obsidian ) ) );
this.coolDown.put( new InWorldToolOperationIngredient( Blocks.flowing_lava, OreDictionary.WILDCARD_VALUE ), new InWorldToolOperationResult( new ItemStack( Blocks.obsidian ) ) );
this.coolDown.put( new InWorldToolOperationIngredient( Blocks.grass, OreDictionary.WILDCARD_VALUE ), new InWorldToolOperationResult( new ItemStack( Blocks.dirt ) ) );
List<ItemStack> snowBalls = new ArrayList<ItemStack>();
snowBalls.add( new ItemStack( Items.snowball ) );
this.coolDown.put( new InWorldToolOperationIngredient( Blocks.flowing_water, OreDictionary.WILDCARD_VALUE ), new InWorldToolOperationResult( null, snowBalls ) );
this.coolDown.put( new InWorldToolOperationIngredient( Blocks.water, OreDictionary.WILDCARD_VALUE ), new InWorldToolOperationResult( new ItemStack( Blocks.ice ) ) );
this.heatUp.put( new InWorldToolOperationIngredient( Blocks.ice, 0 ), new InWorldToolOperationResult( new ItemStack( Blocks.water ) ) );
this.heatUp.put( new InWorldToolOperationIngredient( Blocks.flowing_water, OreDictionary.WILDCARD_VALUE ), new InWorldToolOperationResult() );
this.heatUp.put( new InWorldToolOperationIngredient( Blocks.water, OreDictionary.WILDCARD_VALUE ), new InWorldToolOperationResult() );
this.heatUp.put( new InWorldToolOperationIngredient( Blocks.snow, OreDictionary.WILDCARD_VALUE ), new InWorldToolOperationResult( new ItemStack( Blocks.flowing_water ) ) );
}
@Override
public void postInit()
{
super.postInit();
BlockDispenser.dispenseBehaviorRegistry.putObject( this, new DispenserBlockTool() );
}
private static class InWorldToolOperationIngredient
{
private final Block blockID;
private final int metadata;
public InWorldToolOperationIngredient( Block blockID, int metadata )
{
this.blockID = blockID;
this.metadata = metadata;
}
@Override
public int hashCode()
{
return this.blockID.hashCode() ^ this.metadata;
}
@Override
public boolean equals( Object obj )
{
if( obj == null )
{
return false;
}
if( this.getClass() != obj.getClass() )
{
return false;
}
InWorldToolOperationIngredient other = (InWorldToolOperationIngredient) obj;
return this.blockID == other.blockID && this.metadata == other.metadata;
}
}
private void heat( Block blockID, int metadata, World w, int x, int y, int z )
{
InWorldToolOperationResult r = this.heatUp.get( new InWorldToolOperationIngredient( blockID, metadata ) );
if( r == null )
{
r = this.heatUp.get( new InWorldToolOperationIngredient( blockID, OreDictionary.WILDCARD_VALUE ) );
}
if( r.BlockItem != null )
{
w.setBlock( x, y, z, Block.getBlockFromItem( r.BlockItem.getItem() ), r.BlockItem.getItemDamage(), 3 );
}
else
{
w.setBlock( x, y, z, Platform.AIR_BLOCK, 0, 3 );
}
if( r.Drops != null )
{
Platform.spawnDrops( w, x, y, z, r.Drops );
}
}
private boolean canHeat( Block blockID, int metadata )
{
InWorldToolOperationResult r = this.heatUp.get( new InWorldToolOperationIngredient( blockID, metadata ) );
if( r == null )
{
r = this.heatUp.get( new InWorldToolOperationIngredient( blockID, OreDictionary.WILDCARD_VALUE ) );
}
return r != null;
}
private void cool( Block blockID, int metadata, World w, int x, int y, int z )
{
InWorldToolOperationResult r = this.coolDown.get( new InWorldToolOperationIngredient( blockID, metadata ) );
if( r == null )
{
r = this.coolDown.get( new InWorldToolOperationIngredient( blockID, OreDictionary.WILDCARD_VALUE ) );
}
if( r.BlockItem != null )
{
w.setBlock( x, y, z, Block.getBlockFromItem( r.BlockItem.getItem() ), r.BlockItem.getItemDamage(), 3 );
}
else
{
w.setBlock( x, y, z, Platform.AIR_BLOCK, 0, 3 );
}
if( r.Drops != null )
{
Platform.spawnDrops( w, x, y, z, r.Drops );
}
}
private boolean canCool( Block blockID, int metadata )
{
InWorldToolOperationResult r = this.coolDown.get( new InWorldToolOperationIngredient( blockID, metadata ) );
if( r == null )
{
r = this.coolDown.get( new InWorldToolOperationIngredient( blockID, OreDictionary.WILDCARD_VALUE ) );
}
return r != null;
}
@Override
public boolean hitEntity( ItemStack item, EntityLivingBase target, EntityLivingBase hitter )
{
if( this.getAECurrentPower( item ) > 1600 )
{
this.extractAEPower( item, 1600 );
target.setFire( 8 );
}
return false;
}
@Override
public ItemStack onItemRightClick( ItemStack item, World w, EntityPlayer p )
{
MovingObjectPosition target = this.getMovingObjectPositionFromPlayer( w, p, true );
if( target == null )
{
return item;
}
else
{
if( target.typeOfHit == MovingObjectType.BLOCK )
{
int x = target.blockX;
int y = target.blockY;
int z = target.blockZ;
if( w.getBlock( x, y, z ).getMaterial() == Material.lava || w.getBlock( x, y, z ).getMaterial() == Material.water )
{
if( Platform.hasPermissions( new DimensionalCoord( w, x, y, z ), p ) )
{
this.onItemUse( item, p, w, x, y, z, 0, 0.0F, 0.0F, 0.0F );
}
}
}
}
return item;
}
@Override
public boolean onItemUse( ItemStack item, EntityPlayer p, World w, int x, int y, int z, int side, float hitX, float hitY, float hitZ )
{
if( this.getAECurrentPower( item ) > 1600 )
{
if( !p.canPlayerEdit( x, y, z, side, item ) )
{
return false;
}
Block blockID = w.getBlock( x, y, z );
int metadata = w.getBlockMetadata( x, y, z );
if( p.isSneaking() )
{
if( this.canCool( blockID, metadata ) )
{
this.extractAEPower( item, 1600 );
this.cool( blockID, metadata, w, x, y, z );
return true;
}
}
else
{
if( blockID instanceof BlockTNT )
{
w.setBlock( x, y, z, Platform.AIR_BLOCK, 0, 3 );
( (BlockTNT) blockID ).func_150114_a( w, x, y, z, 1, p );
return true;
}
if( blockID instanceof BlockTinyTNT )
{
w.setBlock( x, y, z, Platform.AIR_BLOCK, 0, 3 );
( (BlockTinyTNT) blockID ).startFuse( w, x, y, z, p );
return true;
}
if( this.canHeat( blockID, metadata ) )
{
this.extractAEPower( item, 1600 );
this.heat( blockID, metadata, w, x, y, z );
return true;
}
ItemStack[] stack = Platform.getBlockDrops( w, x, y, z );
List<ItemStack> out = new ArrayList<ItemStack>();
boolean hasFurnaceable = false;
boolean canFurnaceable = true;
for( ItemStack i : stack )
{
ItemStack result = FurnaceRecipes.smelting().getSmeltingResult( i );
if( result != null )
{
if( result.getItem() instanceof ItemBlock )
{
if( Block.getBlockFromItem( result.getItem() ) == blockID && result.getItem().getDamage( result ) == metadata )
{
canFurnaceable = false;
}
}
hasFurnaceable = true;
out.add( result );
}
else
{
canFurnaceable = false;
out.add( i );
}
}
if( hasFurnaceable && canFurnaceable )
{
this.extractAEPower( item, 1600 );
InWorldToolOperationResult or = InWorldToolOperationResult.getBlockOperationResult( out.toArray( new ItemStack[out.size()] ) );
w.playSoundEffect( x + 0.5D, y + 0.5D, z + 0.5D, "fire.ignite", 1.0F, itemRand.nextFloat() * 0.4F + 0.8F );
if( or.BlockItem == null )
{
w.setBlock( x, y, z, Platform.AIR_BLOCK, 0, 3 );
}
else
{
w.setBlock( x, y, z, Block.getBlockFromItem( or.BlockItem.getItem() ), or.BlockItem.getItemDamage(), 3 );
}
if( or.Drops != null )
{
Platform.spawnDrops( w, x, y, z, or.Drops );
}
return true;
}
else
{
ForgeDirection dir = ForgeDirection.getOrientation( side );
x += dir.offsetX;
y += dir.offsetY;
z += dir.offsetZ;
if( !p.canPlayerEdit( x, y, z, side, item ) )
{
return false;
}
if( w.isAirBlock( x, y, z ) )
{
this.extractAEPower( item, 1600 );
w.playSoundEffect( x + 0.5D, y + 0.5D, z + 0.5D, "fire.ignite", 1.0F, itemRand.nextFloat() * 0.4F + 0.8F );
w.setBlock( x, y, z, Blocks.fire );
}
return true;
}
}
}
return false;
}
}