61 lines
2.1 KiB
Java
61 lines
2.1 KiB
Java
package appeng.client.render.model;
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import appeng.core.AppEng;
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import net.minecraft.client.renderer.block.model.IBakedModel;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.client.renderer.vertex.VertexFormat;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.model.IModel;
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import net.minecraftforge.client.model.ModelLoaderRegistry;
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import net.minecraftforge.common.model.IModelState;
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import net.minecraftforge.common.model.TRSRTransformation;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.function.Function;
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/**
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* Model wrapper for the biometric card item model, which combines a base card layer with a "visual hash" of the player
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* name
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*/
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public class BiometricCardModel implements IModel {
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private static final ResourceLocation MODEL_BASE = new ResourceLocation(AppEng.MOD_ID, "item/biometric_card");
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private static final ResourceLocation TEXTURE = new ResourceLocation(AppEng.MOD_ID, "items/biometric_card_hash");
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@Override
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public Collection<ResourceLocation> getDependencies() {
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return Collections.singletonList(MODEL_BASE);
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}
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@Override
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public Collection<ResourceLocation> getTextures() {
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return Collections.singletonList(TEXTURE);
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}
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@Override
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public IBakedModel bake(IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
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TextureAtlasSprite texture = bakedTextureGetter.apply(TEXTURE);
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IBakedModel baseModel = this.getBaseModel(state, format, bakedTextureGetter);
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return new BiometricCardBakedModel(format, baseModel, texture);
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}
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private IBakedModel getBaseModel(IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
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// Load the base model
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try {
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return ModelLoaderRegistry.getModel(MODEL_BASE).bake(state, format, bakedTextureGetter);
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} catch (Exception e) {
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throw new RuntimeException(e);
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}
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}
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@Override
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public IModelState getDefaultState() {
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return TRSRTransformation.identity();
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}
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}
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