Files
Applied-Energistics-2/src/main/java/appeng/worldgen/MeteoritePlacer.java
T
thatsIch 863b57fc3b Improves the message generated when generating the folder for the compass data.
Outsources the encoding of the compass data into the file name
Written tests for the encoding
Did some internal cleaning of the class

Conflicts:
	src/main/java/appeng/block/solids/BlockSkyStone.java
	src/main/java/appeng/core/WorldSettings.java
	src/main/java/appeng/core/features/registries/PlayerRegistry.java
	src/main/java/appeng/core/sync/network/NetworkHandler.java
	src/main/java/appeng/core/worlddata/PlayerMapping.java
	src/main/java/appeng/core/worlddata/PlayerMappingsInitializer.java
	src/main/java/appeng/services/CompassService.java
	src/main/java/appeng/worldgen/MeteoritePlacer.java
	src/main/java/appeng/worldgen/MeteoriteWorldGen.java
2015-06-22 14:49:35 +02:00

593 lines
16 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.worldgen;
import java.util.Collection;
import java.util.HashSet;
import java.util.LinkedList;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.oredict.OreDictionary;
import appeng.api.AEApi;
import appeng.api.definitions.IBlockDefinition;
import appeng.api.definitions.IBlocks;
import appeng.api.definitions.IMaterials;
import appeng.core.AEConfig;
import appeng.core.features.AEFeature;
import appeng.core.worlddata.WorldData;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
import appeng.worldgen.meteorite.Fallout;
import appeng.worldgen.meteorite.FalloutCopy;
import appeng.worldgen.meteorite.FalloutSand;
import appeng.worldgen.meteorite.FalloutSnow;
import appeng.worldgen.meteorite.IMeteoriteWorld;
import appeng.worldgen.meteorite.MeteoriteBlockPutter;
public final class MeteoritePlacer
{
public static final double PRESSES_SPAWN_CHANCE = 0.7;
public static final int SKYSTONE_SPAWN_LIMIT = 12;
private final Collection<Block> validSpawn = new HashSet<Block>();
private final Collection<Block> invalidSpawn = new HashSet<Block>();
private final IBlockDefinition skyChestDefinition;
private final IBlockDefinition skyStoneDefinition;
private final MeteoriteBlockPutter putter = new MeteoriteBlockPutter();
private double meteoriteSize = ( Math.random() * 6.0 ) + 2;
private double realCrater = this.meteoriteSize * 2 + 5;
private double squaredMeteoriteSize = this.meteoriteSize * this.meteoriteSize;
private double crater = this.realCrater * this.realCrater;
private NBTTagCompound settings;
private Fallout type;
public MeteoritePlacer()
{
final IBlocks blocks = AEApi.instance().definitions().blocks();
this.skyChestDefinition = blocks.skyChest();
this.skyStoneDefinition = blocks.skyStone();
this.validSpawn.add( Blocks.stone );
this.validSpawn.add( Blocks.cobblestone );
this.validSpawn.add( Blocks.grass );
this.validSpawn.add( Blocks.sand );
this.validSpawn.add( Blocks.dirt );
this.validSpawn.add( Blocks.gravel );
this.validSpawn.add( Blocks.netherrack );
this.validSpawn.add( Blocks.iron_ore );
this.validSpawn.add( Blocks.gold_ore );
this.validSpawn.add( Blocks.diamond_ore );
this.validSpawn.add( Blocks.redstone_ore );
this.validSpawn.add( Blocks.hardened_clay );
this.validSpawn.add( Blocks.ice );
this.validSpawn.add( Blocks.snow );
this.validSpawn.add( Blocks.stained_hardened_clay );
for( Block skyStoneBlock : this.skyStoneDefinition.maybeBlock().asSet() )
{
this.invalidSpawn.add( skyStoneBlock );
}
this.invalidSpawn.add( Blocks.planks );
this.invalidSpawn.add( Blocks.iron_door );
this.invalidSpawn.add( Blocks.iron_bars );
this.invalidSpawn.add( Blocks.oak_door );
this.invalidSpawn.add( Blocks.acacia_door );
this.invalidSpawn.add( Blocks.birch_door );
this.invalidSpawn.add( Blocks.dark_oak_door );
this.invalidSpawn.add( Blocks.iron_door );
this.invalidSpawn.add( Blocks.jungle_door );
this.invalidSpawn.add( Blocks.spruce_door );
this.invalidSpawn.add( Blocks.brick_block );
this.invalidSpawn.add( Blocks.clay );
this.invalidSpawn.add( Blocks.water );
this.invalidSpawn.add( Blocks.log );
this.invalidSpawn.add( Blocks.log2 );
this.type = new Fallout( this.putter, this.skyStoneDefinition );
}
public boolean spawnMeteorite( IMeteoriteWorld w, NBTTagCompound meteoriteBlob )
{
this.settings = meteoriteBlob;
int x = this.settings.getInteger( "x" );
int y = this.settings.getInteger( "y" );
int z = this.settings.getInteger( "z" );
this.meteoriteSize = this.settings.getDouble( "real_sizeOfMeteorite" );
this.realCrater = this.settings.getDouble( "realCrater" );
this.squaredMeteoriteSize = this.settings.getDouble( "sizeOfMeteorite" );
this.crater = this.settings.getDouble( "crater" );
Block blk = Block.getBlockById( this.settings.getInteger( "blk" ) );
if( blk == Blocks.sand )
{
this.type = new FalloutSand( w, x, y, z, this.putter, this.skyStoneDefinition );
}
else if( blk == Blocks.hardened_clay )
{
this.type = new FalloutCopy( w, x, y, z, this.putter, this.skyStoneDefinition );
}
else if( blk == Blocks.ice || blk == Blocks.snow )
{
this.type = new FalloutSnow( w, x, y, z, this.putter, this.skyStoneDefinition );
}
int skyMode = this.settings.getInteger( "skyMode" );
// creator
if( skyMode > 10 )
{
this.placeCrater( w, x, y, z );
}
this.placeMeteorite( w, x, y, z );
// collapse blocks...
if( skyMode > 3 )
{
this.decay( w, x, y, z );
}
w.done();
return true;
}
private void placeCrater( IMeteoriteWorld w, int x, int y, int z )
{
boolean lava = this.settings.getBoolean( "lava" );
int maxY = 255;
int minX = w.minX( x - 200 );
int maxX = w.maxX( x + 200 );
int minZ = w.minZ( z - 200 );
int maxZ = w.maxZ( z + 200 );
for( int j = y - 5; j < maxY; j++ )
{
boolean changed = false;
for( int i = minX; i < maxX; i++ )
{
for( int k = minZ; k < maxZ; k++ )
{
double dx = i - x;
double dz = k - z;
double h = y - this.meteoriteSize + 1 + this.type.adjustCrater();
double distanceFrom = dx * dx + dz * dz;
if( j > h + distanceFrom * 0.02 )
{
if( lava && j < y && w.getBlock( x, y - 1, z ).isBlockSolid( w.getWorld(), new BlockPos( i, j, k ), EnumFacing.UP ) )
{
if( j > h + distanceFrom * 0.02 )
{
this.putter.put( w, i, j, k, Blocks.lava );
}
}
else
{
changed = this.putter.put( w, i, j, k, Platform.AIR_BLOCK ) || changed;
}
}
}
}
}
for( Object o : w.getWorld().getEntitiesWithinAABB( EntityItem.class, AxisAlignedBB.fromBounds( w.minX( x - 30 ), y - 5, w.minZ( z - 30 ), w.maxX( x + 30 ), y + 30, w.maxZ( z + 30 ) ) ) )
{
Entity e = (Entity) o;
e.setDead();
}
}
private void placeMeteorite( IMeteoriteWorld w, int x, int y, int z )
{
int meteorXLength = w.minX( x - 8 );
int meteorXHeight = w.maxX( x + 8 );
int meteorZLength = w.minZ( z - 8 );
int meteorZHeight = w.maxZ( z + 8 );
// spawn meteor
for( int i = meteorXLength; i < meteorXHeight; i++ )
{
for( int j = y - 8; j < y + 8; j++ )
{
for( int k = meteorZLength; k < meteorZHeight; k++ )
{
double dx = i - x;
double dy = j - y;
double dz = k - z;
if( dx * dx * 0.7 + dy * dy * ( j > y ? 1.4 : 0.8 ) + dz * dz * 0.7 < this.squaredMeteoriteSize )
{
for( Block skyStoneBlock : this.skyStoneDefinition.maybeBlock().asSet() )
{
this.putter.put( w, i, j, k, skyStoneBlock );
}
}
}
}
}
if( AEConfig.instance.isFeatureEnabled( AEFeature.SpawnPressesInMeteorites ) )
{
for( Block skyChestBlock : this.skyChestDefinition.maybeBlock().asSet() )
{
this.putter.put( w, x, y, z, skyChestBlock );
}
TileEntity te = w.getTileEntity( x, y, z );
if( te instanceof IInventory )
{
InventoryAdaptor ap = InventoryAdaptor.getAdaptor( te, EnumFacing.UP );
int primary = Math.max( 1, (int) ( Math.random() * 4 ) );
if( primary > 3 ) // in case math breaks...
{
primary = 3;
}
for( int zz = 0; zz < primary; zz++ )
{
int r = 0;
boolean duplicate = false;
do
{
duplicate = false;
if( Math.random() > PRESSES_SPAWN_CHANCE )
{
r = WorldData.instance().storageData().getNextOrderedValue( "presses" );
}
else
{
r = (int) ( Math.random() * 1000 );
}
ItemStack toAdd = null;
final IMaterials materials = AEApi.instance().definitions().materials();
switch( r % 4 )
{
case 0:
for( ItemStack calc : materials.calcProcessorPress().maybeStack( 1 ).asSet() )
{
toAdd = calc;
}
break;
case 1:
for( ItemStack calc : materials.engProcessorPress().maybeStack( 1 ).asSet() )
{
toAdd = calc;
}
break;
case 2:
for( ItemStack calc : materials.logicProcessorPress().maybeStack( 1 ).asSet() )
{
toAdd = calc;
}
break;
case 3:
for( ItemStack calc : materials.siliconPress().maybeStack( 1 ).asSet() )
{
toAdd = calc;
}
break;
default:
}
if( toAdd != null )
{
if( ap.simulateRemove( 1, toAdd, null ) == null )
{
ap.addItems( toAdd );
}
else
{
duplicate = true;
}
}
}
while( duplicate );
}
int secondary = Math.max( 1, (int) ( Math.random() * 3 ) );
for( int zz = 0; zz < secondary; zz++ )
{
switch( (int) ( Math.random() * 1000 ) % 3 )
{
case 0:
final int amount = (int) ( ( Math.random() * SKYSTONE_SPAWN_LIMIT ) + 1 );
for( ItemStack skyStoneStack : this.skyStoneDefinition.maybeStack( amount ).asSet() )
{
ap.addItems( skyStoneStack );
}
break;
case 1:
List<ItemStack> possibles = new LinkedList<ItemStack>();
possibles.addAll( OreDictionary.getOres( "nuggetIron" ) );
possibles.addAll( OreDictionary.getOres( "nuggetCopper" ) );
possibles.addAll( OreDictionary.getOres( "nuggetTin" ) );
possibles.addAll( OreDictionary.getOres( "nuggetSilver" ) );
possibles.addAll( OreDictionary.getOres( "nuggetLead" ) );
possibles.addAll( OreDictionary.getOres( "nuggetPlatinum" ) );
possibles.addAll( OreDictionary.getOres( "nuggetNickel" ) );
possibles.addAll( OreDictionary.getOres( "nuggetAluminium" ) );
possibles.addAll( OreDictionary.getOres( "nuggetElectrum" ) );
possibles.add( new ItemStack( net.minecraft.init.Items.gold_nugget ) );
ItemStack nugget = Platform.pickRandom( possibles );
if( nugget != null )
{
nugget = nugget.copy();
nugget.stackSize = (int) ( Math.random() * 12 ) + 1;
ap.addItems( nugget );
}
break;
}
}
}
}
}
private void decay( IMeteoriteWorld w, int x, int y, int z )
{
double randomShit = 0;
int meteorXLength = w.minX( x - 30 );
int meteorXHeight = w.maxX( x + 30 );
int meteorZLength = w.minZ( z - 30 );
int meteorZHeight = w.maxZ( z + 30 );
for( int i = meteorXLength; i < meteorXHeight; i++ )
{
for( int k = meteorZLength; k < meteorZHeight; k++ )
{
for( int j = y - 9; j < y + 30; j++ )
{
Block blk = w.getBlock( i, j, k );
if( blk == Blocks.lava )
{
continue;
}
if( blk.isReplaceable( w.getWorld(), new BlockPos( i, j, k ) ) )
{
blk = Platform.AIR_BLOCK;
Block blk_b = w.getBlock( i, j + 1, k );
if( blk_b != blk )
{
IBlockState meta_b = w.getBlockState( i, j + 1, k );
w.setBlock( i, j, k, meta_b, 3 );
}
else if( randomShit < 100 * this.crater )
{
double dx = i - x;
double dy = j - y;
double dz = k - z;
double dist = dx * dx + dy * dy + dz * dz;
Block xf = w.getBlock( i, j - 1, k );
if( !xf.isReplaceable( w.getWorld(), new BlockPos(i, j - 1, k) ) )
{
double extraRange = Math.random() * 0.6;
double height = this.crater * ( extraRange + 0.2 ) - Math.abs( dist - this.crater * 1.7 );
if( xf != blk && height > 0 && Math.random() > 0.6 )
{
randomShit++;
this.type.getRandomFall( w, i, j, k );
}
}
}
}
else
{
// decay.
Block blk_b = w.getBlock( i, j + 1, k );
if( blk_b == Platform.AIR_BLOCK )
{
if( Math.random() > 0.4 )
{
double dx = i - x;
double dy = j - y;
double dz = k - z;
if( dx * dx + dy * dy + dz * dz < this.crater * 1.6 )
{
this.type.getRandomInset( w, i, j, k );
}
}
}
}
}
}
}
}
public double getSqDistance( int x, int z )
{
int chunkX = this.settings.getInteger( "x" ) - x;
int chunkZ = this.settings.getInteger( "z" ) - z;
return chunkX * chunkX + chunkZ * chunkZ;
}
public boolean spawnMeteorite( IMeteoriteWorld w, int x, int y, int z )
{
int validBlocks = 0;
if( !w.hasNoSky() )
{
return false;
}
Block blk = w.getBlock( x, y, z );
if( !this.validSpawn.contains( blk ) )
{
return false; // must spawn on a valid block..
}
this.settings = new NBTTagCompound();
this.settings.setInteger( "x", x );
this.settings.setInteger( "y", y );
this.settings.setInteger( "z", z );
this.settings.setInteger( "blk", Block.getIdFromBlock( blk ) );
this.settings.setDouble( "real_sizeOfMeteorite", this.meteoriteSize );
this.settings.setDouble( "realCrater", this.realCrater );
this.settings.setDouble( "sizeOfMeteorite", this.squaredMeteoriteSize );
this.settings.setDouble( "crater", this.crater );
this.settings.setBoolean( "lava", Math.random() > 0.9 );
if( blk == Blocks.sand )
{
this.type = new FalloutSand( w, x, y, z, this.putter, this.skyStoneDefinition );
}
else if( blk == Blocks.hardened_clay )
{
this.type = new FalloutCopy( w, x, y, z, this.putter, this.skyStoneDefinition );
}
else if( blk == Blocks.ice || blk == Blocks.snow )
{
this.type = new FalloutSnow( w, x, y, z, this.putter, this.skyStoneDefinition );
}
int realValidBlocks = 0;
for( int i = x - 6; i < x + 6; i++ )
{
for( int j = y - 6; j < y + 6; j++ )
{
for( int k = z - 6; k < z + 6; k++ )
{
blk = w.getBlock( i, j, k );
if( this.validSpawn.contains( blk ) )
{
realValidBlocks++;
}
}
}
}
for( int i = x - 15; i < x + 15; i++ )
{
for( int j = y - 15; j < y + 15; j++ )
{
for( int k = z - 15; k < z + 15; k++ )
{
blk = w.getBlock( i, j, k );
if( this.invalidSpawn.contains( blk ) )
{
return false;
}
if( this.validSpawn.contains( blk ) )
{
validBlocks++;
}
}
}
}
int minBLocks = 200;
if( validBlocks > minBLocks && realValidBlocks > 80 )
{
// we can spawn here!
int skyMode = 0;
for( int i = x - 15; i < x + 15; i++ )
{
for( int j = y - 15; j < y + 11; j++ )
{
for( int k = z - 15; k < z + 15; k++ )
{
if( w.canBlockSeeTheSky( i, j, k ) )
{
skyMode++;
}
}
}
}
boolean solid = true;
for( int j = y - 15; j < y - 1; j++ )
{
if( w.getBlock( x, j, z ) == Platform.AIR_BLOCK )
{
solid = false;
}
}
if( !solid )
{
skyMode = 0;
}
// creator
if( skyMode > 10 )
{
this.placeCrater( w, x, y, z );
}
this.placeMeteorite( w, x, y, z );
// collapse blocks...
if( skyMode > 3 )
{
this.decay( w, x, y, z );
}
this.settings.setInteger( "skyMode", skyMode );
w.done();
WorldData.instance().spawnData().addNearByMeteorites( w.getWorld().provider.getDimensionId(), x >> 4, z >> 4, this.settings );
return true;
}
return false;
}
public NBTTagCompound getSettings()
{
return this.settings;
}
}