174 lines
4.6 KiB
Java
174 lines
4.6 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.bootstrap;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.function.Consumer;
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import java.util.function.Function;
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import java.util.function.Supplier;
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import appeng.bootstrap.components.IInitComponent;
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import net.minecraft.block.DispenserBlock;
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import net.minecraft.dispenser.IDispenseItemBehavior;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemGroup;
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import appeng.bootstrap.components.IItemRegistrationComponent;
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import appeng.bootstrap.components.IPostInitComponent;
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import appeng.core.AppEng;
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import appeng.core.CreativeTab;
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import appeng.api.features.AEFeature;
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import appeng.core.features.ItemDefinition;
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import appeng.util.Platform;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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class ItemDefinitionBuilder implements IItemBuilder
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{
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private final FeatureFactory factory;
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private final String registryName;
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private final Function<Item.Properties, Item> itemFactory;
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private final EnumSet<AEFeature> features = EnumSet.noneOf( AEFeature.class );
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private final List<Function<Item, IBootstrapComponent>> boostrapComponents = new ArrayList<>();
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private final Item.Properties props = new Item.Properties();
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private Supplier<IDispenseItemBehavior> dispenserBehaviorSupplier;
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@OnlyIn( Dist.CLIENT )
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private ItemRendering itemRendering;
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private ItemGroup itemGroup = CreativeTab.instance;
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ItemDefinitionBuilder( FeatureFactory factory, String registryName, Function<Item.Properties, Item> itemFactory )
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{
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this.factory = factory;
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this.registryName = registryName;
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this.itemFactory = itemFactory;
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if( Platform.hasClientClasses() )
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{
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this.itemRendering = new ItemRendering();
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}
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}
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@Override
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public IItemBuilder bootstrap( Function<Item, IBootstrapComponent> component )
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{
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this.boostrapComponents.add( component );
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return this;
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}
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@Override
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public IItemBuilder features( AEFeature... features )
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{
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this.features.clear();
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this.addFeatures( features );
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return this;
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}
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@Override
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public IItemBuilder addFeatures( AEFeature... features )
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{
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Collections.addAll( this.features, features );
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return this;
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}
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@Override
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public IItemBuilder itemGroup( ItemGroup itemGroup )
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{
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this.itemGroup = itemGroup;
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return this;
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}
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@Override
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public IItemBuilder props( Consumer<Item.Properties> consumer )
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{
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consumer.accept(props);
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return this;
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}
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@Override
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public IItemBuilder rendering( ItemRenderingCustomizer callback )
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{
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if( Platform.hasClientClasses() )
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{
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this.customizeForClient( callback );
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}
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return this;
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}
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@Override
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public IItemBuilder dispenserBehavior( Supplier<IDispenseItemBehavior> behavior )
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{
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this.dispenserBehaviorSupplier = behavior;
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return this;
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}
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@OnlyIn( Dist.CLIENT )
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private void customizeForClient( ItemRenderingCustomizer callback )
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{
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callback.customize( this.itemRendering );
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}
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@Override
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public ItemDefinition build()
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{
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props.group(itemGroup);
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Item item = this.itemFactory.apply(props);
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item.setRegistryName( AppEng.MOD_ID, this.registryName );
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ItemDefinition definition = new ItemDefinition( this.registryName, item, features );
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// Register all extra handlers
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this.boostrapComponents.forEach( component -> this.factory.addBootstrapComponent( component.apply( item ) ) );
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// Register custom dispenser behavior if requested
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if( this.dispenserBehaviorSupplier != null )
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{
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this.factory.addBootstrapComponent( (IInitComponent) () ->
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{
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IDispenseItemBehavior behavior = this.dispenserBehaviorSupplier.get();
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DispenserBlock.registerDispenseBehavior( item, behavior );
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} );
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}
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this.factory.addBootstrapComponent( (IItemRegistrationComponent) ( side, reg ) -> reg.register( item ) );
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if( Platform.hasClientClasses() )
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{
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this.itemRendering.apply( this.factory, item );
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}
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return definition;
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}
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}
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