Files
Applied-Energistics-2/src/main/java/appeng/parts/p2p/PartP2PLiquids.java
T
thatsIch 9986ffc458 Fixes #675 No disabled feature should log spam or crash anymore.
Deprecates the old usage of the AEItemDefinitions via the direct method access of

* blocks()
* parts()
* items()
* materials()

and thus use the new re-direct via definitions().

All definitions are now initialized, no matter what. But SubItems, Items and Blocks are not registered, if by chance are disabled.
2015-03-28 16:21:37 +01:00

267 lines
6.0 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.parts.p2p;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.List;
import java.util.Stack;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.FluidTankInfo;
import net.minecraftforge.fluids.IFluidHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import appeng.me.GridAccessException;
public class PartP2PLiquids extends PartP2PTunnel<PartP2PLiquids> implements IFluidHandler
{
private final static FluidTankInfo[] ACTIVE_TANK = new FluidTankInfo[] { new FluidTankInfo( null, 10000 ) };
private final static FluidTankInfo[] INACTIVE_TANK = new FluidTankInfo[] { new FluidTankInfo( null, 0 ) };
public PartP2PLiquids(ItemStack is) {
super( is );
}
private FluidTankInfo[] getTank()
{
if ( this.output )
{
PartP2PLiquids tun = this.getInput();
if ( tun != null )
return ACTIVE_TANK;
}
else
{
try
{
if ( !this.getOutputs().isEmpty() )
return ACTIVE_TANK;
}
catch (GridAccessException e)
{
// :(
}
}
return INACTIVE_TANK;
}
IFluidHandler cachedTank;
public float getPowerDrainPerTick()
{
return 2.0f;
}
private int tmpUsed;
@Override
@SideOnly(Side.CLIENT)
public IIcon getTypeTexture()
{
return Blocks.lapis_block.getBlockTextureFromSide( 0 );
}
List<PartP2PLiquids> getOutputs(Fluid input)
{
List<PartP2PLiquids> outs = new LinkedList<PartP2PLiquids>();
try
{
for (PartP2PLiquids l : this.getOutputs())
{
IFluidHandler handler = l.getTarget();
if ( handler != null )
{
if ( handler.canFill( l.side.getOpposite(), input ) )
outs.add( l );
}
}
}
catch (GridAccessException e)
{
// :P
}
return outs;
}
@Override
public void onNeighborChanged()
{
this.cachedTank = null;
if ( this.output )
{
PartP2PLiquids in = this.getInput();
if ( in != null )
in.onTunnelNetworkChange();
}
}
@Override
public void onTunnelNetworkChange()
{
this.cachedTank = null;
}
IFluidHandler getTarget()
{
if ( !this.proxy.isActive() )
return null;
if ( this.cachedTank != null )
return this.cachedTank;
TileEntity te = this.tile.getWorldObj().getTileEntity( this.tile.xCoord + this.side.offsetX, this.tile.yCoord + this.side.offsetY, this.tile.zCoord + this.side.offsetZ );
if ( te instanceof IFluidHandler )
return this.cachedTank = (IFluidHandler) te;
return null;
}
static final ThreadLocal<Stack<PartP2PLiquids>> DEPTH = new ThreadLocal<Stack<PartP2PLiquids>>();
private Stack<PartP2PLiquids> getDepth()
{
Stack<PartP2PLiquids> s = DEPTH.get();
if ( s == null )
DEPTH.set( s = new Stack<PartP2PLiquids>() );
return s;
}
@Override
public int fill(ForgeDirection from, FluidStack resource, boolean doFill)
{
Stack<PartP2PLiquids> stack = this.getDepth();
for (PartP2PLiquids t : stack)
if ( t == this )
return 0;
stack.push( this );
List<PartP2PLiquids> list = this.getOutputs( resource.getFluid() );
int requestTotal = 0;
Iterator<PartP2PLiquids> i = list.iterator();
while (i.hasNext())
{
PartP2PLiquids l = i.next();
IFluidHandler tank = l.getTarget();
if ( tank != null )
l.tmpUsed = tank.fill( l.side.getOpposite(), resource.copy(), false );
else
l.tmpUsed = 0;
if ( l.tmpUsed <= 0 )
i.remove();
else
requestTotal += l.tmpUsed;
}
if ( requestTotal <= 0 )
{
if ( stack.pop() != this )
throw new RuntimeException( "Invalid Recursion detected." );
return 0;
}
if ( !doFill )
{
if ( stack.pop() != this )
throw new RuntimeException( "Invalid Recursion detected." );
return Math.min( resource.amount, requestTotal );
}
int available = resource.amount;
int used = 0;
i = list.iterator();
while (i.hasNext())
{
PartP2PLiquids l = i.next();
FluidStack insert = resource.copy();
insert.amount = (int) Math.ceil( insert.amount * ((double) l.tmpUsed / (double) requestTotal) );
if ( insert.amount > available )
insert.amount = available;
IFluidHandler tank = l.getTarget();
if ( tank != null )
l.tmpUsed = tank.fill( l.side.getOpposite(), insert.copy(), true );
else
l.tmpUsed = 0;
available -= insert.amount;
used += insert.amount;
}
if ( stack.pop() != this )
throw new RuntimeException( "Invalid Recursion detected." );
return used;
}
@Override
public boolean canFill(ForgeDirection from, Fluid fluid)
{
return !this.output && from == this.side && !this.getOutputs( fluid ).isEmpty();
}
@Override
public FluidStack drain(ForgeDirection from, FluidStack resource, boolean doDrain)
{
return null;
}
@Override
public FluidStack drain(ForgeDirection from, int maxDrain, boolean doDrain)
{
return null;
}
@Override
public boolean canDrain(ForgeDirection from, Fluid fluid)
{
return false;
}
@Override
public FluidTankInfo[] getTankInfo(ForgeDirection from)
{
if ( from == this.side )
return this.getTank();
return new FluidTankInfo[0];
}
}