Files
Applied-Energistics-2/src/main/java/appeng/block/paint/BlockPaint.java
T
2023-11-07 18:21:59 -03:00

153 lines
4.7 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.paint;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.Splotch;
import appeng.tile.misc.TilePaint;
import appeng.util.Platform;
import net.minecraft.block.Block;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.MaterialLiquid;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nonnull;
import java.util.Collection;
import java.util.Collections;
import java.util.Random;
public class BlockPaint extends AEBaseTileBlock {
static final PaintSplotchesProperty SPLOTCHES = new PaintSplotchesProperty();
public BlockPaint() {
super(new MaterialLiquid(MapColor.AIR));
this.setLightOpacity(0);
this.setFullSize(false);
this.setOpaque(false);
}
@Override
protected BlockStateContainer createBlockState() {
return new ExtendedBlockState(this, new IProperty[0], new IUnlistedProperty[]{SPLOTCHES});
}
@Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
IExtendedBlockState extState = (IExtendedBlockState) state;
TilePaint te = this.getTileEntity(world, pos);
Collection<Splotch> splotches = Collections.emptyList();
if (te != null) {
splotches = te.getDots();
}
return extState.withProperty(SPLOTCHES, new PaintSplotches(splotches));
}
@Override
public BlockRenderLayer getRenderLayer() {
return BlockRenderLayer.CUTOUT;
}
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) {
// do nothing
}
@Override
public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos) {
return null;
}
@Override
public boolean canCollideCheck(final IBlockState state, final boolean hitIfLiquid) {
return false;
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
final TilePaint tp = this.getTileEntity(world, pos);
if (tp != null) {
tp.neighborChanged();
}
}
@Override
public Item getItemDropped(final IBlockState state, final Random rand, final int fortune) {
return null;
}
@Override
public void dropBlockAsItemWithChance(final World worldIn, final BlockPos pos, final IBlockState state, final float chance, final int fortune) {
}
@Override
public void fillWithRain(final World w, final BlockPos pos) {
if (Platform.isServer()) {
w.setBlockToAir(pos);
}
}
@Override
public int getLightValue(final IBlockState state, final IBlockAccess w, final BlockPos pos) {
final TilePaint tp = this.getTileEntity(w, pos);
if (tp != null) {
return tp.getLightLevel();
}
return 0;
}
@Override
public boolean isAir(final IBlockState state, final IBlockAccess world, final BlockPos pos) {
return true;
}
@Override
public boolean isReplaceable(final IBlockAccess worldIn, final BlockPos pos) {
return true;
}
}