Files
Applied-Energistics-2/src/main/java/appeng/container/implementations/ChestContainer.java
T
2020-07-27 20:07:27 +02:00

57 lines
2.2 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.implementations;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.screen.ScreenHandlerType;
import appeng.api.config.SecurityPermissions;
import appeng.container.AEBaseContainer;
import appeng.container.ContainerLocator;
import appeng.container.slot.RestrictedInputSlot;
import appeng.tile.storage.ChestBlockEntity;
public class ChestContainer extends AEBaseContainer {
public static ScreenHandlerType<ChestContainer> TYPE;
private static final ContainerHelper<ChestContainer, ChestBlockEntity> helper = new ContainerHelper<>(
ChestContainer::new, ChestBlockEntity.class, SecurityPermissions.BUILD);
public ChestContainer(int id, final PlayerInventory ip, final ChestBlockEntity chest) {
super(TYPE, id, ip, chest, null);
this.addSlot(new RestrictedInputSlot(RestrictedInputSlot.PlacableItemType.STORAGE_CELLS,
chest.getInternalInventory(), 1, 80, 37, this.getPlayerInventory()));
this.bindPlayerInventory(ip, 0, 166 - /* height of player inventory */82);
}
public static ChestContainer fromNetwork(int windowId, PlayerInventory inv, PacketByteBuf buf) {
return helper.fromNetwork(windowId, inv, buf);
}
public static boolean open(PlayerEntity player, ContainerLocator locator) {
return helper.open(player, locator);
}
}