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Applied-Energistics-2/src/main/java/appeng/block/qnb/QuantumRingBlock.java
T
2020-06-22 13:21:23 +02:00

58 lines
2.2 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.qnb;
import net.minecraft.block.BlockState;
import net.minecraft.block.material.Material;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.shapes.ISelectionContext;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
import net.minecraft.world.IBlockReader;
import appeng.tile.qnb.QuantumBridgeTileEntity;
public class QuantumRingBlock extends QuantumBaseBlock {
private static final VoxelShape SHAPE = createShape(2.0 / 16.0);
private static final VoxelShape SHAPE_CORNER = createShape(4.0 / 16.0);
private static final VoxelShape SHAPE_FORMED = createShape(1.0 / 16.0);
public QuantumRingBlock() {
super(defaultProps(Material.IRON));
}
@Override
public VoxelShape getShape(BlockState state, IBlockReader w, BlockPos pos, ISelectionContext context) {
final QuantumBridgeTileEntity bridge = this.getTileEntity(w, pos);
if (bridge != null && bridge.isCorner()) {
return SHAPE_CORNER;
} else if (bridge != null && bridge.isFormed()) {
return SHAPE_FORMED;
}
return SHAPE;
}
private static VoxelShape createShape(double onePixel) {
return VoxelShapes.create(
new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel));
}
}