Files
Applied-Energistics-2/src/main/java/appeng/parts/reporting/AbstractReportingPart.java
T
2020-06-22 13:21:23 +02:00

280 lines
9.1 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.parts.reporting;
import java.io.IOException;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.network.PacketBuffer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
import appeng.api.implementations.IPowerChannelState;
import appeng.api.implementations.parts.IMonitorPart;
import appeng.api.networking.GridFlags;
import appeng.api.networking.events.MENetworkBootingStatusChange;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.parts.IPartCollisionHelper;
import appeng.api.parts.IPartModel;
import appeng.api.util.AEPartLocation;
import appeng.me.GridAccessException;
import appeng.parts.AEBasePart;
import appeng.util.Platform;
/**
* The most basic class for any part reporting information, like terminals or
* monitors. This can also include basic panels which just provide light.
*
* It deals with the most basic functionalities like network data, grid
* registration or the rotation of the actual part.
*
* The direct abstract subclasses are usually a better entry point for adding
* new concrete ones. But this might be an ideal starting point to completely
* new type, which does not resemble any existing one.
*
* @author AlgorithmX2
* @author yueh
* @version rv3
* @since rv3
*/
public abstract class AbstractReportingPart extends AEBasePart implements IMonitorPart, IPowerChannelState {
protected static final int POWERED_FLAG = 4;
protected static final int CHANNEL_FLAG = 16;
private static final int BOOTING_FLAG = 8;
private byte spin = 0; // 0-3
private int clientFlags = 0; // sent as byte.
private int opacity = -1;
public AbstractReportingPart(final ItemStack is) {
this(is, false);
}
protected AbstractReportingPart(final ItemStack is, final boolean requireChannel) {
super(is);
if (requireChannel) {
this.getProxy().setFlags(GridFlags.REQUIRE_CHANNEL);
this.getProxy().setIdlePowerUsage(1.0 / 2.0);
} else {
this.getProxy().setIdlePowerUsage(1.0 / 16.0); // lights drain a little bit.
}
}
@MENetworkEventSubscribe
public final void bootingRender(final MENetworkBootingStatusChange c) {
if (!this.isLightSource()) {
this.getHost().markForUpdate();
}
}
@MENetworkEventSubscribe
public final void powerRender(final MENetworkPowerStatusChange c) {
this.getHost().markForUpdate();
}
@Override
public final void getBoxes(final IPartCollisionHelper bch) {
bch.addBox(2, 2, 14, 14, 14, 16);
bch.addBox(4, 4, 13, 12, 12, 14);
}
@Override
public void onNeighborChanged(IBlockReader w, BlockPos pos, BlockPos neighbor) {
if (pos.offset(this.getSide().getFacing()).equals(neighbor)) {
this.opacity = -1;
this.getHost().markForUpdate();
}
}
@Override
public void readFromNBT(final CompoundNBT data) {
super.readFromNBT(data);
this.spin = data.getByte("spin");
}
@Override
public void writeToNBT(final CompoundNBT data) {
super.writeToNBT(data);
data.putByte("spin", this.getSpin());
}
@Override
public void writeToStream(final PacketBuffer data) throws IOException {
super.writeToStream(data);
this.clientFlags = this.getSpin() & 3;
try {
if (this.getProxy().getEnergy().isNetworkPowered()) {
this.clientFlags = this.getClientFlags() | AbstractReportingPart.POWERED_FLAG;
}
if (this.getProxy().getPath().isNetworkBooting()) {
this.clientFlags = this.getClientFlags() | AbstractReportingPart.BOOTING_FLAG;
}
if (this.getProxy().getNode().meetsChannelRequirements()) {
this.clientFlags = this.getClientFlags() | AbstractReportingPart.CHANNEL_FLAG;
}
} catch (final GridAccessException e) {
// um.. nothing.
}
data.writeByte((byte) this.getClientFlags());
data.writeInt(this.opacity);
}
@Override
public boolean readFromStream(final PacketBuffer data) throws IOException {
super.readFromStream(data);
final int oldFlags = this.getClientFlags();
final int oldOpacity = this.opacity;
this.clientFlags = data.readByte();
this.opacity = data.readInt();
this.spin = (byte) (this.getClientFlags() & 3);
if (this.getClientFlags() == oldFlags && this.opacity == oldOpacity) {
return false;
}
return true;
}
@Override
public final int getLightLevel() {
return this.blockLight(this.isPowered() ? (this.isLightSource() ? 15 : 9) : 0);
}
@Override
public boolean onPartActivate(final PlayerEntity player, final Hand hand, final Vec3d pos) {
final TileEntity te = this.getTile();
if (Platform.isWrench(player, player.inventory.getCurrentItem(), te.getPos())) {
if (Platform.isServer()) {
if (this.getSpin() > 3) {
this.spin = 0;
}
switch (this.getSpin()) {
case 0:
this.spin = 1;
break;
case 1:
this.spin = 3;
break;
case 2:
this.spin = 0;
break;
case 3:
this.spin = 2;
break;
}
this.getHost().markForUpdate();
this.saveChanges();
}
return true;
} else {
return super.onPartActivate(player, hand, pos);
}
}
@Override
public final void onPlacement(final PlayerEntity player, final Hand hand, final ItemStack held,
final AEPartLocation side) {
super.onPlacement(player, hand, held, side);
final byte rotation = (byte) (MathHelper.floor((player.rotationYaw * 4F) / 360F + 2.5D) & 3);
if (side == AEPartLocation.UP) {
this.spin = rotation;
} else if (side == AEPartLocation.DOWN) {
this.spin = rotation;
}
}
private final int blockLight(final int emit) {
if (this.opacity < 0) {
final TileEntity te = this.getTile();
World world = te.getWorld();
BlockPos pos = te.getPos().offset(this.getSide().getFacing());
this.opacity = 255 - world.getBlockState(pos).getOpacity(world, pos);
}
return (int) (emit * (this.opacity / 255.0f));
}
@Override
public final boolean isPowered() {
try {
if (Platform.isServer()) {
return this.getProxy().getEnergy().isNetworkPowered();
} else {
return ((this.getClientFlags() & PanelPart.POWERED_FLAG) == PanelPart.POWERED_FLAG);
}
} catch (final GridAccessException e) {
return false;
}
}
@Override
public final boolean isActive() {
if (!this.isLightSource()) {
return ((this.getClientFlags()
& (PanelPart.CHANNEL_FLAG | PanelPart.POWERED_FLAG)) == (PanelPart.CHANNEL_FLAG
| PanelPart.POWERED_FLAG));
} else {
return this.isPowered();
}
}
protected IPartModel selectModel(IPartModel offModels, IPartModel onModels, IPartModel hasChannelModels) {
if (this.isActive()) {
return hasChannelModels;
} else if (this.isPowered()) {
return onModels;
} else {
return offModels;
}
}
public final int getClientFlags() {
return this.clientFlags;
}
public final byte getSpin() {
return this.spin;
}
/**
* Should the part emit light. This actually only affects the light level, light
* source use a level of 15 and non light source 9.
*/
public abstract boolean isLightSource();
}