Files
Applied-Energistics-2/src/main/java/appeng/tile/storage/DriveTileEntity.java
T
2020-06-22 13:21:23 +02:00

450 lines
14 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.storage;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.IdentityHashMap;
import java.util.List;
import java.util.Map;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.network.PacketBuffer;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.data.IModelData;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.registries.ForgeRegistries;
import appeng.api.AEApi;
import appeng.api.implementations.tiles.IChestOrDrive;
import appeng.api.networking.GridFlags;
import appeng.api.networking.events.MENetworkCellArrayUpdate;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.networking.security.IActionSource;
import appeng.api.networking.storage.IStorageGrid;
import appeng.api.storage.ICellHandler;
import appeng.api.storage.ICellInventory;
import appeng.api.storage.ICellInventoryHandler;
import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.IStorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.block.storage.DriveSlotsState;
import appeng.client.render.model.DriveModelData;
import appeng.container.implementations.DriveContainer;
import appeng.helpers.IPriorityHost;
import appeng.me.GridAccessException;
import appeng.me.helpers.MachineSource;
import appeng.me.storage.DriveWatcher;
import appeng.tile.grid.AENetworkInvTileEntity;
import appeng.tile.inventory.AppEngCellInventory;
import appeng.util.Platform;
import appeng.util.inv.InvOperation;
import appeng.util.inv.filter.IAEItemFilter;
public class DriveTileEntity extends AENetworkInvTileEntity implements IChestOrDrive, IPriorityHost {
private static final int BIT_POWER_MASK = 0x80000000;
private static final int BIT_BLINK_MASK = 0x24924924;
private static final int BIT_STATE_MASK = 0xDB6DB6DB;
private final AppEngCellInventory inv = new AppEngCellInventory(this, 10);
private final ICellHandler[] handlersBySlot = new ICellHandler[10];
private final DriveWatcher<IAEItemStack>[] invBySlot = new DriveWatcher[10];
private final IActionSource mySrc;
private boolean isCached = false;
private Map<IStorageChannel<? extends IAEStack<?>>, List<IMEInventoryHandler>> inventoryHandlers;
private int priority = 0;
private boolean wasActive = false;
// This is only used on the client
private final Item[] cellItems = new Item[10];
/**
* The state of all cells inside a drive as bitset, using the following format.
*
* Bit 31: power state. 0 = off, 1 = on. Bit 30: undefined Bit 29-0: 3 bits as
* state of each cell with the cell in slot 0 located in the 3 least significant
* bits.
*
* Cell states: Bit 2: blink. 0 = off, 1 = on. Bit 1-0: cell status
*
*
*/
private int state = 0;
public DriveTileEntity(TileEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.mySrc = new MachineSource(this);
this.getProxy().setFlags(GridFlags.REQUIRE_CHANNEL);
this.inv.setFilter(new CellValidInventoryFilter());
this.inventoryHandlers = new IdentityHashMap<>();
}
@Override
protected void writeToStream(final PacketBuffer data) throws IOException {
super.writeToStream(data);
int newState = 0;
if (this.getProxy().isActive()) {
newState |= BIT_POWER_MASK;
}
for (int x = 0; x < this.getCellCount(); x++) {
newState |= (this.getCellStatus(x) << (3 * x));
}
data.writeInt(newState);
writeCellItemIds(data);
}
private void writeCellItemIds(PacketBuffer data) {
List<ResourceLocation> cellItemIds = new ArrayList<>(getCellCount());
byte[] bm = new byte[getCellCount()];
for (int x = 0; x < this.getCellCount(); x++) {
Item item = getCellItem(x);
if (item != null && item.getRegistryName() != null) {
ResourceLocation itemId = item.getRegistryName();
int idx = cellItemIds.indexOf(itemId);
if (idx == -1) {
cellItemIds.add(itemId);
bm[x] = (byte) cellItemIds.size(); // We use 1-based in bm[]
} else {
bm[x] = (byte) (1 + idx); // 1-based indexing!!
}
}
}
// Write out the list of unique cell item ids
data.writeByte(cellItemIds.size());
for (ResourceLocation itemId : cellItemIds) {
data.writeResourceLocation(itemId);
}
// Then the lookup table for each slot
for (int i = 0; i < getCellCount(); i++) {
data.writeByte(bm[i]);
}
}
@Override
protected boolean readFromStream(final PacketBuffer data) throws IOException {
boolean c = super.readFromStream(data);
final int oldState = this.state;
this.state = data.readInt();
c |= this.readCellItemIDs(data);
return (this.state & BIT_STATE_MASK) != (oldState & BIT_STATE_MASK) || c;
}
private boolean readCellItemIDs(final PacketBuffer data) {
int uniqueStrCount = data.readByte();
String[] uniqueStrs = new String[uniqueStrCount];
for (int i = 0; i < uniqueStrCount; i++) {
uniqueStrs[i] = data.readString();
}
boolean changed = false;
for (int i = 0; i < getCellCount(); i++) {
byte idx = data.readByte();
// an index of 0 indicates the slot is empty
Item item = null;
if (idx > 0) {
--idx;
String itemId = uniqueStrs[idx];
item = ForgeRegistries.ITEMS.getValue(new ResourceLocation(itemId));
}
if (cellItems[i] != item) {
changed = true;
cellItems[i] = item;
}
}
return changed;
}
@Override
public int getCellCount() {
return 10;
}
@Nullable
@Override
public Item getCellItem(int slot) {
// Client-side we'll need to actually use the synced state
if (world == null || world.isRemote) {
return cellItems[slot];
}
ItemStack stackInSlot = inv.getStackInSlot(slot);
if (!stackInSlot.isEmpty()) {
return stackInSlot.getItem();
}
return null;
}
@Override
public int getCellStatus(final int slot) {
if (Platform.isClient()) {
return (this.state >> (slot * 3)) & 3;
}
final DriveWatcher handler = this.invBySlot[slot];
if (handler == null) {
return 0;
}
return handler.getStatus();
}
@Override
public boolean isPowered() {
if (isRemote()) {
return (this.state & BIT_POWER_MASK) == BIT_POWER_MASK;
}
return this.getProxy().isActive();
}
@Override
public boolean isCellBlinking(final int slot) {
return ((this.state >> (slot * 3 + 2)) & 0x01) == 0x01;
}
@Override
public void read(final CompoundNBT data) {
super.read(data);
this.isCached = false;
this.priority = data.getInt("priority");
}
@Override
public CompoundNBT write(final CompoundNBT data) {
super.write(data);
data.putInt("priority", this.priority);
return data;
}
@MENetworkEventSubscribe
public void powerRender(final MENetworkPowerStatusChange c) {
this.recalculateDisplay();
}
private void recalculateDisplay() {
final boolean currentActive = this.getProxy().isActive();
int newState = 0;
if (currentActive) {
newState |= BIT_POWER_MASK;
}
if (this.wasActive != currentActive) {
this.wasActive = currentActive;
try {
this.getProxy().getGrid().postEvent(new MENetworkCellArrayUpdate());
} catch (final GridAccessException e) {
// :P
}
}
for (int x = 0; x < this.getCellCount(); x++) {
newState |= (this.getCellStatus(x) << (3 * x));
}
if (newState != this.state) {
this.state = newState;
this.markForUpdate();
}
}
@MENetworkEventSubscribe
public void channelRender(final MENetworkChannelsChanged c) {
this.recalculateDisplay();
}
@Override
public AECableType getCableConnectionType(final AEPartLocation dir) {
return AECableType.SMART;
}
@Override
public DimensionalCoord getLocation() {
return new DimensionalCoord(this);
}
@Override
public IItemHandler getInternalInventory() {
return this.inv;
}
@Override
public void onChangeInventory(final IItemHandler inv, final int slot, final InvOperation mc,
final ItemStack removed, final ItemStack added) {
if (this.isCached) {
this.isCached = false; // recalculate the storage cell.
this.updateState();
}
try {
this.getProxy().getGrid().postEvent(new MENetworkCellArrayUpdate());
final IStorageGrid gs = this.getProxy().getStorage();
Platform.postChanges(gs, removed, added, this.mySrc);
} catch (final GridAccessException ignored) {
}
this.markForUpdate();
}
private void updateState() {
if (!this.isCached) {
final Collection<IStorageChannel<? extends IAEStack<?>>> storageChannels = AEApi.instance().storage()
.storageChannels();
storageChannels.forEach(channel -> this.inventoryHandlers.put(channel, new ArrayList<>(10)));
double power = 2.0;
for (int x = 0; x < this.inv.getSlots(); x++) {
final ItemStack is = this.inv.getStackInSlot(x);
this.invBySlot[x] = null;
this.handlersBySlot[x] = null;
if (!is.isEmpty()) {
this.handlersBySlot[x] = AEApi.instance().registries().cell().getHandler(is);
if (this.handlersBySlot[x] != null) {
for (IStorageChannel<? extends IAEStack<?>> channel : storageChannels) {
ICellInventoryHandler cell = this.handlersBySlot[x].getCellInventory(is, this, channel);
if (cell != null) {
this.inv.setHandler(x, cell);
power += this.handlersBySlot[x].cellIdleDrain(is, cell);
final DriveWatcher<IAEItemStack> ih = new DriveWatcher(cell, is, this.handlersBySlot[x],
this);
ih.setPriority(this.priority);
this.invBySlot[x] = ih;
this.inventoryHandlers.get(channel).add(ih);
break;
}
}
}
}
}
this.getProxy().setIdlePowerUsage(power);
this.isCached = true;
}
}
@Override
public void onReady() {
super.onReady();
this.updateState();
}
@Override
public List<IMEInventoryHandler> getCellArray(final IStorageChannel channel) {
if (this.getProxy().isActive()) {
this.updateState();
return this.inventoryHandlers.get(channel);
}
return Collections.emptyList();
}
@Override
public int getPriority() {
return this.priority;
}
@Override
public void setPriority(final int newValue) {
this.priority = newValue;
this.saveChanges();
this.isCached = false; // recalculate the storage cell.
this.updateState();
try {
this.getProxy().getGrid().postEvent(new MENetworkCellArrayUpdate());
} catch (final GridAccessException e) {
// :P
}
}
@Override
public void blinkCell(final int slot) {
this.state |= 1 << (slot * 3 + 2);
this.recalculateDisplay();
}
@Override
public void saveChanges(final ICellInventory<?> cellInventory) {
this.world.markChunkDirty(this.pos, this);
}
private class CellValidInventoryFilter implements IAEItemFilter {
@Override
public boolean allowExtract(IItemHandler inv, int slot, int amount) {
return true;
}
@Override
public boolean allowInsert(IItemHandler inv, int slot, ItemStack stack) {
return !stack.isEmpty() && AEApi.instance().registries().cell().isCellHandled(stack);
}
}
@Override
public ItemStack getItemStackRepresentation() {
return AEApi.instance().definitions().blocks().drive().maybeStack(1).orElse(ItemStack.EMPTY);
}
@Nonnull
@Override
public IModelData getModelData() {
return new DriveModelData(getUp(), getForward(), DriveSlotsState.fromChestOrDrive(this));
}
@Override
public ContainerType<?> getContainerType() {
return DriveContainer.TYPE;
}
}