71 lines
2.2 KiB
Java
71 lines
2.2 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.core;
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import java.util.List;
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import java.util.Random;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.World;
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import cpw.mods.fml.common.SidedProxy;
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import appeng.api.parts.CableRenderMode;
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import appeng.block.AEBaseBlock;
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import appeng.client.EffectType;
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import appeng.core.sync.AppEngPacket;
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public abstract class CommonHelper
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{
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@SidedProxy(clientSide = "appeng.client.ClientHelper", serverSide = "appeng.server.ServerHelper")
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public static CommonHelper proxy;
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public abstract void init();
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public abstract World getWorld();
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public abstract void bindTileEntitySpecialRenderer(Class tile, AEBaseBlock blk);
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public abstract List<EntityPlayer> getPlayers();
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public abstract void sendToAllNearExcept(EntityPlayer p, double x, double y, double z, double dist, World w, AppEngPacket packet);
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public abstract void spawnEffect(EffectType effect, World worldObj, double posX, double posY, double posZ, Object extra);
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public abstract boolean shouldAddParticles(Random r);
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public abstract MovingObjectPosition getMOP();
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public abstract void doRenderItem(ItemStack itemstack, World w);
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public abstract void postInit();
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public abstract CableRenderMode getRenderMode();
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public abstract void triggerUpdates();
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public abstract void updateRenderMode(EntityPlayer player);
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public abstract void missingCoreMod();
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}
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