Files
Applied-Energistics-2/src/main/java/appeng/client/render/renderable/ItemRenderable.java
T
2020-06-27 23:25:38 +02:00

57 lines
2.2 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render.renderable;
import java.util.function.Function;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.VertexConsumerProvider;
import org.apache.commons.lang3.tuple.Pair;
import net.minecraft.client.renderer.TransformationMatrix;
import net.minecraft.client.render.model.ItemCameraTransforms;
import net.minecraft.item.ItemStack;
public class ItemRenderable<T extends BlockEntity> implements Renderable<T> {
private final Function<T, Pair<ItemStack, TransformationMatrix>> f;
public ItemRenderable(Function<T, Pair<ItemStack, TransformationMatrix>> f) {
this.f = f;
}
@Override
public void renderTileEntityAt(T te, float partialTicks, net.minecraft.client.util.math.MatrixStack matrixStack,
VertexConsumerProvider buffers, int combinedLight, int combinedOverlay) {
Pair<ItemStack, TransformationMatrix> pair = this.f.apply(te);
if (pair != null && pair.getLeft() != null) {
if (pair.getRight() != null) {
pair.getRight().push(matrixStack);
} else {
matrixStack.push();
}
MinecraftClient.getInstance().getItemRenderer().renderItem(pair.getLeft(),
ItemCameraTransforms.TransformType.GROUND, combinedLight, combinedOverlay, matrixStack, buffers);
matrixStack.pop();
}
}
}