Files
Applied-Energistics-2/src/main/java/appeng/tile/grindstone/TileCrank.java
T
fscan 548af3c6cc Use standard inheritance to propagage NBT events (#3058)
* Remove the old annotation system
* Use TileEntity#onLoad instead of onChunkLoad event
* Do not call invalidate in onChunkUnload and validate in onLoad
2017-08-28 09:34:09 +02:00

186 lines
4.7 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.grindstone;
import java.io.IOException;
import java.util.Collections;
import java.util.List;
import io.netty.buffer.ByteBuf;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ITickable;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import appeng.api.implementations.tiles.ICrankable;
import appeng.helpers.ICustomCollision;
import appeng.tile.AEBaseTile;
import appeng.util.Platform;
public class TileCrank extends AEBaseTile implements ICustomCollision, ITickable
{
private final int ticksPerRotation = 18;
// sided values..
private float visibleRotation = 0;
private int charge = 0;
private int hits = 0;
private int rotation = 0;
@Override
public void update()
{
if( this.rotation > 0 )
{
this.setVisibleRotation( this.getVisibleRotation() - 360 / ( this.ticksPerRotation ) );
this.charge++;
if( this.charge >= this.ticksPerRotation )
{
this.charge -= this.ticksPerRotation;
final ICrankable g = this.getGrinder();
if( g != null )
{
g.applyTurn();
}
}
this.rotation--;
}
}
private ICrankable getGrinder()
{
if( Platform.isClient() )
{
return null;
}
final EnumFacing grinder = this.getUp().getOpposite();
final TileEntity te = this.world.getTileEntity( this.pos.offset( grinder ) );
if( te instanceof ICrankable )
{
return (ICrankable) te;
}
return null;
}
@Override
protected boolean readFromStream( final ByteBuf data ) throws IOException
{
final boolean c = super.readFromStream( data );
this.rotation = data.readInt();
return c;
}
@Override
protected void writeToStream( final ByteBuf data ) throws IOException
{
super.writeToStream( data );
data.writeInt( this.rotation );
}
@Override
public void setOrientation( final EnumFacing inForward, final EnumFacing inUp )
{
super.setOrientation( inForward, inUp );
final IBlockState state = this.world.getBlockState( this.pos );
this.getBlockType().neighborChanged( state, this.world, this.pos, state.getBlock(), this.pos );
}
@Override
public boolean requiresTESR()
{
return true;
}
/**
* return true if this should count towards stats.
*/
public boolean power()
{
if( Platform.isClient() )
{
return false;
}
if( this.rotation < 3 )
{
final ICrankable g = this.getGrinder();
if( g != null )
{
if( g.canTurn() )
{
this.hits = 0;
this.rotation += this.ticksPerRotation;
this.markForUpdate();
return true;
}
else
{
this.hits++;
if( this.hits > 10 )
{
this.world.destroyBlock( this.pos, false );
}
}
}
}
return false;
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
final double xOff = -0.15 * this.getUp().getFrontOffsetX();
final double yOff = -0.15 * this.getUp().getFrontOffsetY();
final double zOff = -0.15 * this.getUp().getFrontOffsetZ();
return Collections.singletonList( new AxisAlignedBB( xOff + 0.15, yOff + 0.15, zOff + 0.15, xOff + 0.85, yOff + 0.85, zOff + 0.85 ) );
}
@Override
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
final double xOff = -0.15 * this.getUp().getFrontOffsetX();
final double yOff = -0.15 * this.getUp().getFrontOffsetY();
final double zOff = -0.15 * this.getUp().getFrontOffsetZ();
out.add( new AxisAlignedBB( xOff + 0.15, yOff + 0.15, zOff + 0.15, // ahh
xOff + 0.85, yOff + 0.85, zOff + 0.85 ) );
}
public float getVisibleRotation()
{
return this.visibleRotation;
}
private void setVisibleRotation( final float visibleRotation )
{
this.visibleRotation = visibleRotation;
}
}