Files
Applied-Energistics-2/src/main/java/appeng/client/gui/widgets/TabButton.java
T
shartte 971a9d22e8 Improvements to the usability of the number entry widgets (Priority, Level Emitter, Craft Amount): (#4737)
- Fixed tab order
- Introduced focus state for corner buttons
- Allowed the player to enter any text, but add validation that only persist it if it is a valid number
- Enter will now confirm these dialogs and return to the previous dialog
- The text field is automatically focused and its contents are selected
2020-09-19 16:27:29 +02:00

142 lines
4.4 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.gui.widgets;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
public class TabButton extends Button implements ITooltip {
public static final ResourceLocation TEXTURE_STATES = new ResourceLocation("appliedenergistics2",
"textures/guis/states.png");
private final ItemRenderer itemRenderer;
private boolean hideEdge;
private int myIcon = -1;
private ItemStack myItem;
public TabButton(final int x, final int y, final int ico, final ITextComponent message, final ItemRenderer ir,
IPressable onPress) {
super(x, y, 22, 22, message, onPress);
this.myIcon = ico;
this.itemRenderer = ir;
}
/**
* Using itemstack as an icon
*
* @param x x pos of button
* @param y y pos of button
* @param ico used icon
* @param message mouse over message
* @param ir renderer
*/
public TabButton(final int x, final int y, final ItemStack ico, final ITextComponent message, final ItemRenderer ir,
IPressable onPress) {
super(x, y, 22, 22, message, onPress);
this.myItem = ico;
this.itemRenderer = ir;
}
@Override
public void renderButton(MatrixStack matrixStack, final int x, final int y, float partial) {
final Minecraft minecraft = Minecraft.getInstance();
if (this.visible) {
RenderSystem.color4f(1.0f, 1.0f, 1.0f, 1.0f);
minecraft.textureManager.bindTexture(TEXTURE_STATES);
RenderSystem.enableAlphaTest();
// Selects the button border from the sprite-sheet, where each type occupies a
// 2x2 slot
int uv_x = 8 + (this.hideEdge ? 0 : 2);
int uv_y = 12 + (this.isFocused() ? 2 : 0);
final int offsetX = this.hideEdge ? 1 : 0;
blit(matrixStack, this.x, this.y, uv_x * 16, uv_y * 16, 25, 22);
if (this.myIcon >= 0) {
uv_y = this.myIcon / 16;
uv_x = this.myIcon - uv_y * 16;
blit(matrixStack, offsetX + this.x + 3, this.y + 3, uv_x * 16, uv_y * 16, 16, 16);
}
RenderSystem.disableAlphaTest();
if (this.myItem != null) {
this.itemRenderer.zLevel = 100.0F;
RenderHelper.enableStandardItemLighting();
this.itemRenderer.renderItemAndEffectIntoGUI(this.myItem, offsetX + this.x + 3, this.y + 3);
RenderHelper.disableStandardItemLighting();
this.itemRenderer.zLevel = 0.0F;
}
}
}
@Override
public ITextComponent getTooltipMessage() {
return getMessage();
}
@Override
public int getTooltipAreaX() {
return this.x;
}
@Override
public int getTooltipAreaY() {
return this.y;
}
@Override
public int getTooltipAreaWidth() {
return 22;
}
@Override
public int getTooltipAreaHeight() {
return 22;
}
@Override
public boolean isTooltipAreaVisible() {
return this.visible;
}
public boolean getHideEdge() {
return this.hideEdge;
}
public void setHideEdge(final boolean hideEdge) {
this.hideEdge = hideEdge;
}
}