Files
Applied-Energistics-2/src/main/java/appeng/client/render/spatial/SpatialPylonModel.java
T

67 lines
2.7 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render.spatial;
import java.util.Arrays;
import java.util.EnumMap;
import java.util.Locale;
import java.util.Map;
import java.util.function.Function;
import java.util.stream.Stream;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.model.IModelTransform;
import net.minecraft.client.renderer.model.ItemOverrideList;
import net.minecraft.client.renderer.model.ModelBakery;
import net.minecraft.client.renderer.model.RenderMaterial;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.IModelConfiguration;
import appeng.client.render.BasicUnbakedModel;
import appeng.core.AppEng;
public class SpatialPylonModel implements BasicUnbakedModel<SpatialPylonModel> {
@Override
public IBakedModel bake(IModelConfiguration owner, ModelBakery bakery,
Function<RenderMaterial, TextureAtlasSprite> spriteGetter, IModelTransform modelTransform,
ItemOverrideList overrides, ResourceLocation modelLocation) {
Map<SpatialPylonTextureType, TextureAtlasSprite> textures = new EnumMap<>(SpatialPylonTextureType.class);
for (SpatialPylonTextureType type : SpatialPylonTextureType.values()) {
textures.put(type, spriteGetter.apply(getTexturePath(type)));
}
return new SpatialPylonBakedModel(textures);
}
@Override
public Stream<RenderMaterial> getAdditionalTextures() {
return Arrays.stream(SpatialPylonTextureType.values()).map(SpatialPylonModel::getTexturePath);
}
private static RenderMaterial getTexturePath(SpatialPylonTextureType type) {
return new RenderMaterial(AtlasTexture.LOCATION_BLOCKS_TEXTURE,
new ResourceLocation(AppEng.MOD_ID, "block/spatial_pylon/" + type.name().toLowerCase(Locale.ROOT)));
}
}