222 lines
10 KiB
Java
222 lines
10 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.debug;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemUseContext;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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import net.minecraft.util.RegistryKey;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.Util;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.registry.Registry;
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import net.minecraft.util.text.StringTextComponent;
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import net.minecraft.world.World;
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import appeng.api.networking.IGrid;
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import appeng.api.networking.IGridHost;
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import appeng.api.networking.IGridNode;
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import appeng.api.networking.spatial.ISpatialCache;
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import appeng.api.util.AEPartLocation;
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import appeng.api.util.DimensionalCoord;
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import appeng.items.AEBaseItem;
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public class ReplicatorCardItem extends AEBaseItem {
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public ReplicatorCardItem(Properties properties) {
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super(properties);
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}
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@Override
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public ActionResult<ItemStack> onItemRightClick(World worldIn, PlayerEntity playerIn, Hand handIn) {
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if (!worldIn.isRemote()) {
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final CompoundNBT tag = playerIn.getHeldItem(handIn).getOrCreateTag();
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final int replications;
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if (tag.contains("r")) {
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replications = (tag.getInt("r") + 1) % 4;
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} else {
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replications = 0;
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}
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tag.putInt("r", replications);
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playerIn.sendMessage(new StringTextComponent((replications + 1) + "³ Replications"), Util.DUMMY_UUID);
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}
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return super.onItemRightClick(worldIn, playerIn, handIn);
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}
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@Override
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public ActionResultType onItemUseFirst(ItemStack stack, ItemUseContext context) {
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if (context.getWorld().isRemote()) {
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// Needed, otherwise client will trigger onItemRightClick also on server...
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return ActionResultType.SUCCESS;
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}
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PlayerEntity player = context.getPlayer();
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World world = context.getWorld();
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BlockPos pos = context.getPos();
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Direction side = context.getFace();
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Hand hand = context.getHand();
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if (player == null) {
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return ActionResultType.PASS;
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}
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int x = pos.getX();
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int y = pos.getY();
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int z = pos.getZ();
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if (player.isCrouching()) {
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if (world.getTileEntity(pos) instanceof IGridHost) {
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final CompoundNBT tag = player.getHeldItem(hand).getOrCreateTag();
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tag.putInt("x", x);
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tag.putInt("y", y);
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tag.putInt("z", z);
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tag.putInt("side", side.ordinal());
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tag.putString("w", world.getDimensionKey().getLocation().toString());
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tag.putInt("r", 0);
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this.outputMsg(player, "Set replicator source");
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} else {
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this.outputMsg(player, "This is not a Grid Tile.");
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}
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} else {
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final CompoundNBT ish = player.getHeldItem(hand).getTag();
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if (ish != null) {
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final int src_x = ish.getInt("x");
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final int src_y = ish.getInt("y");
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final int src_z = ish.getInt("z");
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final int src_side = ish.getInt("side");
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final String worldId = ish.getString("w");
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final World src_w = world.getServer()
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.getWorld(RegistryKey.getOrCreateKey(Registry.WORLD_KEY, new ResourceLocation(worldId)));
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final int replications = ish.getInt("r") + 1;
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final TileEntity te = src_w.getTileEntity(new BlockPos(src_x, src_y, src_z));
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if (te instanceof IGridHost) {
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final IGridHost gh = (IGridHost) te;
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final Direction sideOff = Direction.values()[src_side];
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final Direction currentSideOff = side;
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final IGridNode n = gh.getGridNode(AEPartLocation.fromFacing(sideOff));
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if (n != null) {
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final IGrid g = n.getGrid();
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if (g != null) {
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final ISpatialCache sc = g.getCache(ISpatialCache.class);
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if (sc.isValidRegion()) {
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final DimensionalCoord min = sc.getMin();
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final DimensionalCoord max = sc.getMax();
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// TODO: Why??? Places it one block up each time...
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// x += currentSideOff.getXOffset();
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// y += currentSideOff.getYOffset();
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// z += currentSideOff.getZOffset();
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final int sc_size_x = max.x - min.x;
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final int sc_size_y = max.y - min.y;
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final int sc_size_z = max.z - min.z;
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final int min_x = min.x;
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final int min_y = min.y;
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final int min_z = min.z;
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// Invert to maintain correct sign for west/east
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final int x_rot = (int) -Math.signum(MathHelper.wrapDegrees(player.rotationYaw));
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// Rotate by 90 degree, so north/south are negative/positive
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final int z_rot = (int) Math.signum(MathHelper.wrapDegrees(player.rotationYaw + 90));
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// Loops for replication in each direction
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for (int r_x = 0; r_x < replications; r_x++) {
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for (int r_y = 0; r_y < replications; r_y++) {
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for (int r_z = 0; r_z < replications; r_z++) {
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// Offset x/z by the rotation index.
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// For sake of simplicity always grow upwards.
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final int rel_x = min.x - src_x + x + (r_x * sc_size_x * x_rot);
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final int rel_y = min.y - src_y + y + (r_y * sc_size_y);
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final int rel_z = min.z - src_z + z + (r_z * sc_size_z * z_rot);
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// Copy a single SC instance completely
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for (int i = 1; i < sc_size_x; i++) {
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for (int j = 1; j < sc_size_y; j++) {
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for (int k = 1; k < sc_size_z; k++) {
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final BlockPos p = new BlockPos(min_x + i, min_y + j,
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min_z + k);
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final BlockPos d = new BlockPos(i + rel_x, j + rel_y,
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k + rel_z);
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final BlockState state = src_w.getBlockState(p);
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final Block blk = state.getBlock();
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final BlockState prev = world.getBlockState(d);
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world.setBlockState(d, state);
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if (blk != null && blk.hasTileEntity(state)) {
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final TileEntity ote = src_w.getTileEntity(p);
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final TileEntity nte = blk.createTileEntity(state, world);
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final CompoundNBT data = new CompoundNBT();
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ote.write(data);
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nte.read(state, data.copy());
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world.setTileEntity(d, nte);
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}
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world.notifyBlockUpdate(d, prev, state, 3);
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}
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}
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}
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}
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}
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}
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} else {
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this.outputMsg(player, "requires valid spatial pylon setup.");
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}
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} else {
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this.outputMsg(player, "no grid?");
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}
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} else {
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this.outputMsg(player, "No grid node?");
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}
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} else {
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this.outputMsg(player, "Src is no longer a grid block?");
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}
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} else {
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this.outputMsg(player, "No Source Defined");
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}
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}
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return ActionResultType.SUCCESS;
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}
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private void outputMsg(final Entity player, final String string) {
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player.sendMessage(new StringTextComponent(string), Util.DUMMY_UUID);
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}
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}
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