bafc65d3a8
Preparation in case we need more to support custom non solid, non opaque, or similar blocks. Removed custom fullSize/opaque blocks in favour of Material
226 lines
7.6 KiB
Java
226 lines
7.6 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.block.networking;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.state.EnumProperty;
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import net.minecraft.state.StateContainer;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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import net.minecraft.util.IStringSerializable;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.util.math.shapes.ISelectionContext;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.util.math.shapes.VoxelShapes;
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import net.minecraft.world.IBlockReader;
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import net.minecraft.world.World;
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import appeng.block.AEBaseTileBlock;
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import appeng.container.ContainerLocator;
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import appeng.container.ContainerOpener;
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import appeng.container.implementations.WirelessContainer;
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import appeng.helpers.AEMaterials;
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import appeng.tile.networking.WirelessTileEntity;
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import appeng.util.Platform;
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public class WirelessBlock extends AEBaseTileBlock<WirelessTileEntity> {
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enum State implements IStringSerializable {
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OFF, ON, HAS_CHANNEL;
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@Override
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public String getName() {
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return this.name().toLowerCase();
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}
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}
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public static final EnumProperty<State> STATE = EnumProperty.create("state", State.class);
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public WirelessBlock() {
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super(defaultProps(AEMaterials.GLASS).notSolid());
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this.setDefaultState(this.getDefaultState().with(STATE, State.OFF));
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}
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@Override
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protected BlockState updateBlockStateFromTileEntity(BlockState currentState, WirelessTileEntity te) {
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State teState = State.OFF;
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if (te.isActive()) {
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teState = State.HAS_CHANNEL;
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} else if (te.isPowered()) {
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teState = State.ON;
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}
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return currentState.with(STATE, teState);
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}
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@Override
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protected void fillStateContainer(StateContainer.Builder<Block, BlockState> builder) {
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super.fillStateContainer(builder);
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builder.add(STATE);
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}
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@Override
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public ActionResultType onBlockActivated(BlockState state, World w, BlockPos pos, PlayerEntity player, Hand hand,
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BlockRayTraceResult hit) {
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final WirelessTileEntity tg = this.getTileEntity(w, pos);
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if (tg != null && !player.isCrouching()) {
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if (Platform.isServer()) {
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ContainerOpener.openContainer(WirelessContainer.TYPE, player,
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ContainerLocator.forTileEntitySide(tg, hit.getFace()));
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}
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return ActionResultType.SUCCESS;
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}
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return super.onBlockActivated(state, w, pos, player, hand, hit);
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}
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@Override
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public VoxelShape getShape(BlockState state, IBlockReader w, BlockPos pos, ISelectionContext context) {
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final WirelessTileEntity tile = this.getTileEntity(w, pos);
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if (tile != null) {
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final Direction forward = tile.getForward();
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double minX = 0;
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double minY = 0;
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double minZ = 0;
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double maxX = 1;
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double maxY = 1;
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double maxZ = 1;
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switch (forward) {
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case DOWN:
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minZ = minX = 3.0 / 16.0;
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maxZ = maxX = 13.0 / 16.0;
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maxY = 1.0;
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minY = 5.0 / 16.0;
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break;
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case EAST:
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minZ = minY = 3.0 / 16.0;
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maxZ = maxY = 13.0 / 16.0;
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maxX = 11.0 / 16.0;
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minX = 0.0;
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break;
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case NORTH:
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minY = minX = 3.0 / 16.0;
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maxY = maxX = 13.0 / 16.0;
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maxZ = 1.0;
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minZ = 5.0 / 16.0;
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break;
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case SOUTH:
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minY = minX = 3.0 / 16.0;
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maxY = maxX = 13.0 / 16.0;
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maxZ = 11.0 / 16.0;
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minZ = 0.0;
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break;
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case UP:
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minZ = minX = 3.0 / 16.0;
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maxZ = maxX = 13.0 / 16.0;
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maxY = 11.0 / 16.0;
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minY = 0.0;
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break;
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case WEST:
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minZ = minY = 3.0 / 16.0;
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maxZ = maxY = 13.0 / 16.0;
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maxX = 1.0;
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minX = 5.0 / 16.0;
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break;
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default:
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break;
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}
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return VoxelShapes.create(new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ));
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}
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return VoxelShapes.empty();
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}
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@Override
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public VoxelShape getCollisionShape(BlockState state, IBlockReader w, BlockPos pos, ISelectionContext context) {
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final WirelessTileEntity tile = this.getTileEntity(w, pos);
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if (tile != null) {
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final Direction forward = tile.getForward();
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double minX = 0;
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double minY = 0;
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double minZ = 0;
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double maxX = 1;
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double maxY = 1;
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double maxZ = 1;
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switch (forward) {
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case DOWN:
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minZ = minX = 3.0 / 16.0;
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maxZ = maxX = 13.0 / 16.0;
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maxY = 1.0;
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minY = 5.0 / 16.0;
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break;
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case EAST:
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minZ = minY = 3.0 / 16.0;
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maxZ = maxY = 13.0 / 16.0;
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maxX = 11.0 / 16.0;
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minX = 0.0;
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break;
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case NORTH:
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minY = minX = 3.0 / 16.0;
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maxY = maxX = 13.0 / 16.0;
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maxZ = 1.0;
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minZ = 5.0 / 16.0;
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break;
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case SOUTH:
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minY = minX = 3.0 / 16.0;
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maxY = maxX = 13.0 / 16.0;
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maxZ = 11.0 / 16.0;
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minZ = 0.0;
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break;
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case UP:
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minZ = minX = 3.0 / 16.0;
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maxZ = maxX = 13.0 / 16.0;
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maxY = 11.0 / 16.0;
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minY = 0.0;
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break;
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case WEST:
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minZ = minY = 3.0 / 16.0;
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maxZ = maxY = 13.0 / 16.0;
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maxX = 1.0;
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minX = 5.0 / 16.0;
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break;
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default:
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break;
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}
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return VoxelShapes.create(new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ));
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} else {
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return VoxelShapes.empty();
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}
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}
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@Override
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public boolean propagatesSkylightDown(BlockState state, IBlockReader reader, BlockPos pos) {
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return true;
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}
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}
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