Files
Applied-Energistics-2/src/main/java/appeng/items/parts/FacadeItem.java
T
2020-08-13 23:15:09 +02:00

207 lines
7.2 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.items.parts;
import net.minecraft.block.Block;
import net.minecraft.block.BlockRenderType;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.RenderTypeLookup;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUseContext;
import net.minecraft.item.Items;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tags.BlockTags;
import net.minecraft.tags.ITag;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.NonNullList;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.registry.Registry;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.world.EmptyBlockReader;
import net.minecraftforge.registries.ForgeRegistries;
import appeng.api.exceptions.MissingDefinitionException;
import appeng.api.features.AEFeature;
import appeng.api.parts.IAlphaPassItem;
import appeng.api.util.AEPartLocation;
import appeng.core.AEConfig;
import appeng.core.Api;
import appeng.core.AppEng;
import appeng.facade.FacadePart;
import appeng.facade.IFacadeItem;
import appeng.items.AEBaseItem;
public class FacadeItem extends AEBaseItem implements IFacadeItem, IAlphaPassItem {
/**
* Block tag used to explicitly whitelist blocks for use in facades.
*/
private static final ITag.INamedTag<Block> BLOCK_WHITELIST = BlockTags
.makeWrapperTag(AppEng.makeId("whitelisted/facades").toString());
private static final String NBT_ITEM_ID = "item";
public FacadeItem(Properties properties) {
super(properties);
}
@Override
public ActionResultType onItemUseFirst(ItemStack stack, ItemUseContext context) {
return Api.instance().partHelper().placeBus(stack, context.getPos(), context.getFace(), context.getPlayer(),
context.getHand(), context.getWorld());
}
@Override
public ITextComponent getDisplayName(ItemStack is) {
try {
final ItemStack in = this.getTextureItem(is);
if (!in.isEmpty()) {
return super.getDisplayName(is).deepCopy().appendString(" - ").append(in.getDisplayName());
}
} catch (final Throwable ignored) {
}
return super.getDisplayName(is);
}
@Override
public void fillItemGroup(ItemGroup group, NonNullList<ItemStack> items) {
}
public ItemStack createFacadeForItem(final ItemStack itemStack, final boolean returnItem) {
if (itemStack.isEmpty() || itemStack.hasTag() || !(itemStack.getItem() instanceof BlockItem)) {
return ItemStack.EMPTY;
}
BlockItem blockItem = (BlockItem) itemStack.getItem();
Block block = blockItem.getBlock();
if (block == Blocks.AIR) {
return ItemStack.EMPTY;
}
// We only support the default state for facades. Sorry.
BlockState blockState = block.getDefaultState();
final boolean areTileEntitiesEnabled = AEConfig.instance().isFeatureEnabled(AEFeature.TILE_ENTITY_FACADES);
final boolean isWhiteListed = BLOCK_WHITELIST.contains(block);
final boolean isModel = blockState.getRenderType() == BlockRenderType.MODEL;
final BlockState defaultState = block.getDefaultState();
final boolean isTileEntity = block.hasTileEntity(defaultState);
final boolean isFullCube = defaultState.isNormalCube(EmptyBlockReader.INSTANCE, BlockPos.ZERO);
final boolean isTileEntityAllowed = !isTileEntity || (areTileEntitiesEnabled && isWhiteListed);
final boolean isBlockAllowed = isFullCube || isWhiteListed;
if (isModel && isTileEntityAllowed && isBlockAllowed) {
if (returnItem) {
return itemStack;
}
final ItemStack is = new ItemStack(this);
final CompoundNBT data = new CompoundNBT();
data.putString(NBT_ITEM_ID, itemStack.getItem().getRegistryName().toString());
is.setTag(data);
return is;
}
return ItemStack.EMPTY;
}
@Override
public FacadePart createPartFromItemStack(final ItemStack is, final AEPartLocation side) {
final ItemStack in = this.getTextureItem(is);
if (!in.isEmpty()) {
return new FacadePart(is, side);
}
return null;
}
@Override
public ItemStack getTextureItem(ItemStack is) {
CompoundNBT nbt = is.getTag();
if (nbt == null) {
return ItemStack.EMPTY;
}
ResourceLocation itemId = new ResourceLocation(nbt.getString(NBT_ITEM_ID));
Item baseItem = ForgeRegistries.ITEMS.getValue(itemId);
if (baseItem == null) {
return ItemStack.EMPTY;
}
return new ItemStack(baseItem, 1);
}
@Override
public BlockState getTextureBlockState(ItemStack is) {
ItemStack baseItemStack = this.getTextureItem(is);
if (baseItemStack.isEmpty()) {
return Blocks.GLASS.getDefaultState();
}
Block block = Block.getBlockFromItem(baseItemStack.getItem());
if (block == Blocks.AIR) {
return Blocks.GLASS.getDefaultState();
}
return block.getDefaultState();
}
public ItemStack createFromID(final int id) {
ItemStack facadeStack = Api.instance().definitions().items().facade().maybeStack(1).orElseThrow(
() -> new MissingDefinitionException("Tried to create a facade, while facades are being deactivated."));
// Convert back to a registry name...
Item item = Registry.ITEM.getByValue(id);
if (item == Items.AIR) {
return ItemStack.EMPTY;
}
final CompoundNBT facadeTag = new CompoundNBT();
facadeTag.putString(NBT_ITEM_ID, item.getRegistryName().toString());
facadeStack.setTag(facadeTag);
return facadeStack;
}
@Override
public boolean useAlphaPass(final ItemStack is) {
BlockState blockState = this.getTextureBlockState(is);
if (blockState == null) {
return false;
}
return RenderTypeLookup.canRenderInLayer(blockState, RenderType.getTranslucent())
|| RenderTypeLookup.canRenderInLayer(blockState, RenderType.getTranslucentNoCrumbling());
}
}