247 lines
6.2 KiB
Java
247 lines
6.2 KiB
Java
/*
|
|
* This file is part of Applied Energistics 2.
|
|
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
|
|
*
|
|
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
|
*/
|
|
|
|
package appeng.block.networking;
|
|
|
|
|
|
import appeng.block.AEBaseTileBlock;
|
|
import appeng.helpers.AEGlassMaterial;
|
|
import appeng.tile.networking.TileWireless;
|
|
import appeng.util.Platform;
|
|
import net.minecraft.block.BlockState;
|
|
import net.minecraft.entity.player.PlayerEntity;
|
|
import net.minecraft.state.EnumProperty;
|
|
import net.minecraft.state.StateContainer;
|
|
import net.minecraft.util.ActionResultType;
|
|
import net.minecraft.util.Direction;
|
|
import net.minecraft.util.Hand;
|
|
import net.minecraft.util.IStringSerializable;
|
|
import net.minecraft.util.math.AxisAlignedBB;
|
|
import net.minecraft.util.math.BlockPos;
|
|
import net.minecraft.util.math.BlockRayTraceResult;
|
|
import net.minecraft.util.math.shapes.ISelectionContext;
|
|
import net.minecraft.util.math.shapes.VoxelShape;
|
|
import net.minecraft.util.math.shapes.VoxelShapes;
|
|
import net.minecraft.world.IBlockReader;
|
|
import net.minecraft.world.IWorld;
|
|
import net.minecraft.world.World;
|
|
|
|
|
|
public class BlockWireless extends AEBaseTileBlock<TileWireless>
|
|
{
|
|
|
|
enum State implements IStringSerializable
|
|
{
|
|
OFF,
|
|
ON,
|
|
HAS_CHANNEL;
|
|
|
|
@Override
|
|
public String getName()
|
|
{
|
|
return this.name().toLowerCase();
|
|
}
|
|
}
|
|
|
|
public static final EnumProperty<State> STATE = EnumProperty.create( "state", State.class );
|
|
|
|
public BlockWireless()
|
|
{
|
|
super( Properties.create(AEGlassMaterial.INSTANCE) );
|
|
this.setFullSize( false );
|
|
this.setOpaque( false );
|
|
this.setDefaultState( this.getDefaultState().with( STATE, State.OFF ) );
|
|
}
|
|
|
|
// FIXME This has to be triggered by the tile entity's state changing directly
|
|
@Override
|
|
public BlockState updatePostPlacement(BlockState stateIn, Direction facing, BlockState facingState, IWorld world, BlockPos pos, BlockPos facingPos) {
|
|
State teState = State.OFF;
|
|
|
|
TileWireless te = this.getTileEntity( world, pos );
|
|
if( te != null )
|
|
{
|
|
if( te.isActive() )
|
|
{
|
|
teState = State.HAS_CHANNEL;
|
|
}
|
|
else if( te.isPowered() )
|
|
{
|
|
teState = State.ON;
|
|
}
|
|
}
|
|
|
|
return super.updatePostPlacement(stateIn, facing, facingState, world, pos, facingPos)
|
|
.with( STATE, teState );
|
|
}
|
|
|
|
@Override
|
|
protected void fillStateContainer(StateContainer.Builder builder) {
|
|
super.fillStateContainer(builder);
|
|
builder.add(STATE);
|
|
}
|
|
|
|
@Override
|
|
public ActionResultType onBlockActivated(BlockState state, World w, BlockPos pos, PlayerEntity player, Hand hand, BlockRayTraceResult hit) {
|
|
final TileWireless tg = this.getTileEntity( w, pos );
|
|
|
|
if( tg != null && !player.isCrouching() )
|
|
{
|
|
if( Platform.isServer() )
|
|
{
|
|
// FIXME Platform.openGUI( player, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_WIRELESS );
|
|
}
|
|
return ActionResultType.SUCCESS;
|
|
}
|
|
|
|
return super.onBlockActivated( state, w, pos, player, hand, hit );
|
|
}
|
|
|
|
@Override
|
|
public VoxelShape getShape(BlockState state, IBlockReader w, BlockPos pos, ISelectionContext context) {
|
|
final TileWireless tile = this.getTileEntity( w, pos );
|
|
if( tile != null )
|
|
{
|
|
final Direction forward = tile.getForward();
|
|
|
|
double minX = 0;
|
|
double minY = 0;
|
|
double minZ = 0;
|
|
double maxX = 1;
|
|
double maxY = 1;
|
|
double maxZ = 1;
|
|
|
|
switch( forward )
|
|
{
|
|
case DOWN:
|
|
minZ = minX = 3.0 / 16.0;
|
|
maxZ = maxX = 13.0 / 16.0;
|
|
maxY = 1.0;
|
|
minY = 5.0 / 16.0;
|
|
break;
|
|
case EAST:
|
|
minZ = minY = 3.0 / 16.0;
|
|
maxZ = maxY = 13.0 / 16.0;
|
|
maxX = 11.0 / 16.0;
|
|
minX = 0.0;
|
|
break;
|
|
case NORTH:
|
|
minY = minX = 3.0 / 16.0;
|
|
maxY = maxX = 13.0 / 16.0;
|
|
maxZ = 1.0;
|
|
minZ = 5.0 / 16.0;
|
|
break;
|
|
case SOUTH:
|
|
minY = minX = 3.0 / 16.0;
|
|
maxY = maxX = 13.0 / 16.0;
|
|
maxZ = 11.0 / 16.0;
|
|
minZ = 0.0;
|
|
break;
|
|
case UP:
|
|
minZ = minX = 3.0 / 16.0;
|
|
maxZ = maxX = 13.0 / 16.0;
|
|
maxY = 11.0 / 16.0;
|
|
minY = 0.0;
|
|
break;
|
|
case WEST:
|
|
minZ = minY = 3.0 / 16.0;
|
|
maxZ = maxY = 13.0 / 16.0;
|
|
maxX = 1.0;
|
|
minX = 5.0 / 16.0;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return VoxelShapes.create( new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ ) );
|
|
}
|
|
return VoxelShapes.fullCube();
|
|
}
|
|
|
|
@Override
|
|
public VoxelShape getCollisionShape(BlockState state, IBlockReader w, BlockPos pos, ISelectionContext context) {
|
|
|
|
final TileWireless tile = this.getTileEntity( w, pos );
|
|
if( tile != null )
|
|
{
|
|
final Direction forward = tile.getForward();
|
|
|
|
double minX = 0;
|
|
double minY = 0;
|
|
double minZ = 0;
|
|
double maxX = 1;
|
|
double maxY = 1;
|
|
double maxZ = 1;
|
|
|
|
switch( forward )
|
|
{
|
|
case DOWN:
|
|
minZ = minX = 3.0 / 16.0;
|
|
maxZ = maxX = 13.0 / 16.0;
|
|
maxY = 1.0;
|
|
minY = 5.0 / 16.0;
|
|
break;
|
|
case EAST:
|
|
minZ = minY = 3.0 / 16.0;
|
|
maxZ = maxY = 13.0 / 16.0;
|
|
maxX = 11.0 / 16.0;
|
|
minX = 0.0;
|
|
break;
|
|
case NORTH:
|
|
minY = minX = 3.0 / 16.0;
|
|
maxY = maxX = 13.0 / 16.0;
|
|
maxZ = 1.0;
|
|
minZ = 5.0 / 16.0;
|
|
break;
|
|
case SOUTH:
|
|
minY = minX = 3.0 / 16.0;
|
|
maxY = maxX = 13.0 / 16.0;
|
|
maxZ = 11.0 / 16.0;
|
|
minZ = 0.0;
|
|
break;
|
|
case UP:
|
|
minZ = minX = 3.0 / 16.0;
|
|
maxZ = maxX = 13.0 / 16.0;
|
|
maxY = 11.0 / 16.0;
|
|
minY = 0.0;
|
|
break;
|
|
case WEST:
|
|
minZ = minY = 3.0 / 16.0;
|
|
maxZ = maxY = 13.0 / 16.0;
|
|
maxX = 1.0;
|
|
minX = 5.0 / 16.0;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return VoxelShapes.create( new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ ) );
|
|
}
|
|
else
|
|
{
|
|
return VoxelShapes.fullCube();
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public boolean propagatesSkylightDown(BlockState state, IBlockReader reader, BlockPos pos) {
|
|
return true;
|
|
}
|
|
|
|
}
|