Files
Applied-Energistics-2/src/main/java/appeng/fluids/parts/PartFluidStorageBus.java
T

511 lines
14 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.fluids.parts;
import java.util.Collections;
import java.util.List;
import java.util.Objects;
import javax.annotation.Nonnull;
import appeng.fluids.helper.IConfigurableFluidInventory;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import net.minecraftforge.fluids.capability.IFluidHandler;
import appeng.api.AEApi;
import appeng.api.config.AccessRestriction;
import appeng.api.config.FuzzyMode;
import appeng.api.config.IncludeExclude;
import appeng.api.config.Settings;
import appeng.api.config.StorageFilter;
import appeng.api.config.Upgrades;
import appeng.api.networking.IGridNode;
import appeng.api.networking.events.MENetworkCellArrayUpdate;
import appeng.api.networking.security.IActionSource;
import appeng.api.networking.storage.IBaseMonitor;
import appeng.api.networking.ticking.ITickManager;
import appeng.api.networking.ticking.TickRateModulation;
import appeng.api.networking.ticking.TickingRequest;
import appeng.api.parts.IPartHost;
import appeng.api.parts.IPartModel;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.IMEMonitorHandlerReceiver;
import appeng.api.storage.IStorageChannel;
import appeng.api.storage.IStorageMonitorable;
import appeng.api.storage.IStorageMonitorableAccessor;
import appeng.api.storage.channels.IFluidStorageChannel;
import appeng.api.storage.data.IAEFluidStack;
import appeng.api.storage.data.IItemList;
import appeng.api.util.AEPartLocation;
import appeng.capabilities.Capabilities;
import appeng.core.AppEng;
import appeng.core.settings.TickRates;
import appeng.core.sync.GuiBridge;
import appeng.fluids.util.AEFluidInventory;
import appeng.fluids.util.IAEFluidInventory;
import appeng.fluids.util.IAEFluidTank;
import appeng.helpers.IInterfaceHost;
import appeng.items.parts.PartModels;
import appeng.me.GridAccessException;
import appeng.me.helpers.MachineSource;
import appeng.me.storage.ITickingMonitor;
import appeng.me.storage.MEInventoryHandler;
import appeng.parts.PartModel;
import appeng.parts.misc.PartSharedStorageBus;
import appeng.util.Platform;
import appeng.util.prioritylist.FuzzyPriorityList;
import appeng.util.prioritylist.PrecisePriorityList;
/**
* @author BrockWS
* @version rv6 - 22/05/2018
* @since rv6 22/05/2018
*/
public class PartFluidStorageBus extends PartSharedStorageBus implements IMEMonitorHandlerReceiver<IAEFluidStack>, IAEFluidInventory, IConfigurableFluidInventory
{
public static final ResourceLocation MODEL_BASE = new ResourceLocation( AppEng.MOD_ID, "part/fluid_storage_bus_base" );
@PartModels
public static final IPartModel MODELS_OFF = new PartModel( MODEL_BASE, new ResourceLocation( AppEng.MOD_ID, "part/fluid_storage_bus_off" ) );
@PartModels
public static final IPartModel MODELS_ON = new PartModel( MODEL_BASE, new ResourceLocation( AppEng.MOD_ID, "part/fluid_storage_bus_on" ) );
@PartModels
public static final IPartModel MODELS_HAS_CHANNEL = new PartModel( MODEL_BASE, new ResourceLocation( AppEng.MOD_ID, "part/fluid_storage_bus_has_channel" ) );
private final IActionSource source;
private final AEFluidInventory config = new AEFluidInventory( this, 63 );
private boolean cached = false;
private ITickingMonitor monitor = null;
private MEInventoryHandler<IAEFluidStack> handler = null;
private int handlerHash = 0;
private byte resetCacheLogic = 0;
public PartFluidStorageBus( ItemStack is )
{
super( is );
this.getConfigManager().registerSetting( Settings.ACCESS, AccessRestriction.READ_WRITE );
this.getConfigManager().registerSetting( Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL );
this.getConfigManager().registerSetting( Settings.STORAGE_FILTER, StorageFilter.EXTRACTABLE_ONLY );
this.source = new MachineSource( this );
}
private IMEInventory<IAEFluidStack> getInventoryWrapper( TileEntity target )
{
EnumFacing targetSide = this.getSide().getFacing().getOpposite();
// Prioritize a handler to directly link to another ME network
IStorageMonitorableAccessor accessor = target.getCapability( Capabilities.STORAGE_MONITORABLE_ACCESSOR, targetSide );
if( accessor != null )
{
IStorageMonitorable inventory = accessor.getInventory( this.source );
if( inventory != null )
{
return inventory.getInventory( AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ) );
}
// So this could / can be a design decision. If the tile does support our custom capability,
// but it does not return an inventory for the action source, we do NOT fall back to using
// IItemHandler's, as that might circumvent the security setings, and might also cause
// performance issues.
return null;
}
// Check via cap for IItemHandler
IFluidHandler handlerExt = target.getCapability( CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, targetSide );
if( handlerExt != null )
{
return new FluidHandlerAdapter( handlerExt, this );
}
return null;
}
@Override
public TickRateModulation tickingRequest( IGridNode node, int ticksSinceLastCall )
{
if( this.resetCacheLogic != 0 )
{
this.resetCache();
}
if( this.monitor != null )
{
return this.monitor.onTick();
}
return TickRateModulation.SLEEP;
}
@Override
protected void resetCache()
{
final boolean fullReset = this.resetCacheLogic == 2;
this.resetCacheLogic = 0;
final IMEInventory<IAEFluidStack> in = this.getInternalHandler();
IItemList<IAEFluidStack> before = AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ).createList();
if( in != null )
{
before = in.getAvailableItems( before );
}
this.cached = false;
if( fullReset )
{
this.handlerHash = 0;
}
final IMEInventory<IAEFluidStack> out = this.getInternalHandler();
if( in != out )
{
IItemList<IAEFluidStack> after = AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ).createList();
if( out != null )
{
after = out.getAvailableItems( after );
}
Platform.postListChanges( before, after, this, this.source );
}
}
@Override
protected void resetCache( final boolean fullReset )
{
if( this.getHost() == null || this.getHost().getTile() == null || this.getHost().getTile().getWorld() == null || this.getHost()
.getTile()
.getWorld().isRemote )
{
return;
}
if( fullReset )
{
this.resetCacheLogic = 2;
}
else
{
this.resetCacheLogic = 1;
}
try
{
this.getProxy().getTick().alertDevice( this.getProxy().getNode() );
}
catch( final GridAccessException e )
{
// :P
}
}
@Override
public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
{
if( Platform.isServer() )
{
Platform.openGUI( player, this.getHost().getTile(), this.getSide(), GuiBridge.GUI_STORAGEBUS_FLUID );
}
return true;
}
@Override
public void onFluidInventoryChanged( IAEFluidTank inv, int slot )
{
if( inv == this.config )
{
this.resetCache( true );
}
}
@Override
public void readFromNBT( final NBTTagCompound data )
{
super.readFromNBT( data );
this.config.readFromNBT( data, "config" );
}
@Override
public void writeToNBT( final NBTTagCompound data )
{
super.writeToNBT( data );
this.config.writeToNBT( data, "config" );
}
@Override
public boolean isValid( final Object verificationToken )
{
return this.handler == verificationToken;
}
@Override
public void postChange( final IBaseMonitor<IAEFluidStack> monitor, final Iterable<IAEFluidStack> change, final IActionSource source )
{
try
{
if( this.getProxy().isActive() )
{
this.getProxy()
.getStorage()
.postAlterationOfStoredItems( AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ), change, this.source );
}
}
catch( final GridAccessException e )
{
// :(
}
}
public MEInventoryHandler<IAEFluidStack> getInternalHandler()
{
if( this.cached )
{
return this.handler;
}
final boolean wasSleeping = this.monitor == null;
this.cached = true;
final TileEntity self = this.getHost().getTile();
final TileEntity target = self.getWorld().getTileEntity( self.getPos().offset( this.getSide().getFacing() ) );
final int newHandlerHash = this.createHandlerHash( target );
if( newHandlerHash != 0 && newHandlerHash == this.handlerHash )
{
return this.handler;
}
this.handlerHash = newHandlerHash;
this.handler = null;
this.monitor = null;
if( target != null )
{
IMEInventory<IAEFluidStack> inv = this.getInventoryWrapper( target );
if( inv instanceof ITickingMonitor )
{
this.monitor = (ITickingMonitor) inv;
this.monitor.setActionSource( new MachineSource( this ) );
}
if( inv != null )
{
this.checkInterfaceVsStorageBus( target, this.getSide().getOpposite() );
this.handler = new MEInventoryHandler<>( inv, AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ) );
this.handler.setBaseAccess( (AccessRestriction) this.getConfigManager().getSetting( Settings.ACCESS ) );
this.handler.setWhitelist( this.getInstalledUpgrades( Upgrades.INVERTER ) > 0 ? IncludeExclude.BLACKLIST : IncludeExclude.WHITELIST );
this.handler.setPriority( this.getPriority() );
final IItemList<IAEFluidStack> priorityList = AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ).createList();
final int slotsToUse = 18 + this.getInstalledUpgrades( Upgrades.CAPACITY ) * 9;
for( int x = 0; x < this.config.getSlots() && x < slotsToUse; x++ )
{
final IAEFluidStack is = this.config.getFluidInSlot( x );
if( is != null )
{
priorityList.add( is );
}
}
if( this.getInstalledUpgrades( Upgrades.FUZZY ) > 0 )
{
this.handler.setPartitionList(
new FuzzyPriorityList<IAEFluidStack>( priorityList, (FuzzyMode) this.getConfigManager().getSetting( Settings.FUZZY_MODE ) ) );
}
else
{
this.handler.setPartitionList( new PrecisePriorityList<IAEFluidStack>( priorityList ) );
}
if( inv instanceof IBaseMonitor )
{
( (IBaseMonitor<IAEFluidStack>) inv ).addListener( this, this.handler );
}
}
}
// update sleep state...
if( wasSleeping != ( this.monitor == null ) )
{
try
{
final ITickManager tm = this.getProxy().getTick();
if( this.monitor == null )
{
tm.sleepDevice( this.getProxy().getNode() );
}
else
{
tm.wakeDevice( this.getProxy().getNode() );
}
}
catch( final GridAccessException ignore )
{
// :(
}
}
try
{
// force grid to update handlers...
this.getProxy().getGrid().postEvent( new MENetworkCellArrayUpdate() );
}
catch( final GridAccessException ignore )
{
// :3
}
return this.handler;
}
private void checkInterfaceVsStorageBus( final TileEntity target, final AEPartLocation side )
{
IInterfaceHost achievement = null;
if( target instanceof IInterfaceHost )
{
achievement = (IInterfaceHost) target;
}
if( target instanceof IPartHost )
{
final Object part = ( (IPartHost) target ).getPart( side );
if( part instanceof IInterfaceHost )
{
achievement = (IInterfaceHost) part;
}
}
if( achievement != null && achievement.getActionableNode() != null )
{
// Platform.addStat( achievement.getActionableNode().getPlayerID(), Achievements.Recursive.getAchievement()
// );
// Platform.addStat( getActionableNode().getPlayerID(), Achievements.Recursive.getAchievement() );
}
}
@Override
public List<IMEInventoryHandler> getCellArray( final IStorageChannel channel )
{
if( channel == this.getStorageChannel() )
{
final IMEInventoryHandler<IAEFluidStack> out = this.getProxy().isActive() ? this.getInternalHandler() : null;
if( out != null )
{
return Collections.singletonList( out );
}
}
return super.getCellArray( channel );
}
private int createHandlerHash( TileEntity target )
{
if( target == null )
{
return 0;
}
final EnumFacing targetSide = this.getSide().getFacing().getOpposite();
if( target.hasCapability( Capabilities.STORAGE_MONITORABLE_ACCESSOR, targetSide ) )
{
return Objects.hash( target, target.getCapability( Capabilities.STORAGE_MONITORABLE_ACCESSOR, targetSide ) );
}
final IFluidHandler fluidHandler = target.getCapability( CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, targetSide );
if( fluidHandler != null )
{
return Objects.hash( target, fluidHandler, fluidHandler.getTankProperties().length );
}
return 0;
}
@Override
public TickingRequest getTickingRequest( IGridNode node )
{
return new TickingRequest( TickRates.FluidStorageBus.getMin(), TickRates.FluidStorageBus.getMax(), this.isSleeping(), true );
}
@Override
public void onListUpdate()
{
// not used here.
}
@Override
public IStorageChannel getStorageChannel()
{
return AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class );
}
public IAEFluidTank getConfig()
{
return this.config;
}
@Override
public IFluidHandler getFluidInventoryByName(final String name) {
if (name.equals("config")) {
return this.config;
}
return null;
}
@Nonnull
@Override
public IPartModel getStaticModels()
{
if( this.isActive() && this.isPowered() )
{
return MODELS_HAS_CHANNEL;
}
else if( this.isPowered() )
{
return MODELS_ON;
}
else
{
return MODELS_OFF;
}
}
@Override
public ItemStack getItemStackRepresentation()
{
return AEApi.instance().definitions().parts().fluidStorageBus().maybeStack( 1 ).orElse( ItemStack.EMPTY );
}
@Override
public GuiBridge getGuiBridge()
{
return GuiBridge.GUI_STORAGEBUS_FLUID;
}
}