511 lines
14 KiB
Java
511 lines
14 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.fluids.parts;
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import java.util.Collections;
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import java.util.List;
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import java.util.Objects;
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import javax.annotation.Nonnull;
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import appeng.fluids.helper.IConfigurableFluidInventory;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.Vec3d;
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import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
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import net.minecraftforge.fluids.capability.IFluidHandler;
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import appeng.api.AEApi;
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import appeng.api.config.AccessRestriction;
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import appeng.api.config.FuzzyMode;
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import appeng.api.config.IncludeExclude;
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import appeng.api.config.Settings;
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import appeng.api.config.StorageFilter;
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import appeng.api.config.Upgrades;
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import appeng.api.networking.IGridNode;
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import appeng.api.networking.events.MENetworkCellArrayUpdate;
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import appeng.api.networking.security.IActionSource;
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import appeng.api.networking.storage.IBaseMonitor;
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import appeng.api.networking.ticking.ITickManager;
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import appeng.api.networking.ticking.TickRateModulation;
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import appeng.api.networking.ticking.TickingRequest;
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import appeng.api.parts.IPartHost;
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import appeng.api.parts.IPartModel;
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import appeng.api.storage.IMEInventory;
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import appeng.api.storage.IMEInventoryHandler;
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import appeng.api.storage.IMEMonitorHandlerReceiver;
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import appeng.api.storage.IStorageChannel;
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import appeng.api.storage.IStorageMonitorable;
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import appeng.api.storage.IStorageMonitorableAccessor;
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import appeng.api.storage.channels.IFluidStorageChannel;
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import appeng.api.storage.data.IAEFluidStack;
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import appeng.api.storage.data.IItemList;
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import appeng.api.util.AEPartLocation;
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import appeng.capabilities.Capabilities;
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import appeng.core.AppEng;
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import appeng.core.settings.TickRates;
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import appeng.core.sync.GuiBridge;
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import appeng.fluids.util.AEFluidInventory;
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import appeng.fluids.util.IAEFluidInventory;
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import appeng.fluids.util.IAEFluidTank;
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import appeng.helpers.IInterfaceHost;
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import appeng.items.parts.PartModels;
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import appeng.me.GridAccessException;
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import appeng.me.helpers.MachineSource;
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import appeng.me.storage.ITickingMonitor;
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import appeng.me.storage.MEInventoryHandler;
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import appeng.parts.PartModel;
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import appeng.parts.misc.PartSharedStorageBus;
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import appeng.util.Platform;
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import appeng.util.prioritylist.FuzzyPriorityList;
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import appeng.util.prioritylist.PrecisePriorityList;
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/**
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* @author BrockWS
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* @version rv6 - 22/05/2018
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* @since rv6 22/05/2018
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*/
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public class PartFluidStorageBus extends PartSharedStorageBus implements IMEMonitorHandlerReceiver<IAEFluidStack>, IAEFluidInventory, IConfigurableFluidInventory
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{
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public static final ResourceLocation MODEL_BASE = new ResourceLocation( AppEng.MOD_ID, "part/fluid_storage_bus_base" );
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@PartModels
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public static final IPartModel MODELS_OFF = new PartModel( MODEL_BASE, new ResourceLocation( AppEng.MOD_ID, "part/fluid_storage_bus_off" ) );
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@PartModels
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public static final IPartModel MODELS_ON = new PartModel( MODEL_BASE, new ResourceLocation( AppEng.MOD_ID, "part/fluid_storage_bus_on" ) );
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@PartModels
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public static final IPartModel MODELS_HAS_CHANNEL = new PartModel( MODEL_BASE, new ResourceLocation( AppEng.MOD_ID, "part/fluid_storage_bus_has_channel" ) );
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private final IActionSource source;
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private final AEFluidInventory config = new AEFluidInventory( this, 63 );
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private boolean cached = false;
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private ITickingMonitor monitor = null;
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private MEInventoryHandler<IAEFluidStack> handler = null;
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private int handlerHash = 0;
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private byte resetCacheLogic = 0;
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public PartFluidStorageBus( ItemStack is )
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{
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super( is );
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this.getConfigManager().registerSetting( Settings.ACCESS, AccessRestriction.READ_WRITE );
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this.getConfigManager().registerSetting( Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL );
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this.getConfigManager().registerSetting( Settings.STORAGE_FILTER, StorageFilter.EXTRACTABLE_ONLY );
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this.source = new MachineSource( this );
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}
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private IMEInventory<IAEFluidStack> getInventoryWrapper( TileEntity target )
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{
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EnumFacing targetSide = this.getSide().getFacing().getOpposite();
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// Prioritize a handler to directly link to another ME network
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IStorageMonitorableAccessor accessor = target.getCapability( Capabilities.STORAGE_MONITORABLE_ACCESSOR, targetSide );
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if( accessor != null )
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{
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IStorageMonitorable inventory = accessor.getInventory( this.source );
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if( inventory != null )
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{
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return inventory.getInventory( AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ) );
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}
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// So this could / can be a design decision. If the tile does support our custom capability,
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// but it does not return an inventory for the action source, we do NOT fall back to using
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// IItemHandler's, as that might circumvent the security setings, and might also cause
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// performance issues.
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return null;
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}
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// Check via cap for IItemHandler
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IFluidHandler handlerExt = target.getCapability( CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, targetSide );
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if( handlerExt != null )
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{
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return new FluidHandlerAdapter( handlerExt, this );
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}
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return null;
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}
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@Override
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public TickRateModulation tickingRequest( IGridNode node, int ticksSinceLastCall )
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{
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if( this.resetCacheLogic != 0 )
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{
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this.resetCache();
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}
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if( this.monitor != null )
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{
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return this.monitor.onTick();
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}
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return TickRateModulation.SLEEP;
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}
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@Override
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protected void resetCache()
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{
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final boolean fullReset = this.resetCacheLogic == 2;
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this.resetCacheLogic = 0;
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final IMEInventory<IAEFluidStack> in = this.getInternalHandler();
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IItemList<IAEFluidStack> before = AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ).createList();
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if( in != null )
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{
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before = in.getAvailableItems( before );
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}
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this.cached = false;
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if( fullReset )
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{
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this.handlerHash = 0;
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}
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final IMEInventory<IAEFluidStack> out = this.getInternalHandler();
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if( in != out )
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{
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IItemList<IAEFluidStack> after = AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ).createList();
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if( out != null )
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{
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after = out.getAvailableItems( after );
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}
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Platform.postListChanges( before, after, this, this.source );
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}
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}
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@Override
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protected void resetCache( final boolean fullReset )
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{
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if( this.getHost() == null || this.getHost().getTile() == null || this.getHost().getTile().getWorld() == null || this.getHost()
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.getTile()
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.getWorld().isRemote )
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{
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return;
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}
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if( fullReset )
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{
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this.resetCacheLogic = 2;
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}
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else
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{
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this.resetCacheLogic = 1;
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}
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try
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{
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this.getProxy().getTick().alertDevice( this.getProxy().getNode() );
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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}
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@Override
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public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
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{
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if( Platform.isServer() )
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{
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Platform.openGUI( player, this.getHost().getTile(), this.getSide(), GuiBridge.GUI_STORAGEBUS_FLUID );
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}
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return true;
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}
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@Override
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public void onFluidInventoryChanged( IAEFluidTank inv, int slot )
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{
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if( inv == this.config )
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{
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this.resetCache( true );
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}
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}
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@Override
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public void readFromNBT( final NBTTagCompound data )
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{
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super.readFromNBT( data );
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this.config.readFromNBT( data, "config" );
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}
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@Override
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public void writeToNBT( final NBTTagCompound data )
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{
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super.writeToNBT( data );
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this.config.writeToNBT( data, "config" );
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}
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@Override
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public boolean isValid( final Object verificationToken )
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{
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return this.handler == verificationToken;
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}
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@Override
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public void postChange( final IBaseMonitor<IAEFluidStack> monitor, final Iterable<IAEFluidStack> change, final IActionSource source )
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{
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try
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{
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if( this.getProxy().isActive() )
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{
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this.getProxy()
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.getStorage()
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.postAlterationOfStoredItems( AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ), change, this.source );
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}
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}
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catch( final GridAccessException e )
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{
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// :(
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}
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}
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public MEInventoryHandler<IAEFluidStack> getInternalHandler()
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{
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if( this.cached )
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{
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return this.handler;
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}
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final boolean wasSleeping = this.monitor == null;
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this.cached = true;
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final TileEntity self = this.getHost().getTile();
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final TileEntity target = self.getWorld().getTileEntity( self.getPos().offset( this.getSide().getFacing() ) );
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final int newHandlerHash = this.createHandlerHash( target );
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if( newHandlerHash != 0 && newHandlerHash == this.handlerHash )
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{
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return this.handler;
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}
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this.handlerHash = newHandlerHash;
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this.handler = null;
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this.monitor = null;
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if( target != null )
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{
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IMEInventory<IAEFluidStack> inv = this.getInventoryWrapper( target );
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if( inv instanceof ITickingMonitor )
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{
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this.monitor = (ITickingMonitor) inv;
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this.monitor.setActionSource( new MachineSource( this ) );
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}
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if( inv != null )
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{
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this.checkInterfaceVsStorageBus( target, this.getSide().getOpposite() );
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this.handler = new MEInventoryHandler<>( inv, AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ) );
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this.handler.setBaseAccess( (AccessRestriction) this.getConfigManager().getSetting( Settings.ACCESS ) );
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this.handler.setWhitelist( this.getInstalledUpgrades( Upgrades.INVERTER ) > 0 ? IncludeExclude.BLACKLIST : IncludeExclude.WHITELIST );
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this.handler.setPriority( this.getPriority() );
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final IItemList<IAEFluidStack> priorityList = AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ).createList();
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final int slotsToUse = 18 + this.getInstalledUpgrades( Upgrades.CAPACITY ) * 9;
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for( int x = 0; x < this.config.getSlots() && x < slotsToUse; x++ )
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{
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final IAEFluidStack is = this.config.getFluidInSlot( x );
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if( is != null )
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{
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priorityList.add( is );
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}
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}
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if( this.getInstalledUpgrades( Upgrades.FUZZY ) > 0 )
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{
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this.handler.setPartitionList(
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new FuzzyPriorityList<IAEFluidStack>( priorityList, (FuzzyMode) this.getConfigManager().getSetting( Settings.FUZZY_MODE ) ) );
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}
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else
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{
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this.handler.setPartitionList( new PrecisePriorityList<IAEFluidStack>( priorityList ) );
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}
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if( inv instanceof IBaseMonitor )
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{
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( (IBaseMonitor<IAEFluidStack>) inv ).addListener( this, this.handler );
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}
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}
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}
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// update sleep state...
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if( wasSleeping != ( this.monitor == null ) )
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{
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try
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{
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final ITickManager tm = this.getProxy().getTick();
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if( this.monitor == null )
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{
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tm.sleepDevice( this.getProxy().getNode() );
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}
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else
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{
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tm.wakeDevice( this.getProxy().getNode() );
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}
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}
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catch( final GridAccessException ignore )
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{
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// :(
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}
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}
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try
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{
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// force grid to update handlers...
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this.getProxy().getGrid().postEvent( new MENetworkCellArrayUpdate() );
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}
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catch( final GridAccessException ignore )
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{
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// :3
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}
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return this.handler;
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}
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private void checkInterfaceVsStorageBus( final TileEntity target, final AEPartLocation side )
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{
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IInterfaceHost achievement = null;
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if( target instanceof IInterfaceHost )
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{
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achievement = (IInterfaceHost) target;
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}
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if( target instanceof IPartHost )
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{
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final Object part = ( (IPartHost) target ).getPart( side );
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if( part instanceof IInterfaceHost )
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{
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achievement = (IInterfaceHost) part;
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}
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}
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if( achievement != null && achievement.getActionableNode() != null )
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{
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// Platform.addStat( achievement.getActionableNode().getPlayerID(), Achievements.Recursive.getAchievement()
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// );
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// Platform.addStat( getActionableNode().getPlayerID(), Achievements.Recursive.getAchievement() );
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}
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}
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@Override
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public List<IMEInventoryHandler> getCellArray( final IStorageChannel channel )
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{
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if( channel == this.getStorageChannel() )
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{
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final IMEInventoryHandler<IAEFluidStack> out = this.getProxy().isActive() ? this.getInternalHandler() : null;
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if( out != null )
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{
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return Collections.singletonList( out );
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}
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}
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return super.getCellArray( channel );
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}
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private int createHandlerHash( TileEntity target )
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{
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if( target == null )
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{
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return 0;
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}
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final EnumFacing targetSide = this.getSide().getFacing().getOpposite();
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if( target.hasCapability( Capabilities.STORAGE_MONITORABLE_ACCESSOR, targetSide ) )
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{
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return Objects.hash( target, target.getCapability( Capabilities.STORAGE_MONITORABLE_ACCESSOR, targetSide ) );
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}
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final IFluidHandler fluidHandler = target.getCapability( CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, targetSide );
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if( fluidHandler != null )
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{
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return Objects.hash( target, fluidHandler, fluidHandler.getTankProperties().length );
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}
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return 0;
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}
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@Override
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public TickingRequest getTickingRequest( IGridNode node )
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{
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return new TickingRequest( TickRates.FluidStorageBus.getMin(), TickRates.FluidStorageBus.getMax(), this.isSleeping(), true );
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}
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@Override
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public void onListUpdate()
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{
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// not used here.
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}
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@Override
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public IStorageChannel getStorageChannel()
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{
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return AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class );
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}
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public IAEFluidTank getConfig()
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{
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return this.config;
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}
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@Override
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public IFluidHandler getFluidInventoryByName(final String name) {
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if (name.equals("config")) {
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return this.config;
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}
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return null;
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}
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@Nonnull
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@Override
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public IPartModel getStaticModels()
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{
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if( this.isActive() && this.isPowered() )
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{
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return MODELS_HAS_CHANNEL;
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}
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else if( this.isPowered() )
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{
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return MODELS_ON;
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}
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else
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{
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return MODELS_OFF;
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}
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}
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@Override
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public ItemStack getItemStackRepresentation()
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{
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return AEApi.instance().definitions().parts().fluidStorageBus().maybeStack( 1 ).orElse( ItemStack.EMPTY );
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}
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@Override
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public GuiBridge getGuiBridge()
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{
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return GuiBridge.GUI_STORAGEBUS_FLUID;
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}
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}
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