Files
Applied-Energistics-2/src/main/java/appeng/me/storage/AbstractCellInventory.java
T
yueh cb62d3a706 Refactored how cell state is exposed (#4422)
Replaced fuzzy ints with a well defined enum
Moved API related cell interfaces to a new subpackage
Introduced a new client helper method to register a cell texture for a storage channel
Added a method to obtain the storage channel for a drive or chest slot
Added a new cell state for cells with stored items but neither types nor completely full
2020-06-22 22:18:41 +02:00

307 lines
9.3 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.me.storage;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraftforge.items.IItemHandler;
import appeng.api.config.FuzzyMode;
import appeng.api.implementations.items.IStorageCell;
import appeng.api.storage.cells.CellState;
import appeng.api.storage.cells.ICellInventory;
import appeng.api.storage.cells.ISaveProvider;
import appeng.api.storage.data.IAEStack;
import appeng.api.storage.data.IItemList;
/**
* @author DrummerMC
* @version rv6 - 2018-01-17
* @since rv6 2018-01-17
*/
public abstract class AbstractCellInventory<T extends IAEStack<T>> implements ICellInventory<T> {
private static final int MAX_ITEM_TYPES = 63;
private static final String ITEM_TYPE_TAG = "it";
private static final String ITEM_COUNT_TAG = "ic";
private static final String ITEM_SLOT = "#";
private static final String ITEM_SLOT_COUNT = "@";
protected static final String ITEM_PRE_FORMATTED_COUNT = "PF";
protected static final String ITEM_PRE_FORMATTED_SLOT = "PF#";
protected static final String ITEM_PRE_FORMATTED_NAME = "PN";
protected static final String ITEM_PRE_FORMATTED_FUZZY = "FP";
private static final String[] ITEM_SLOT_KEYS = new String[MAX_ITEM_TYPES];
private static final String[] ITEM_SLOT_COUNT_KEYS = new String[MAX_ITEM_TYPES];
private final CompoundNBT tagCompound;
protected final ISaveProvider container;
private int maxItemTypes = MAX_ITEM_TYPES;
private short storedItems = 0;
private int storedItemCount = 0;
protected IItemList<T> cellItems;
private final ItemStack i;
protected final IStorageCell<T> cellType;
protected final int itemsPerByte;
private boolean isPersisted = true;
static {
for (int x = 0; x < MAX_ITEM_TYPES; x++) {
ITEM_SLOT_KEYS[x] = ITEM_SLOT + x;
ITEM_SLOT_COUNT_KEYS[x] = ITEM_SLOT_COUNT + x;
}
}
protected AbstractCellInventory(final IStorageCell<T> cellType, final ItemStack o, final ISaveProvider container) {
this.i = o;
this.cellType = cellType;
this.itemsPerByte = this.cellType.getChannel().getUnitsPerByte();
this.maxItemTypes = this.cellType.getTotalTypes(this.i);
if (this.maxItemTypes > MAX_ITEM_TYPES) {
this.maxItemTypes = MAX_ITEM_TYPES;
}
if (this.maxItemTypes < 1) {
this.maxItemTypes = 1;
}
this.container = container;
this.tagCompound = o.getOrCreateTag();
this.storedItems = this.tagCompound.getShort(ITEM_TYPE_TAG);
this.storedItemCount = this.tagCompound.getInt(ITEM_COUNT_TAG);
this.cellItems = null;
}
protected IItemList<T> getCellItems() {
if (this.cellItems == null) {
this.cellItems = this.getChannel().createList();
this.loadCellItems();
}
return this.cellItems;
}
@Override
public void persist() {
if (this.isPersisted) {
return;
}
int itemCount = 0;
// add new pretty stuff...
int x = 0;
for (final T v : this.cellItems) {
itemCount += v.getStackSize();
final CompoundNBT g = new CompoundNBT();
v.writeToNBT(g);
this.tagCompound.put(ITEM_SLOT_KEYS[x], g);
this.tagCompound.putInt(ITEM_SLOT_COUNT_KEYS[x], (int) v.getStackSize());
x++;
}
final short oldStoredItems = this.storedItems;
this.storedItems = (short) this.cellItems.size();
if (this.cellItems.isEmpty()) {
this.tagCompound.remove(ITEM_TYPE_TAG);
} else {
this.tagCompound.putShort(ITEM_TYPE_TAG, this.storedItems);
}
this.storedItemCount = itemCount;
if (itemCount == 0) {
this.tagCompound.remove(ITEM_COUNT_TAG);
} else {
this.tagCompound.putInt(ITEM_COUNT_TAG, itemCount);
}
// clean any old crusty stuff...
for (; x < oldStoredItems && x < this.maxItemTypes; x++) {
this.tagCompound.remove(ITEM_SLOT_KEYS[x]);
this.tagCompound.remove(ITEM_SLOT_COUNT_KEYS[x]);
}
this.isPersisted = true;
}
protected void saveChanges() {
// recalculate values
this.storedItems = (short) this.cellItems.size();
this.storedItemCount = 0;
for (final T v : this.cellItems) {
this.storedItemCount += v.getStackSize();
}
this.isPersisted = false;
if (this.container != null) {
this.container.saveChanges(this);
} else {
// if there is no ISaveProvider, store to NBT immediately
this.persist();
}
}
private void loadCellItems() {
if (this.cellItems == null) {
this.cellItems = this.getChannel().createList();
}
this.cellItems.resetStatus(); // clears totals and stuff.
final int types = (int) this.getStoredItemTypes();
boolean needsUpdate = false;
for (int slot = 0; slot < types; slot++) {
CompoundNBT compoundTag = this.tagCompound.getCompound(ITEM_SLOT_KEYS[slot]);
int stackSize = this.tagCompound.getInt(ITEM_SLOT_COUNT_KEYS[slot]);
needsUpdate |= !this.loadCellItem(compoundTag, stackSize);
}
if (needsUpdate) {
this.saveChanges();
}
}
/**
* Load a single item.
*
* @param compoundTag
* @param stackSize
* @return true when successfully loaded
*/
protected abstract boolean loadCellItem(CompoundNBT compoundTag, int stackSize);
@Override
public IItemList<T> getAvailableItems(final IItemList<T> out) {
for (final T item : this.getCellItems()) {
out.add(item);
}
return out;
}
@Override
public ItemStack getItemStack() {
return this.i;
}
@Override
public double getIdleDrain() {
return this.cellType.getIdleDrain();
}
@Override
public FuzzyMode getFuzzyMode() {
return this.cellType.getFuzzyMode(this.i);
}
@Override
public IItemHandler getConfigInventory() {
return this.cellType.getConfigInventory(this.i);
}
@Override
public IItemHandler getUpgradesInventory() {
return this.cellType.getUpgradesInventory(this.i);
}
@Override
public int getBytesPerType() {
return this.cellType.getBytesPerType(this.i);
}
@Override
public boolean canHoldNewItem() {
final long bytesFree = this.getFreeBytes();
return (bytesFree > this.getBytesPerType()
|| (bytesFree == this.getBytesPerType() && this.getUnusedItemCount() > 0))
&& this.getRemainingItemTypes() > 0;
}
@Override
public long getTotalBytes() {
return this.cellType.getBytes(this.i);
}
@Override
public long getFreeBytes() {
return this.getTotalBytes() - this.getUsedBytes();
}
@Override
public long getTotalItemTypes() {
return this.maxItemTypes;
}
@Override
public long getStoredItemCount() {
return this.storedItemCount;
}
@Override
public long getStoredItemTypes() {
return this.storedItems;
}
@Override
public long getRemainingItemTypes() {
final long basedOnStorage = this.getFreeBytes() / this.getBytesPerType();
final long baseOnTotal = this.getTotalItemTypes() - this.getStoredItemTypes();
return basedOnStorage > baseOnTotal ? baseOnTotal : basedOnStorage;
}
@Override
public long getUsedBytes() {
final long bytesForItemCount = (this.getStoredItemCount() + this.getUnusedItemCount()) / this.itemsPerByte;
return this.getStoredItemTypes() * this.getBytesPerType() + bytesForItemCount;
}
@Override
public long getRemainingItemCount() {
final long remaining = this.getFreeBytes() * this.itemsPerByte + this.getUnusedItemCount();
return remaining > 0 ? remaining : 0;
}
@Override
public int getUnusedItemCount() {
final int div = (int) (this.getStoredItemCount() % 8);
if (div == 0) {
return 0;
}
return this.itemsPerByte - div;
}
@Override
public CellState getStatusForCell() {
if (this.getStoredItemTypes() == 0) {
return CellState.EMPTY;
}
if (this.canHoldNewItem()) {
return CellState.NOT_EMPTY;
}
if (this.getRemainingItemCount() > 0) {
return CellState.TYPES_FULL;
}
return CellState.FULL;
}
}