Files
Applied-Energistics-2/src/main/java/appeng/bootstrap/BlockRendering.java
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2020-06-01 21:59:08 +02:00

127 lines
3.8 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.bootstrap;
import appeng.block.AEBaseTileBlock;
import appeng.bootstrap.components.BlockColorComponent;
import appeng.bootstrap.components.RenderTypeComponent;
import appeng.bootstrap.components.TileEntityRendererComponent;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.color.IBlockColor;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.model.IUnbakedModel;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import java.util.HashMap;
import java.util.Map;
import java.util.function.BiFunction;
import java.util.function.Function;
class BlockRendering implements IBlockRendering
{
@OnlyIn( Dist.CLIENT )
private BiFunction<ResourceLocation, IBakedModel, IBakedModel> modelCustomizer;
@OnlyIn( Dist.CLIENT )
private IBlockColor blockColor;
@OnlyIn( Dist.CLIENT )
private Map<String, IUnbakedModel> builtInModels = new HashMap<>();
@OnlyIn( Dist.CLIENT )
private RenderType renderType;
@Override
@OnlyIn( Dist.CLIENT )
public IBlockRendering modelCustomizer( BiFunction<ResourceLocation, IBakedModel, IBakedModel> customizer )
{
this.modelCustomizer = customizer;
return this;
}
@OnlyIn( Dist.CLIENT )
@Override
public IBlockRendering blockColor( IBlockColor blockColor )
{
this.blockColor = blockColor;
return this;
}
@Override
public IBlockRendering builtInModel( String name, IUnbakedModel model )
{
this.builtInModels.put( name, model );
return this;
}
@Override
public IBlockRendering renderType(RenderType type) {
this.renderType = type;
return this;
}
// FIXME @OnlyIn( Dist.CLIENT )
// FIXME @Override
// FIXME public IBlockRendering stateMapper( IStateMapper mapper )
// FIXME {
// FIXME this.stateMapper = mapper;
// FIXME return this;
// FIXME }
void apply( FeatureFactory factory, Block block )
{
if( this.modelCustomizer != null )
{
factory.addModelOverride( block.getRegistryName().getPath(), this.modelCustomizer );
}
else if( block instanceof AEBaseTileBlock )
{
// This is a default rotating model if the base-block uses an AE tile entity which exposes UP/FRONT as
// extended props
// FIXME factory.addModelOverride( block.getRegistryName().getPath(), ( l, m ) -> new AutoRotatingModel( m ) );
}
// TODO : 1.12
this.builtInModels.forEach( factory::addBuiltInModel );
if( this.blockColor != null )
{
factory.addBootstrapComponent( new BlockColorComponent( block, this.blockColor ) );
}
if (this.renderType != null) {
factory.addBootstrapComponent( new RenderTypeComponent( block, this.renderType));
}
// FIXME if( this.stateMapper != null )
// FIXME {
// FIXME factory.addBootstrapComponent( new StateMapperComponent( block, this.stateMapper ) );
// FIXME }
}
}