1051 lines
40 KiB
Java
1051 lines
40 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.container;
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import appeng.api.AEApi;
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import appeng.api.config.Actionable;
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import appeng.api.config.SecurityPermissions;
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import appeng.api.definitions.IItemDefinition;
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import appeng.api.implementations.guiobjects.IGuiItemObject;
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import appeng.api.networking.IGrid;
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import appeng.api.networking.IGridNode;
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import appeng.api.networking.energy.IEnergyGrid;
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import appeng.api.networking.energy.IEnergySource;
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import appeng.api.networking.security.IActionHost;
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import appeng.api.networking.security.IActionSource;
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import appeng.api.networking.security.ISecurityGrid;
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import appeng.api.parts.IPart;
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import appeng.api.storage.IMEInventoryHandler;
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import appeng.api.storage.channels.IItemStorageChannel;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.client.me.SlotME;
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import appeng.container.guisync.GuiSync;
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import appeng.container.guisync.SyncData;
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import appeng.container.implementations.ContainerInterface;
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import appeng.container.slot.*;
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import appeng.container.slot.SlotRestrictedInput.PlacableItemType;
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import appeng.core.AELog;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.core.sync.packets.PacketInventoryAction;
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import appeng.core.sync.packets.PacketTargetItemStack;
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import appeng.core.sync.packets.PacketValueConfig;
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import appeng.helpers.ICustomNameObject;
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import appeng.helpers.InventoryAction;
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import appeng.me.helpers.PlayerSource;
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import appeng.util.InventoryAdaptor;
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import appeng.util.Platform;
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import appeng.util.inv.AdaptorItemHandler;
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import appeng.util.inv.WrapperCursorItemHandler;
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import appeng.util.item.AEItemStack;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.*;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.items.IItemHandler;
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import net.minecraftforge.items.wrapper.PlayerInvWrapper;
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import org.jetbrains.annotations.NotNull;
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import java.io.IOException;
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import java.lang.reflect.Field;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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public abstract class AEBaseContainer extends Container {
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private final InventoryPlayer invPlayer;
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private final IActionSource mySrc;
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private final HashSet<Integer> locked = new HashSet<>();
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private final TileEntity tileEntity;
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private final IPart part;
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protected final IGuiItemObject obj;
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private final HashMap<Integer, SyncData> syncData = new HashMap<>();
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private boolean isContainerValid = true;
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private String customName;
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private ContainerOpenContext openContext;
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private IMEInventoryHandler<IAEItemStack> cellInv;
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private IEnergySource powerSrc;
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private boolean sentCustomName;
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private int ticksSinceCheck = 900;
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private IAEItemStack clientRequestedTargetItem = null;
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public AEBaseContainer(final InventoryPlayer ip, final TileEntity myTile, final IPart myPart) {
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this(ip, myTile, myPart, null);
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}
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public AEBaseContainer(final InventoryPlayer ip, final TileEntity myTile, final IPart myPart, final IGuiItemObject gio) {
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this.invPlayer = ip;
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this.tileEntity = myTile;
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this.part = myPart;
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this.obj = gio;
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this.mySrc = new PlayerSource(ip.player, this.getActionHost());
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this.prepareSync();
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}
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protected IActionHost getActionHost() {
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if (this.obj instanceof IActionHost) {
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return (IActionHost) this.obj;
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}
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if (this.tileEntity instanceof IActionHost) {
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return (IActionHost) this.tileEntity;
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}
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if (this.part instanceof IActionHost) {
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return (IActionHost) this.part;
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}
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return null;
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}
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private void prepareSync() {
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for (final Field f : this.getClass().getFields()) {
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if (f.isAnnotationPresent(GuiSync.class)) {
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final GuiSync annotation = f.getAnnotation(GuiSync.class);
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if (this.syncData.containsKey(annotation.value())) {
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AELog.warn("Channel already in use: " + annotation.value() + " for " + f.getName());
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} else {
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this.syncData.put(annotation.value(), new SyncData(this, f, annotation));
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}
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}
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}
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}
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public AEBaseContainer(final InventoryPlayer ip, final Object anchor) {
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this.invPlayer = ip;
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this.tileEntity = anchor instanceof TileEntity ? (TileEntity) anchor : null;
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this.part = anchor instanceof IPart ? (IPart) anchor : null;
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this.obj = anchor instanceof IGuiItemObject ? (IGuiItemObject) anchor : null;
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if (this.tileEntity == null && this.part == null && this.obj == null) {
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throw new IllegalArgumentException("Must have a valid anchor, instead " + anchor + " in " + ip);
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}
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this.mySrc = new PlayerSource(ip.player, this.getActionHost());
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this.prepareSync();
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}
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public IAEItemStack getTargetStack() {
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return this.clientRequestedTargetItem;
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}
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public void setTargetStack(final IAEItemStack stack) {
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// client doesn't need to re-send, makes for lower overhead rapid packets.
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if (Platform.isClient()) {
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if (stack == null && this.clientRequestedTargetItem == null) {
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return;
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}
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if (stack != null && stack.isSameType(this.clientRequestedTargetItem)) {
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return;
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}
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NetworkHandler.instance().sendToServer(new PacketTargetItemStack((AEItemStack) stack));
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}
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this.clientRequestedTargetItem = stack == null ? null : stack.copy();
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}
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public IActionSource getActionSource() {
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return this.mySrc;
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}
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public void verifyPermissions(final SecurityPermissions security, final boolean requirePower) {
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if (Platform.isClient()) {
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return;
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}
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this.ticksSinceCheck++;
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if (this.ticksSinceCheck < 20) {
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return;
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}
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this.ticksSinceCheck = 0;
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this.setValidContainer(this.isValidContainer() && this.hasAccess(security, requirePower));
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}
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protected boolean hasAccess(final SecurityPermissions perm, final boolean requirePower) {
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final IActionHost host = this.getActionHost();
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if (host != null) {
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final IGridNode gn = host.getActionableNode();
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if (gn != null) {
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final IGrid g = gn.getGrid();
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if (g != null) {
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if (requirePower) {
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final IEnergyGrid eg = g.getCache(IEnergyGrid.class);
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if (!eg.isNetworkPowered()) {
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return false;
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}
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}
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final ISecurityGrid sg = g.getCache(ISecurityGrid.class);
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return sg.hasPermission(this.getInventoryPlayer().player, perm);
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}
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}
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}
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return false;
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}
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public void lockPlayerInventorySlot(final int idx) {
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this.locked.add(idx);
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}
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public Object getTarget() {
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if (this.tileEntity != null) {
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return this.tileEntity;
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}
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if (this.part != null) {
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return this.part;
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}
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return this.obj;
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}
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public InventoryPlayer getPlayerInv() {
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return this.getInventoryPlayer();
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}
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public TileEntity getTileEntity() {
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return this.tileEntity;
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}
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public final void updateFullProgressBar(final int idx, final long value) {
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if (this.syncData.containsKey(idx)) {
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this.syncData.get(idx).update(value);
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return;
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}
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this.updateProgressBar(idx, (int) value);
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}
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public void stringSync(final int idx, final String value) {
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if (this.syncData.containsKey(idx)) {
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this.syncData.get(idx).update(value);
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}
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}
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protected void bindPlayerInventory(final InventoryPlayer inventoryPlayer, final int offsetX, final int offsetY) {
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IItemHandler ih = new PlayerInvWrapper(inventoryPlayer);
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// bind player inventory
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for (int i = 0; i < 3; i++) {
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for (int j = 0; j < 9; j++) {
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if (this.locked.contains(j + i * 9 + 9)) {
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this.addSlotToContainer(new SlotDisabled(ih, j + i * 9 + 9, 8 + j * 18 + offsetX, offsetY + i * 18));
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} else {
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this.addSlotToContainer(new SlotPlayerInv(ih, j + i * 9 + 9, 8 + j * 18 + offsetX, offsetY + i * 18));
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}
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}
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}
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// bind player hotbar
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for (int i = 0; i < 9; i++) {
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if (this.locked.contains(i)) {
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this.addSlotToContainer(new SlotDisabled(ih, i, 8 + i * 18 + offsetX, 58 + offsetY));
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} else {
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this.addSlotToContainer(new SlotPlayerHotBar(ih, i, 8 + i * 18 + offsetX, 58 + offsetY));
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}
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}
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}
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@Override
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protected Slot addSlotToContainer(final Slot newSlot) {
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if (newSlot instanceof AppEngSlot) {
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final AppEngSlot s = (AppEngSlot) newSlot;
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s.setContainer(this);
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return super.addSlotToContainer(newSlot);
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} else {
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throw new IllegalArgumentException("Invalid Slot [" + newSlot + "] for AE Container instead of AppEngSlot.");
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}
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}
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@Override
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public void detectAndSendChanges() {
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this.sendCustomName();
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if (Platform.isServer()) {
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if (this.tileEntity != null && this.tileEntity.getWorld().getTileEntity(this.tileEntity.getPos()) != this.tileEntity) {
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this.setValidContainer(false);
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}
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for (final IContainerListener listener : this.listeners) {
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for (final SyncData sd : this.syncData.values()) {
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sd.tick(listener);
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}
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}
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}
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super.detectAndSendChanges();
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}
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@Override
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public ItemStack transferStackInSlot(final EntityPlayer p, final int idx) {
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if (Platform.isClient()) {
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return ItemStack.EMPTY;
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}
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final AppEngSlot clickSlot = (AppEngSlot) this.inventorySlots.get(idx); // require AE SLots!
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if (clickSlot instanceof SlotDisabled || clickSlot instanceof SlotInaccessible) {
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return ItemStack.EMPTY;
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}
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if (clickSlot != null && clickSlot.getHasStack()) {
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ItemStack tis = clickSlot.getStack();
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if (tis.isEmpty()) {
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return ItemStack.EMPTY;
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}
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IItemDefinition expansionCard = AEApi.instance().definitions().materials().cardPatternExpansion();
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ContainerInterface casted;
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final List<Slot> selectedSlots = new ArrayList<>();
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/**
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* Gather a list of valid destinations.
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*/
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if (clickSlot.isPlayerSide()) {
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tis = this.transferStackToContainer(tis);
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if (!tis.isEmpty()) {
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if (this instanceof ContainerInterface && expansionCard.isSameAs(tis) && (casted = (ContainerInterface) this).getPatternUpgrades() == casted.availableUpgrades() - 1) {
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return ItemStack.EMPTY; // Don't insert more pattern expansions than maximum useful
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}
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// target slots in the container...
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for (final Object inventorySlot : this.inventorySlots) {
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final AppEngSlot cs = (AppEngSlot) inventorySlot;
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if (!(cs.isPlayerSide()) && !(cs instanceof SlotFake) && !(cs instanceof SlotCraftingMatrix)) {
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if (cs.isItemValid(tis)) {
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selectedSlots.add(cs);
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}
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}
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}
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}
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} else {
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tis = tis.copy();
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// target slots in the container...
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for (final Object inventorySlot : this.inventorySlots) {
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final AppEngSlot cs = (AppEngSlot) inventorySlot;
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if ((cs.isPlayerSide()) && !(cs instanceof SlotFake) && !(cs instanceof SlotCraftingMatrix)) {
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if (cs.isItemValid(tis)) {
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selectedSlots.add(cs);
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}
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}
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}
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}
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/**
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* Handle Fake Slot Shift clicking.
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*/
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if (selectedSlots.isEmpty() && clickSlot.isPlayerSide()) {
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if (!tis.isEmpty()) {
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// target slots in the container...
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for (final Object inventorySlot : this.inventorySlots) {
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final AppEngSlot cs = (AppEngSlot) inventorySlot;
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final ItemStack destination = cs.getStack();
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if (!(cs.isPlayerSide()) && cs instanceof SlotFake) {
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if (Platform.itemComparisons().isSameItem(destination, tis)) {
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break;
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} else if (destination.isEmpty()) {
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cs.putStack(tis.copy());
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this.updateSlot(cs);
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break;
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}
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}
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}
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}
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}
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if (!tis.isEmpty()) {
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// find partials..
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for (final Slot d : selectedSlots) {
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if (d instanceof SlotDisabled || d instanceof SlotME) {
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continue;
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}
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if (d.isItemValid(tis)) {
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if (d.getHasStack()) {
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final ItemStack t = d.getStack().copy();
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if (Platform.itemComparisons().isSameItem(tis, t)) // t.isItemEqual(tis))
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{
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if (d instanceof SlotRestrictedInput && ((SlotRestrictedInput) d).getPlaceableItemType() == PlacableItemType.ENCODED_PATTERN) {
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return ItemStack.EMPTY; // don't insert duplicate encoded patterns to interfaces
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}
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int maxSize = Math.max(tis.getMaxStackSize(), d.getSlotStackLimit());
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int placeAble = maxSize - t.getCount();
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if (tis.getCount() < placeAble) {
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placeAble = tis.getCount();
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}
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t.setCount(t.getCount() + placeAble);
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tis.setCount(tis.getCount() - placeAble);
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d.putStack(t);
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if (tis.getCount() <= 0) {
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clickSlot.putStack(ItemStack.EMPTY);
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d.onSlotChanged();
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this.updateSlot(clickSlot);
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this.updateSlot(d);
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return ItemStack.EMPTY;
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} else {
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this.updateSlot(d);
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}
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}
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}
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}
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}
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// any match..
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for (final Slot d : selectedSlots) {
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if (d instanceof SlotDisabled || d instanceof SlotME) {
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continue;
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}
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if (d.isItemValid(tis)) {
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if (!d.getHasStack()) {
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int maxSize = Math.max(tis.getMaxStackSize(), d.getSlotStackLimit());
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final ItemStack tmp = tis.copy();
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if (tmp.getCount() > maxSize) {
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tmp.setCount(maxSize);
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}
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tis.setCount(tis.getCount() - tmp.getCount());
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d.putStack(tmp);
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if (tis.getCount() <= 0) {
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clickSlot.putStack(ItemStack.EMPTY);
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d.onSlotChanged();
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this.updateSlot(clickSlot);
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this.updateSlot(d);
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return ItemStack.EMPTY;
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} else {
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this.updateSlot(d);
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if (
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(d instanceof SlotRestrictedInput && ((SlotRestrictedInput) d).getPlaceableItemType() == PlacableItemType.ENCODED_PATTERN) ||
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(this instanceof ContainerInterface && expansionCard.isSameAs(tis) && (casted = (ContainerInterface) this).getPatternUpgrades() == casted.availableUpgrades() - 1)
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) {
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break; // Only insert one pattern when shift-clicking into interfaces, and don't insert more pattern expansions than maximum useful
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}
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}
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}
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}
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}
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}
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clickSlot.putStack(!tis.isEmpty() ? tis : ItemStack.EMPTY);
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}
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this.updateSlot(clickSlot);
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return ItemStack.EMPTY;
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}
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@Override
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public final void updateProgressBar(final int idx, final int value) {
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if (this.syncData.containsKey(idx)) {
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this.syncData.get(idx).update((long) value);
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}
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}
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@Override
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public boolean canInteractWith(final EntityPlayer entityplayer) {
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if (this.isValidContainer()) {
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if (this.tileEntity instanceof IInventory) {
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return ((IInventory) this.tileEntity).isUsableByPlayer(entityplayer);
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}
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return true;
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}
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return false;
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}
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@Override
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public boolean canDragIntoSlot(final Slot s) {
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return ((AppEngSlot) s).isDraggable();
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}
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public void doAction(final EntityPlayerMP player, final InventoryAction action, final int slot, final long id) {
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if (slot >= 0 && slot < this.inventorySlots.size()) {
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final Slot s = this.getSlot(slot);
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if (s instanceof SlotCraftingTerm) {
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switch (action) {
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case CRAFT_SHIFT:
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case CRAFT_ITEM:
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case CRAFT_STACK:
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((SlotCraftingTerm) s).doClick(action, player);
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this.updateHeld(player);
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default:
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}
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}
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if (s instanceof SlotFake) {
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final ItemStack hand = player.inventory.getItemStack();
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switch (action) {
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case PICKUP_OR_SET_DOWN:
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if (hand.isEmpty()) {
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s.putStack(ItemStack.EMPTY);
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} else {
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s.putStack(hand.copy());
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}
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break;
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case PLACE_SINGLE:
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if (!hand.isEmpty()) {
|
|
final ItemStack is = hand.copy();
|
|
is.setCount(1);
|
|
s.putStack(is);
|
|
} else {
|
|
final ItemStack is = s.getStack().copy();
|
|
if (is.getCount() < is.getMaxStackSize() * 8)
|
|
is.grow(1);
|
|
s.putStack(is);
|
|
}
|
|
break;
|
|
case PICKUP_SINGLE:
|
|
if (hand.isEmpty()) {
|
|
final ItemStack is = s.getStack().copy();
|
|
if (is.getCount() > 1)
|
|
is.shrink(1);
|
|
s.putStack(is);
|
|
}
|
|
break;
|
|
case SPLIT_OR_PLACE_SINGLE:
|
|
ItemStack is = s.getStack();
|
|
if (!is.isEmpty()) {
|
|
if (hand.isEmpty()) {
|
|
is.setCount(Math.max(1, is.getCount() - 1));
|
|
} else if (hand.isItemEqual(is)) {
|
|
is.setCount(Math.min(is.getMaxStackSize(), is.getCount() + 1));
|
|
} else {
|
|
is = hand.copy();
|
|
is.setCount(1);
|
|
}
|
|
s.putStack(is);
|
|
} else if (!hand.isEmpty()) {
|
|
is = hand.copy();
|
|
is.setCount(1);
|
|
s.putStack(is);
|
|
}
|
|
break;
|
|
case HALVE:
|
|
if (s.getStack().getCount() > 1) {
|
|
ItemStack halved = s.getStack().copy();
|
|
halved.setCount(s.getStack().getCount() / 2);
|
|
s.putStack(halved);
|
|
}
|
|
break;
|
|
case DOUBLE:
|
|
ItemStack doubled = s.getStack().copy();
|
|
if (s.getStack().getCount() * 2 > 0) {
|
|
doubled.setCount(Math.min(s.getSlotStackLimit(), s.getStack().getCount() * 2));
|
|
s.putStack(doubled);
|
|
}
|
|
break;
|
|
case CREATIVE_DUPLICATE:
|
|
case MOVE_REGION:
|
|
case SHIFT_CLICK:
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (action == InventoryAction.MOVE_REGION) {
|
|
final List<Slot> from = new ArrayList<>();
|
|
|
|
for (final Slot j : this.inventorySlots) {
|
|
if (j != null && j.getClass() == s.getClass() && !(j instanceof SlotCraftingTerm)) {
|
|
from.add(j);
|
|
}
|
|
}
|
|
|
|
for (final Slot fr : from) {
|
|
this.transferStackInSlot(player, fr.slotNumber);
|
|
}
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
// get target item.
|
|
final IAEItemStack slotItem = this.clientRequestedTargetItem;
|
|
|
|
switch (action) {
|
|
case SHIFT_CLICK:
|
|
if (this.getPowerSource() == null || this.getCellInventory() == null) {
|
|
return;
|
|
}
|
|
|
|
if (slotItem != null) {
|
|
IAEItemStack ais = slotItem.copy();
|
|
ItemStack myItem = ais.createItemStack();
|
|
|
|
ais.setStackSize(myItem.getMaxStackSize());
|
|
|
|
final InventoryAdaptor adp = InventoryAdaptor.getAdaptor(player);
|
|
myItem.setCount((int) ais.getStackSize());
|
|
myItem = adp.simulateAdd(myItem);
|
|
|
|
if (!myItem.isEmpty()) {
|
|
ais.setStackSize(ais.getStackSize() - myItem.getCount());
|
|
}
|
|
|
|
ais = Platform.poweredExtraction(this.getPowerSource(), this.getCellInventory(), ais, this.getActionSource());
|
|
if (ais != null) {
|
|
adp.addItems(ais.createItemStack());
|
|
}
|
|
}
|
|
break;
|
|
case ROLL_DOWN:
|
|
if (this.getPowerSource() == null || this.getCellInventory() == null) {
|
|
return;
|
|
}
|
|
|
|
final int releaseQty = 1;
|
|
final ItemStack isg = player.inventory.getItemStack();
|
|
|
|
if (!isg.isEmpty() && releaseQty > 0) {
|
|
IAEItemStack ais = AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class).createStack(isg);
|
|
ais.setStackSize(1);
|
|
final IAEItemStack extracted = ais.copy();
|
|
|
|
ais = Platform.poweredInsert(this.getPowerSource(), this.getCellInventory(), ais, this.getActionSource());
|
|
if (ais == null) {
|
|
final InventoryAdaptor ia = new AdaptorItemHandler(new WrapperCursorItemHandler(player.inventory));
|
|
|
|
final ItemStack fail = ia.removeItems(1, extracted.getDefinition(), null);
|
|
if (fail.isEmpty()) {
|
|
this.getCellInventory().extractItems(extracted, Actionable.MODULATE, this.getActionSource());
|
|
}
|
|
|
|
this.updateHeld(player);
|
|
}
|
|
}
|
|
|
|
break;
|
|
case ROLL_UP:
|
|
case PICKUP_SINGLE:
|
|
if (this.getPowerSource() == null || this.getCellInventory() == null) {
|
|
return;
|
|
}
|
|
|
|
if (slotItem != null) {
|
|
int liftQty = 1;
|
|
final ItemStack item = player.inventory.getItemStack();
|
|
|
|
if (!item.isEmpty()) {
|
|
if (item.getCount() >= item.getMaxStackSize()) {
|
|
liftQty = 0;
|
|
}
|
|
if (!Platform.itemComparisons().isSameItem(slotItem.getDefinition(), item)) {
|
|
liftQty = 0;
|
|
}
|
|
}
|
|
|
|
if (liftQty > 0) {
|
|
IAEItemStack ais = slotItem.copy();
|
|
ais.setStackSize(1);
|
|
ais = Platform.poweredExtraction(this.getPowerSource(), this.getCellInventory(), ais, this.getActionSource());
|
|
if (ais != null) {
|
|
final InventoryAdaptor ia = new AdaptorItemHandler(new WrapperCursorItemHandler(player.inventory));
|
|
|
|
final ItemStack fail = ia.addItems(ais.createItemStack());
|
|
if (!fail.isEmpty()) {
|
|
this.getCellInventory().injectItems(ais, Actionable.MODULATE, this.getActionSource());
|
|
}
|
|
|
|
this.updateHeld(player);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case PICKUP_OR_SET_DOWN:
|
|
if (this.getPowerSource() == null || this.getCellInventory() == null) {
|
|
return;
|
|
}
|
|
|
|
if (player.inventory.getItemStack().isEmpty()) {
|
|
if (slotItem != null) {
|
|
IAEItemStack ais = slotItem.copy();
|
|
ais.setStackSize(ais.getDefinition().getMaxStackSize());
|
|
ais = Platform.poweredExtraction(this.getPowerSource(), this.getCellInventory(), ais, this.getActionSource());
|
|
if (ais != null) {
|
|
player.inventory.setItemStack(ais.createItemStack());
|
|
} else {
|
|
player.inventory.setItemStack(ItemStack.EMPTY);
|
|
}
|
|
this.updateHeld(player);
|
|
}
|
|
} else {
|
|
IAEItemStack ais = AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class).createStack(player.inventory.getItemStack());
|
|
ais = Platform.poweredInsert(this.getPowerSource(), this.getCellInventory(), ais, this.getActionSource());
|
|
if (ais != null) {
|
|
player.inventory.setItemStack(ais.createItemStack());
|
|
} else {
|
|
player.inventory.setItemStack(ItemStack.EMPTY);
|
|
}
|
|
this.updateHeld(player);
|
|
}
|
|
|
|
break;
|
|
case SPLIT_OR_PLACE_SINGLE:
|
|
if (this.getPowerSource() == null || this.getCellInventory() == null) {
|
|
return;
|
|
}
|
|
|
|
if (player.inventory.getItemStack().isEmpty()) {
|
|
if (slotItem != null) {
|
|
IAEItemStack ais = slotItem.copy();
|
|
final long maxSize = ais.getDefinition().getMaxStackSize();
|
|
ais.setStackSize(maxSize);
|
|
ais = this.getCellInventory().extractItems(ais, Actionable.SIMULATE, this.getActionSource());
|
|
|
|
if (ais != null) {
|
|
final long stackSize = Math.min(maxSize, ais.getStackSize());
|
|
ais.setStackSize((stackSize + 1) >> 1);
|
|
ais = Platform.poweredExtraction(this.getPowerSource(), this.getCellInventory(), ais, this.getActionSource());
|
|
}
|
|
|
|
if (ais != null) {
|
|
player.inventory.setItemStack(ais.createItemStack());
|
|
} else {
|
|
player.inventory.setItemStack(ItemStack.EMPTY);
|
|
}
|
|
this.updateHeld(player);
|
|
}
|
|
} else {
|
|
IAEItemStack ais = AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class).createStack(player.inventory.getItemStack());
|
|
ais.setStackSize(1);
|
|
ais = Platform.poweredInsert(this.getPowerSource(), this.getCellInventory(), ais, this.getActionSource());
|
|
if (ais == null) {
|
|
final ItemStack is = player.inventory.getItemStack();
|
|
is.setCount(is.getCount() - 1);
|
|
if (is.getCount() <= 0) {
|
|
player.inventory.setItemStack(ItemStack.EMPTY);
|
|
}
|
|
this.updateHeld(player);
|
|
}
|
|
}
|
|
|
|
break;
|
|
case CREATIVE_DUPLICATE:
|
|
if (player.capabilities.isCreativeMode && slotItem != null) {
|
|
final ItemStack is = slotItem.createItemStack();
|
|
is.setCount(is.getMaxStackSize());
|
|
player.inventory.setItemStack(is);
|
|
this.updateHeld(player);
|
|
}
|
|
break;
|
|
case MOVE_REGION:
|
|
|
|
if (this.getPowerSource() == null || this.getCellInventory() == null) {
|
|
return;
|
|
}
|
|
|
|
if (slotItem != null) {
|
|
final int playerInv = 9 * 4;
|
|
for (int slotNum = 0; slotNum < playerInv; slotNum++) {
|
|
IAEItemStack ais = slotItem.copy();
|
|
ItemStack myItem = ais.createItemStack();
|
|
|
|
ais.setStackSize(myItem.getMaxStackSize());
|
|
|
|
final InventoryAdaptor adp = InventoryAdaptor.getAdaptor(player);
|
|
myItem.setCount((int) ais.getStackSize());
|
|
myItem = adp.simulateAdd(myItem);
|
|
|
|
if (!myItem.isEmpty()) {
|
|
ais.setStackSize(ais.getStackSize() - myItem.getCount());
|
|
}
|
|
|
|
ais = Platform.poweredExtraction(this.getPowerSource(), this.getCellInventory(), ais, this.getActionSource());
|
|
if (ais != null) {
|
|
adp.addItems(ais.createItemStack());
|
|
} else {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
protected void updateHeld(final EntityPlayerMP p) {
|
|
if (Platform.isServer()) {
|
|
try {
|
|
NetworkHandler.instance()
|
|
.sendTo(
|
|
new PacketInventoryAction(InventoryAction.UPDATE_HAND, 0, AEItemStack.fromItemStack(p.inventory.getItemStack())),
|
|
p);
|
|
} catch (final IOException e) {
|
|
AELog.debug(e);
|
|
}
|
|
}
|
|
}
|
|
|
|
protected ItemStack transferStackToContainer(final ItemStack input) {
|
|
return this.shiftStoreItem(input);
|
|
}
|
|
|
|
private ItemStack shiftStoreItem(final ItemStack input) {
|
|
if (this.getPowerSource() == null || this.getCellInventory() == null) {
|
|
return input;
|
|
}
|
|
final IAEItemStack ais = Platform.poweredInsert(this.getPowerSource(), this.getCellInventory(),
|
|
AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class).createStack(input),
|
|
this.getActionSource());
|
|
if (ais == null) {
|
|
return ItemStack.EMPTY;
|
|
}
|
|
return ais.createItemStack();
|
|
}
|
|
|
|
private void updateSlot(final Slot clickSlot) {
|
|
// ???
|
|
this.detectAndSendChanges();
|
|
}
|
|
|
|
private void sendCustomName() {
|
|
if (!this.sentCustomName) {
|
|
this.sentCustomName = true;
|
|
if (Platform.isServer()) {
|
|
ICustomNameObject name = null;
|
|
|
|
if (this.part instanceof ICustomNameObject) {
|
|
name = (ICustomNameObject) this.part;
|
|
}
|
|
|
|
if (this.tileEntity instanceof ICustomNameObject) {
|
|
name = (ICustomNameObject) this.tileEntity;
|
|
}
|
|
|
|
if (this.obj instanceof ICustomNameObject) {
|
|
name = (ICustomNameObject) this.obj;
|
|
}
|
|
|
|
if (this instanceof ICustomNameObject) {
|
|
name = (ICustomNameObject) this;
|
|
}
|
|
|
|
if (name != null) {
|
|
if (name.hasCustomInventoryName()) {
|
|
this.setCustomName(name.getCustomInventoryName());
|
|
}
|
|
|
|
if (this.getCustomName() != null) {
|
|
try {
|
|
NetworkHandler.instance()
|
|
.sendTo(new PacketValueConfig("CustomName", this.getCustomName()),
|
|
(EntityPlayerMP) this.getInventoryPlayer().player);
|
|
} catch (final IOException e) {
|
|
AELog.debug(e);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void swapSlotContents(final int slotA, final int slotB) {
|
|
final Slot a = this.getSlot(slotA);
|
|
final Slot b = this.getSlot(slotB);
|
|
|
|
// NPE protection...
|
|
if (a == null || b == null) {
|
|
return;
|
|
}
|
|
|
|
final ItemStack isA = a.getStack();
|
|
final ItemStack isB = b.getStack();
|
|
|
|
// something to do?
|
|
if (isA.isEmpty() && isB.isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
// can take?
|
|
|
|
if (!isA.isEmpty() && !a.canTakeStack(this.getInventoryPlayer().player)) {
|
|
return;
|
|
}
|
|
|
|
if (!isB.isEmpty() && !b.canTakeStack(this.getInventoryPlayer().player)) {
|
|
return;
|
|
}
|
|
|
|
// swap valid?
|
|
|
|
if (!isB.isEmpty() && !a.isItemValid(isB)) {
|
|
return;
|
|
}
|
|
|
|
if (!isA.isEmpty() && !b.isItemValid(isA)) {
|
|
return;
|
|
}
|
|
|
|
ItemStack testA = isB.isEmpty() ? ItemStack.EMPTY : isB.copy();
|
|
ItemStack testB = isA.isEmpty() ? ItemStack.EMPTY : isA.copy();
|
|
|
|
// can put some back?
|
|
if (!testA.isEmpty() && testA.getCount() > a.getSlotStackLimit()) {
|
|
if (!testB.isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
final int totalA = testA.getCount();
|
|
testA.setCount(a.getSlotStackLimit());
|
|
testB = testA.copy();
|
|
|
|
testB.setCount(totalA - testA.getCount());
|
|
}
|
|
|
|
if (!testB.isEmpty() && testB.getCount() > b.getSlotStackLimit()) {
|
|
if (!testA.isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
final int totalB = testB.getCount();
|
|
testB.setCount(b.getSlotStackLimit());
|
|
testA = testB.copy();
|
|
|
|
testA.setCount(totalB - testA.getCount());
|
|
}
|
|
|
|
a.putStack(testA);
|
|
b.putStack(testB);
|
|
}
|
|
|
|
@Override
|
|
public ItemStack slotClick(int slotId, int dragType, ClickType clickTypeIn, @NotNull EntityPlayer player) {
|
|
if (slotId >= 0 && clickTypeIn == ClickType.PICKUP) {
|
|
final var slot = this.getSlot(slotId);
|
|
if (slot instanceof AppEngSlot appEngSlot) {
|
|
var slotStack = slot.getStack();
|
|
var draggedStack = this.invPlayer.getItemStack();
|
|
|
|
// The default vanilla behavior assumes that slots can't hold more items than the default stack size.
|
|
// Thus, it's possible to underflow the vanilla code when clicking non-empty slots with an item stack.
|
|
if (!draggedStack.isEmpty()) {
|
|
if (appEngSlot.isItemValid(draggedStack)) {
|
|
if (slotStack.getItem() == draggedStack.getItem() && slotStack.getMetadata() == draggedStack.getMetadata() && ItemStack.areItemStackTagsEqual(slotStack, draggedStack)) {
|
|
var maxSize = Math.max(appEngSlot.getSlotStackLimit(), draggedStack.getMaxStackSize());
|
|
var maxInsertable = Math.min(draggedStack.getCount(), maxSize - appEngSlot.getStack().getCount());
|
|
var toInsert = Math.min(maxInsertable, dragType == 0 ? maxInsertable : 1);
|
|
|
|
draggedStack.shrink(toInsert);
|
|
slotStack.grow(toInsert);
|
|
|
|
slot.onSlotChanged();
|
|
return ItemStack.EMPTY;
|
|
}
|
|
}
|
|
}
|
|
// Fixes taking and halving issues from oversized slots.
|
|
else if (dragType == 0 || dragType == 1) {
|
|
if (slot.canTakeStack(player) && !slotStack.isEmpty()) {
|
|
var toTake = Math.min(slotStack.getCount(), slotStack.getMaxStackSize());
|
|
this.invPlayer.setItemStack(slot.decrStackSize(dragType == 0 ? toTake : (toTake + 1) / 2));
|
|
|
|
slot.onTake(player, invPlayer.getItemStack());
|
|
return ItemStack.EMPTY;
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
return super.slotClick(slotId, dragType, clickTypeIn, player);
|
|
}
|
|
|
|
public void onUpdate(final String field, final Object oldValue, final Object newValue) {
|
|
|
|
}
|
|
|
|
public void onSlotChange(final Slot s) {
|
|
|
|
}
|
|
|
|
public boolean isValidForSlot(final Slot s, final ItemStack i) {
|
|
return true;
|
|
}
|
|
|
|
public IMEInventoryHandler<IAEItemStack> getCellInventory() {
|
|
return this.cellInv;
|
|
}
|
|
|
|
public void setCellInventory(final IMEInventoryHandler<IAEItemStack> cellInv) {
|
|
this.cellInv = cellInv;
|
|
}
|
|
|
|
public String getCustomName() {
|
|
return this.customName;
|
|
}
|
|
|
|
public void setCustomName(final String customName) {
|
|
this.customName = customName;
|
|
}
|
|
|
|
public InventoryPlayer getInventoryPlayer() {
|
|
return this.invPlayer;
|
|
}
|
|
|
|
public boolean isValidContainer() {
|
|
return this.isContainerValid;
|
|
}
|
|
|
|
public void setValidContainer(final boolean isContainerValid) {
|
|
this.isContainerValid = isContainerValid;
|
|
}
|
|
|
|
public ContainerOpenContext getOpenContext() {
|
|
return this.openContext;
|
|
}
|
|
|
|
public void setOpenContext(final ContainerOpenContext openContext) {
|
|
this.openContext = openContext;
|
|
}
|
|
|
|
public IEnergySource getPowerSource() {
|
|
return this.powerSrc;
|
|
}
|
|
|
|
public void setPowerSource(final IEnergySource powerSrc) {
|
|
this.powerSrc = powerSrc;
|
|
}
|
|
}
|