a665200c31
Added a singleton getter instead the public field. Reduced all fields to private. Replaced field access with getters. Added setters where necessary (Dimension/Biome Registration) Added config options to disable more features. Splitted Enum name from the config key. Changed FacadeConfig and Networkhandler similar to AEConfig.init().
81 lines
2.6 KiB
Java
81 lines
2.6 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.client.gui.implementations;
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import java.io.IOException;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.entity.player.InventoryPlayer;
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import appeng.client.gui.AEBaseGui;
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import appeng.client.gui.widgets.GuiTabButton;
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import appeng.container.implementations.ContainerChest;
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import appeng.core.localization.GuiText;
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import appeng.core.sync.GuiBridge;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.core.sync.packets.PacketSwitchGuis;
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import appeng.tile.storage.TileChest;
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public class GuiChest extends AEBaseGui
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{
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private GuiTabButton priority;
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public GuiChest( final InventoryPlayer inventoryPlayer, final TileChest te )
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{
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super( new ContainerChest( inventoryPlayer, te ) );
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this.ySize = 166;
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}
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@Override
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protected void actionPerformed( final GuiButton par1GuiButton ) throws IOException
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{
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super.actionPerformed( par1GuiButton );
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if( par1GuiButton == this.priority )
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{
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NetworkHandler.instance().sendToServer( new PacketSwitchGuis( GuiBridge.GUI_PRIORITY ) );
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}
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}
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@Override
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public void initGui()
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{
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super.initGui();
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this.buttonList.add( this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), this.itemRender ) );
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}
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@Override
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public void drawFG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
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{
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this.fontRendererObj.drawString( this.getGuiDisplayName( GuiText.Chest.getLocal() ), 8, 6, 4210752 );
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this.fontRendererObj.drawString( GuiText.inventory.getLocal(), 8, this.ySize - 96 + 3, 4210752 );
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}
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@Override
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public void drawBG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
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{
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this.bindTexture( "guis/chest.png" );
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this.drawTexturedModalRect( offsetX, offsetY, 0, 0, this.xSize, this.ySize );
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}
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}
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