Files
Applied-Energistics-2/src/main/java/appeng/entity/EntityTinyTNTPrimed.java
T
2022-09-17 08:08:02 -03:00

182 lines
6.9 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.entity;
import appeng.api.AEApi;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.core.features.AEFeature;
import appeng.core.sync.packets.PacketMockExplosion;
import appeng.helpers.Reflected;
import appeng.util.Platform;
import io.netty.buffer.ByteBuf;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.MoverType;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.item.EntityTNTPrimed;
import net.minecraft.init.SoundEvents;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.Explosion;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData;
import java.util.List;
public final class EntityTinyTNTPrimed extends EntityTNTPrimed implements IEntityAdditionalSpawnData {
private static final float SIZE = .5f;
@Reflected
public EntityTinyTNTPrimed(final World w) {
super(w);
this.setSize(SIZE, SIZE);
}
public EntityTinyTNTPrimed(final World w, final double x, final double y, final double z, final EntityLivingBase igniter) {
super(w, x, y, z, igniter);
this.setSize(SIZE, SIZE);
// this.yOffset = this.height / 2.0F;
}
/**
* Called to update the entity's position/logic.
*/
@Override
public void onUpdate() {
this.handleWaterMovement();
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.motionY -= 0.03999999910593033D;
this.move(MoverType.SELF, this.motionX, this.motionY, this.motionZ);
this.motionX *= 0.9800000190734863D;
this.motionY *= 0.9800000190734863D;
this.motionZ *= 0.9800000190734863D;
if (this.onGround) {
this.motionX *= 0.699999988079071D;
this.motionZ *= 0.699999988079071D;
this.motionY *= -0.5D;
}
if (this.isInWater() && Platform.isServer()) // put out the fuse.
{
AEApi.instance().definitions().blocks().tinyTNT().maybeStack(1).ifPresent(tntStack ->
{
final EntityItem item = new EntityItem(this.world, this.posX, this.posY, this.posZ, tntStack);
item.motionX = this.motionX;
item.motionY = this.motionY;
item.motionZ = this.motionZ;
item.prevPosX = this.prevPosX;
item.prevPosY = this.prevPosY;
item.prevPosZ = this.prevPosZ;
this.world.spawnEntity(item);
this.setDead();
});
}
if (this.getFuse() <= 0) {
this.setDead();
if (!this.world.isRemote) {
this.explode();
}
} else {
this.world.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D);
}
this.setFuse(this.getFuse() - 1);
}
// override :P
void explode() {
this.world.playSound(null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_GENERIC_EXPLODE, SoundCategory.BLOCKS, 4.0F,
(1.0F + (this.world.rand.nextFloat() - this.world.rand.nextFloat()) * 0.2F) * 32.9F);
if (this.isInWater()) {
return;
}
final Explosion ex = new Explosion(this.world, this, this.posX, this.posY, this.posZ, 0.2f, false, false);
final AxisAlignedBB area = new AxisAlignedBB(this.posX - 1.5, this.posY - 1.5f, this.posZ - 1.5, this.posX + 1.5, this.posY + 1.5, this.posZ + 1.5);
final List<Entity> list = this.world.getEntitiesWithinAABBExcludingEntity(this, area);
net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate(this.world, ex, list, 0.2f * 2d);
for (final Entity e : list) {
e.attackEntityFrom(DamageSource.causeExplosionDamage(ex), 6);
}
if (AEConfig.instance().isFeatureEnabled(AEFeature.TINY_TNT_BLOCK_DAMAGE)) {
this.posY -= 0.25;
for (int x = (int) (this.posX - 2); x <= this.posX + 2; x++) {
for (int y = (int) (this.posY - 2); y <= this.posY + 2; y++) {
for (int z = (int) (this.posZ - 2); z <= this.posZ + 2; z++) {
final BlockPos point = new BlockPos(x, y, z);
final IBlockState state = this.world.getBlockState(point);
final Block block = state.getBlock();
if (block != null && !block.isAir(state, this.world, point)) {
float strength = (float) (2.3f - (((x + 0.5f) - this.posX) * ((x + 0.5f) - this.posX) + ((y + 0.5f) - this.posY) * ((y + 0.5f) - this.posY) + ((z + 0.5f) - this.posZ) * ((z + 0.5f) - this.posZ)));
final float resistance = block.getExplosionResistance(this.world, point, this, ex);
strength -= (resistance + 0.3F) * 0.11f;
if (strength > 0.01) {
if (block.getMaterial(state) != Material.AIR) {
if (block.canDropFromExplosion(ex)) {
block.dropBlockAsItemWithChance(this.world, point, state, 1.0F / 1.0f, 0);
}
block.onBlockExploded(this.world, point, ex);
}
}
}
}
}
}
}
AppEng.proxy.sendToAllNearExcept(null, this.posX, this.posY, this.posZ, 64, this.world, new PacketMockExplosion(this.posX, this.posY, this.posZ));
}
@Override
public void writeSpawnData(final ByteBuf data) {
data.writeByte(this.getFuse());
}
@Override
public void readSpawnData(final ByteBuf data) {
this.setFuse(data.readByte());
}
}