Files
Applied-Energistics-2/src/main/java/appeng/client/gui/widgets/MEGuiTextField.java
T
yueh a2091d10fe Code cleanup
Added missing this, annotations, etc.
2018-08-30 20:33:08 +02:00

190 lines
5.2 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.gui.widgets;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.GuiTextField;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
/**
* A modified version of the Minecraft text field.
* You can initialize it over the full element span.
* The mouse click area is increased to the full element
* subtracted with the defined padding.
*
* The rendering does pay attention to the size of the '_' caret.
*/
public class MEGuiTextField extends GuiTextField
{
private static final int PADDING = 2;
private final int _xPos;
private final int _yPos;
private final int _width;
private final int _height;
private final int _fontPad;
private int selectionColor = 0xFF00FF00;
/**
* Uses the values to instantiate a padded version of a text field.
* Pays attention to the '_' caret.
*
* @param fontRenderer renderer for the strings
* @param xPos absolute left position
* @param yPos absolute top position
* @param width absolute width
* @param height absolute height
*/
public MEGuiTextField( final FontRenderer fontRenderer, final int xPos, final int yPos, final int width, final int height )
{
super( 0, fontRenderer, xPos + PADDING, yPos + PADDING, width - 2 * PADDING - fontRenderer.getCharWidth( '_' ), height - 2 * PADDING );
this._fontPad = fontRenderer.getCharWidth( '_' );
this._xPos = xPos;
this._yPos = yPos;
this._width = width;
this._height = height;
}
@Override
public boolean mouseClicked( final int xPos, final int yPos, final int button )
{
super.mouseClicked( xPos, yPos, button );
final boolean requiresFocus = this.isMouseIn( xPos, yPos );
if( !this.isFocused() )
{
this.setFocused( requiresFocus );
}
return true;
}
/**
* Checks if the mouse is within the element
*
* @param xCoord current x coord of the mouse
* @param yCoord current y coord of the mouse
*
* @return true if mouse position is within the text field area
*/
public boolean isMouseIn( final int xCoord, final int yCoord )
{
final boolean withinXRange = this._xPos <= xCoord && xCoord < this._xPos + this._width;
final boolean withinYRange = this._yPos <= yCoord && yCoord < this._yPos + this._height;
return withinXRange && withinYRange;
}
public void selectAll()
{
this.setCursorPosition( 0 );
this.setSelectionPos( this.getMaxStringLength() );
}
public void setSelectionColor( int color )
{
this.selectionColor = color;
}
@Override
public void drawTextBox()
{
if( this.getVisible() )
{
if( this.isFocused() )
{
drawRect( this.x - PADDING + 1, this.y - PADDING + 1, this.x + this.width + this._fontPad + PADDING - 1, this.y + this.height + PADDING - 1,
0xFF606060 );
}
else
{
drawRect( this.x - PADDING + 1, this.y - PADDING + 1, this.x + this.width + this._fontPad + PADDING - 1, this.y + this.height + PADDING - 1,
0xFFA8A8A8 );
}
super.drawTextBox();
}
}
@Override
public void drawSelectionBox( int startX, int startY, int endX, int endY )
{
if( !this.isFocused() )
{
return;
}
if( startX < endX )
{
int i = startX;
startX = endX;
endX = i;
}
startX += 1;
endX -= 1;
if( startY < endY )
{
int j = startY;
startY = endY;
endY = j;
}
startY -= PADDING;
if( endX > this.x + this.width )
{
endX = this.x + this.width;
}
if( startX > this.x + this.width )
{
startX = this.x + this.width;
}
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuffer();
float red = ( this.selectionColor >> 16 & 255 ) / 255.0F;
float blue = ( this.selectionColor >> 8 & 255 ) / 255.0F;
float green = ( this.selectionColor & 255 ) / 255.0F;
float alpha = ( this.selectionColor >> 24 & 255 ) / 255.0F;
GlStateManager.color( red, green, blue, alpha );
GlStateManager.disableTexture2D();
GlStateManager.enableColorLogic();
GlStateManager.colorLogicOp( GlStateManager.LogicOp.OR_REVERSE );
bufferbuilder.begin( 7, DefaultVertexFormats.POSITION );
bufferbuilder.pos( startX, endY, 0.0D ).endVertex();
bufferbuilder.pos( endX, endY, 0.0D ).endVertex();
bufferbuilder.pos( endX, startY, 0.0D ).endVertex();
bufferbuilder.pos( startX, startY, 0.0D ).endVertex();
tessellator.draw();
GlStateManager.disableColorLogic();
GlStateManager.enableTexture2D();
}
}