Files
Applied-Energistics-2/src/main/java/appeng/util/inv/WrapperChainedItemHandler.java
T
2018-10-04 20:39:06 +02:00

171 lines
4.6 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2017, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.util.inv;
import java.util.ArrayList;
import javax.annotation.Nonnull;
import net.minecraft.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.IItemHandlerModifiable;
import net.minecraftforge.items.wrapper.EmptyHandler;
import appeng.util.helpers.ItemHandlerUtil;
public class WrapperChainedItemHandler implements IItemHandlerModifiable
{
private IItemHandler[] itemHandler; // the handlers
private int[] baseIndex; // index-offsets of the different handlers
private int slotCount; // number of total slots
public WrapperChainedItemHandler( IItemHandler... itemHandler )
{
this.setItemHandlers( itemHandler );
}
private void setItemHandlers( IItemHandler[] handlers )
{
this.itemHandler = handlers;
this.baseIndex = new int[this.itemHandler.length];
int index = 0;
for( int i = 0; i < this.itemHandler.length; i++ )
{
index += this.itemHandler[i].getSlots();
this.baseIndex[i] = index;
}
this.slotCount = index;
}
// returns the handler index for the slot
private int getIndexForSlot( int slot )
{
if( slot < 0 )
{
return -1;
}
for( int i = 0; i < this.baseIndex.length; i++ )
{
if( slot - this.baseIndex[i] < 0 )
{
return i;
}
}
return -1;
}
private IItemHandler getHandlerFromIndex( int index )
{
if( index < 0 || index >= this.itemHandler.length )
{
return EmptyHandler.INSTANCE;
}
return this.itemHandler[index];
}
private int getSlotFromIndex( int slot, int index )
{
if( index <= 0 || index >= this.baseIndex.length )
{
return slot;
}
return slot - this.baseIndex[index - 1];
}
public void cycleOrder()
{
if( this.itemHandler.length > 1 )
{
ArrayList<IItemHandler> newOrder = new ArrayList<>();
newOrder.add( this.itemHandler[this.itemHandler.length - 1] );
for( int i = 0; i < this.itemHandler.length - 1; ++i )
{
newOrder.add( this.itemHandler[i] );
}
this.setItemHandlers( newOrder.toArray( new IItemHandler[this.itemHandler.length] ) );
}
}
@Override
public int getSlots()
{
return this.slotCount;
}
@Override
@Nonnull
public ItemStack getStackInSlot( final int slot )
{
int index = this.getIndexForSlot( slot );
IItemHandler handler = this.getHandlerFromIndex( index );
int targetSlot = this.getSlotFromIndex( slot, index );
return handler.getStackInSlot( targetSlot );
}
@Override
@Nonnull
public ItemStack insertItem( final int slot, @Nonnull ItemStack stack, boolean simulate )
{
int index = this.getIndexForSlot( slot );
IItemHandler handler = this.getHandlerFromIndex( index );
int targetSlot = this.getSlotFromIndex( slot, index );
return handler.insertItem( targetSlot, stack, simulate );
}
@Override
@Nonnull
public ItemStack extractItem( int slot, int amount, boolean simulate )
{
int index = this.getIndexForSlot( slot );
IItemHandler handler = this.getHandlerFromIndex( index );
int targetSlot = this.getSlotFromIndex( slot, index );
return handler.extractItem( targetSlot, amount, simulate );
}
@Override
public int getSlotLimit( int slot )
{
int index = this.getIndexForSlot( slot );
IItemHandler handler = this.getHandlerFromIndex( index );
int localSlot = this.getSlotFromIndex( slot, index );
return handler.getSlotLimit( localSlot );
}
@Override
public void setStackInSlot( int slot, ItemStack stack )
{
int index = this.getIndexForSlot( slot );
IItemHandler handler = this.getHandlerFromIndex( index );
int targetSlot = this.getSlotFromIndex( slot, index );
ItemHandlerUtil.setStackInSlot( handler, targetSlot, stack );
}
@Override
public boolean isItemValid( int slot, ItemStack stack )
{
int index = this.getIndexForSlot( slot );
IItemHandler handler = this.getHandlerFromIndex( index );
int targetSlot = this.getSlotFromIndex( slot, index );
return handler.isItemValid( targetSlot, stack );
}
}