Files
Applied-Energistics-2/src/main/java/appeng/block/AEBaseBlock.java
T
thatsIch 3783ae8619 Improved exceptions
Many exceptions got an improvement due to changed class or description or details it is providing.
Is not complete, needs to be done in patches in the regions, where it is needed, since some are just
swallowed.

Removed total usage of pure RuntimeExceptions to 0.
2015-04-21 17:43:24 +02:00

859 lines
23 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block;
import java.util.ArrayList;
import java.util.EnumSet;
import java.util.List;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.client.resources.IResource;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.IIcon;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.ReflectionHelper;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import com.google.common.base.Optional;
import com.google.common.collect.Lists;
import appeng.api.implementations.items.IMemoryCard;
import appeng.api.implementations.items.MemoryCardMessages;
import appeng.api.implementations.tiles.IColorableTile;
import appeng.api.util.AEColor;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.block.networking.BlockCableBus;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.BlockRenderInfo;
import appeng.client.render.WorldRender;
import appeng.client.texture.FlippableIcon;
import appeng.client.texture.MissingIcon;
import appeng.core.features.AEBlockFeatureHandler;
import appeng.core.features.AEFeature;
import appeng.core.features.FeatureNameExtractor;
import appeng.core.features.IAEFeature;
import appeng.core.features.IFeatureHandler;
import appeng.core.features.ItemStackSrc;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.TileCableBus;
import appeng.tile.storage.TileSkyChest;
import appeng.util.LookDirection;
import appeng.util.Platform;
import appeng.util.SettingsFrom;
public class AEBaseBlock extends BlockContainer implements IAEFeature
{
private final String featureFullName;
private final Optional<String> featureSubName;
@SideOnly( Side.CLIENT )
public IIcon renderIcon;
protected boolean isOpaque = true;
protected boolean isFullSize = true;
protected boolean hasSubtypes = false;
protected boolean isInventory = false;
@SideOnly( Side.CLIENT )
BlockRenderInfo renderInfo;
private IFeatureHandler handler;
@Nullable
private Class<? extends TileEntity> tileEntityType = null;
protected AEBaseBlock( Class<? extends AEBaseBlock> c, Material mat )
{
this( c, mat, Optional.<String>absent() );
this.setLightOpacity( 255 );
this.setLightLevel( 0 );
this.setHardness( 2.2F );
this.setTileProvider( false );
this.setHarvestLevel( "pickaxe", 0 );
}
protected AEBaseBlock( Class<?> c, Material mat, Optional<String> subName )
{
super( mat );
if( mat == AEGlassMaterial.INSTANCE || mat == Material.glass )
this.setStepSound( Block.soundTypeGlass );
else if( mat == Material.rock )
this.setStepSound( Block.soundTypeStone );
else if( mat == Material.wood )
this.setStepSound( Block.soundTypeWood );
else
this.setStepSound( Block.soundTypeMetal );
this.featureFullName = new FeatureNameExtractor( c, subName ).get();
this.featureSubName = subName;
}
// update Block value.
private void setTileProvider( boolean b )
{
ReflectionHelper.setPrivateValue( Block.class, this, b, "isTileProvider" );
}
@Override
public String toString()
{
return this.featureFullName;
}
public void registerNoIcons()
{
BlockRenderInfo info = this.getRendererInstance();
FlippableIcon i = new FlippableIcon( new MissingIcon( this ) );
info.updateIcons( i, i, i, i, i, i );
}
@SideOnly( Side.CLIENT )
public BlockRenderInfo getRendererInstance()
{
if( this.renderInfo != null )
return this.renderInfo;
try
{
final BaseBlockRender renderer = this.getRenderer().newInstance();
this.renderInfo = new BlockRenderInfo( renderer );
return this.renderInfo;
}
catch ( InstantiationException e )
{
throw new IllegalStateException( "Failed to create a new instance of an illegal class " + this.getRenderer(), e );
}
catch( IllegalAccessException e )
{
throw new IllegalStateException( "Failed to create a new instance of " + this.getRenderer() + " because of permissions.", e );
}
}
@SideOnly( Side.CLIENT )
protected Class<? extends BaseBlockRender> getRenderer()
{
return BaseBlockRender.class;
}
public IIcon unmappedGetIcon( IBlockAccess w, int x, int y, int z, int s )
{
return super.getIcon( w, x, y, z, s );
}
protected void setTileEntity( Class<? extends TileEntity> c )
{
this.tileEntityType = c;
AEBaseTile.registerTileItem( c, new ItemStackSrc( this, 0 ) );
GameRegistry.registerTileEntity( this.tileEntityType, this.featureFullName );
this.isInventory = IInventory.class.isAssignableFrom( c );
this.setTileProvider( this.hasBlockTileEntity() );
}
public boolean hasBlockTileEntity()
{
return this.tileEntityType != null;
}
protected void setFeature( EnumSet<AEFeature> f )
{
this.handler = new AEBlockFeatureHandler( f, this, this.featureSubName );
}
@Override
public final IFeatureHandler handler()
{
return this.handler;
}
@Override
public void postInit()
{
// override!
}
public boolean isOpaque()
{
return this.isOpaque;
}
@Override
public boolean renderAsNormalBlock()
{
return this.isFullSize && this.isOpaque;
}
@Override
@SideOnly( Side.CLIENT )
public int getRenderType()
{
return WorldRender.INSTANCE.getRenderId();
}
@Override
public IIcon getIcon( IBlockAccess w, int x, int y, int z, int s )
{
return this.getIcon( this.mapRotation( w, x, y, z, s ), w.getBlockMetadata( x, y, z ) );
}
@Override
@SideOnly( Side.CLIENT )
public IIcon getIcon( int direction, int metadata )
{
if( this.renderIcon != null )
return this.renderIcon;
return this.getRendererInstance().getTexture( ForgeDirection.getOrientation( direction ) );
}
@Override
@SuppressWarnings( "unchecked" )
// NOTE: WAS FINAL, changed for Immibis
public void addCollisionBoxesToList( World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e )
{
ICustomCollision collisionHandler = null;
if( this instanceof ICustomCollision )
collisionHandler = (ICustomCollision) this;
else
{
AEBaseTile te = this.getTileEntity( w, x, y, z );
if( te instanceof ICustomCollision )
collisionHandler = (ICustomCollision) te;
}
if( collisionHandler != null && bb != null )
{
List<AxisAlignedBB> tmp = new ArrayList<AxisAlignedBB>();
collisionHandler.addCollidingBlockToList( w, x, y, z, bb, tmp, e );
for( AxisAlignedBB b : tmp )
{
b.minX += x;
b.minY += y;
b.minZ += z;
b.maxX += x;
b.maxY += y;
b.maxZ += z;
if( bb.intersectsWith( b ) )
out.add( b );
}
}
else
super.addCollisionBoxesToList( w, x, y, z, bb, out, e );
}
@Override
@SideOnly( Side.CLIENT )
public final AxisAlignedBB getSelectedBoundingBoxFromPool( World w, int x, int y, int z )
{
ICustomCollision collisionHandler = null;
AxisAlignedBB b = null;
if( this instanceof ICustomCollision )
collisionHandler = (ICustomCollision) this;
else
{
AEBaseTile te = this.getTileEntity( w, x, y, z );
if( te instanceof ICustomCollision )
collisionHandler = (ICustomCollision) te;
}
if( collisionHandler != null )
{
if( Platform.isClient() )
{
EntityPlayer player = Minecraft.getMinecraft().thePlayer;
LookDirection ld = Platform.getPlayerRay( player, Platform.getEyeOffset( player ) );
Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool( w, x, y, z, Minecraft.getMinecraft().thePlayer, true );
AxisAlignedBB br = null;
double lastDist = 0;
for( AxisAlignedBB bb : bbs )
{
this.setBlockBounds( (float) bb.minX, (float) bb.minY, (float) bb.minZ, (float) bb.maxX, (float) bb.maxY, (float) bb.maxZ );
MovingObjectPosition r = super.collisionRayTrace( w, x, y, z, ld.a, ld.b );
this.setBlockBounds( 0, 0, 0, 1, 1, 1 );
if( r != null )
{
double xLen = ( ld.a.xCoord - r.hitVec.xCoord );
double yLen = ( ld.a.yCoord - r.hitVec.yCoord );
double zLen = ( ld.a.zCoord - r.hitVec.zCoord );
double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
if( br == null || lastDist > thisDist )
{
lastDist = thisDist;
br = bb;
}
}
}
if( br != null )
{
br.setBounds( br.minX + x, br.minY + y, br.minZ + z, br.maxX + x, br.maxY + y, br.maxZ + z );
return br;
}
}
for( AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxesFromPool( w, x, y, z, null, false ) )
{
if( b == null )
b = bx;
else
{
double minX = Math.min( b.minX, bx.minX );
double minY = Math.min( b.minY, bx.minY );
double minZ = Math.min( b.minZ, bx.minZ );
double maxX = Math.max( b.maxX, bx.maxX );
double maxY = Math.max( b.maxY, bx.maxY );
double maxZ = Math.max( b.maxZ, bx.maxZ );
b.setBounds( minX, minY, minZ, maxX, maxY, maxZ );
}
}
b.setBounds( b.minX + x, b.minY + y, b.minZ + z, b.maxX + x, b.maxY + y, b.maxZ + z );
}
else
b = super.getSelectedBoundingBoxFromPool( w, x, y, z );
return b;
}
@Override
public final boolean isOpaqueCube()
{
return this.isOpaque;
}
@Override
public MovingObjectPosition collisionRayTrace( World w, int x, int y, int z, Vec3 a, Vec3 b )
{
ICustomCollision collisionHandler = null;
if( this instanceof ICustomCollision )
collisionHandler = (ICustomCollision) this;
else
{
AEBaseTile te = this.getTileEntity( w, x, y, z );
if( te instanceof ICustomCollision )
collisionHandler = (ICustomCollision) te;
}
if( collisionHandler != null )
{
Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool( w, x, y, z, null, true );
MovingObjectPosition br = null;
double lastDist = 0;
for( AxisAlignedBB bb : bbs )
{
this.setBlockBounds( (float) bb.minX, (float) bb.minY, (float) bb.minZ, (float) bb.maxX, (float) bb.maxY, (float) bb.maxZ );
MovingObjectPosition r = super.collisionRayTrace( w, x, y, z, a, b );
this.setBlockBounds( 0, 0, 0, 1, 1, 1 );
if( r != null )
{
double xLen = ( a.xCoord - r.hitVec.xCoord );
double yLen = ( a.yCoord - r.hitVec.yCoord );
double zLen = ( a.zCoord - r.hitVec.zCoord );
double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
if( br == null || lastDist > thisDist )
{
lastDist = thisDist;
br = r;
}
}
}
if( br != null )
{
return br;
}
return null;
}
this.setBlockBounds( 0, 0, 0, 1, 1, 1 );
return super.collisionRayTrace( w, x, y, z, a, b );
}
@Override
public final boolean onBlockActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ )
{
if( player != null )
{
ItemStack is = player.inventory.getCurrentItem();
if( is != null )
{
if( Platform.isWrench( player, is, x, y, z ) && player.isSneaking() )
{
Block id = w.getBlock( x, y, z );
if( id != null )
{
AEBaseTile tile = this.getTileEntity( w, x, y, z );
ItemStack[] drops = Platform.getBlockDrops( w, x, y, z );
if( tile == null )
return false;
if( tile instanceof TileCableBus || tile instanceof TileSkyChest )
return false;
ItemStack op = new ItemStack( this );
for( ItemStack ol : drops )
{
if( Platform.isSameItemType( ol, op ) )
{
NBTTagCompound tag = tile.downloadSettings( SettingsFrom.DISMANTLE_ITEM );
if( tag != null )
ol.setTagCompound( tag );
}
}
if( id.removedByPlayer( w, player, x, y, z, false ) )
{
List<ItemStack> l = Lists.newArrayList( drops );
Platform.spawnDrops( w, x, y, z, l );
w.setBlockToAir( x, y, z );
}
}
return false;
}
if( is.getItem() instanceof IMemoryCard && !( this instanceof BlockCableBus ) )
{
IMemoryCard memoryCard = (IMemoryCard) is.getItem();
if( player.isSneaking() )
{
AEBaseTile t = this.getTileEntity( w, x, y, z );
if( t != null )
{
String name = this.getUnlocalizedName();
NBTTagCompound data = t.downloadSettings( SettingsFrom.MEMORY_CARD );
if( data != null )
{
memoryCard.setMemoryCardContents( is, name, data );
memoryCard.notifyUser( player, MemoryCardMessages.SETTINGS_SAVED );
return true;
}
}
}
else
{
String name = memoryCard.getSettingsName( is );
NBTTagCompound data = memoryCard.getData( is );
if( this.getUnlocalizedName().equals( name ) )
{
AEBaseTile t = this.getTileEntity( w, x, y, z );
t.uploadSettings( SettingsFrom.MEMORY_CARD, data );
memoryCard.notifyUser( player, MemoryCardMessages.SETTINGS_LOADED );
}
else
memoryCard.notifyUser( player, MemoryCardMessages.INVALID_MACHINE );
return false;
}
}
}
}
return this.onActivated( w, x, y, z, player, side, hitX, hitY, hitZ );
}
public boolean onActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ )
{
return false;
}
@Override
public void onBlockPlacedBy( World w, int x, int y, int z, EntityLivingBase player, ItemStack is )
{
if( is.hasDisplayName() )
{
TileEntity te = this.getTileEntity( w, x, y, z );
if( te instanceof AEBaseTile )
( (AEBaseTile) w.getTileEntity( x, y, z ) ).setName( is.getDisplayName() );
}
}
@Override
@SideOnly( Side.CLIENT )
@SuppressWarnings( "unchecked" )
public final void getSubBlocks( Item item, CreativeTabs tabs, List itemStacks )
{
this.getCheckedSubBlocks( item, tabs, itemStacks );
}
@Override
public boolean hasComparatorInputOverride()
{
return this.isInventory;
}
@Override
public int getComparatorInputOverride( World w, int x, int y, int z, int s )
{
TileEntity te = this.getTileEntity( w, x, y, z );
if( te instanceof IInventory )
return Container.calcRedstoneFromInventory( (IInventory) te );
return 0;
}
@Override
@SideOnly( Side.CLIENT )
public void registerBlockIcons( IIconRegister iconRegistry )
{
BlockRenderInfo info = this.getRendererInstance();
FlippableIcon topIcon;
FlippableIcon bottomIcon;
FlippableIcon sideIcon;
FlippableIcon eastIcon;
FlippableIcon westIcon;
FlippableIcon southIcon;
FlippableIcon northIcon;
this.blockIcon = topIcon = this.optionalIcon( iconRegistry, this.getTextureName(), null );
bottomIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "Bottom", topIcon );
sideIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "Side", topIcon );
eastIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "East", sideIcon );
westIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "West", sideIcon );
southIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "Front", sideIcon );
northIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "Back", sideIcon );
info.updateIcons( bottomIcon, topIcon, northIcon, southIcon, eastIcon, westIcon );
}
@Override
public final boolean isNormalCube( IBlockAccess world, int x, int y, int z )
{
return this.isFullSize;
}
@Override
public final boolean rotateBlock( World w, int x, int y, int z, ForgeDirection axis )
{
IOrientable rotatable = null;
if( this.hasBlockTileEntity() )
{
rotatable = (AEBaseTile) this.getTileEntity( w, x, y, z );
}
else if( this instanceof IOrientableBlock )
{
rotatable = ( (IOrientableBlock) this ).getOrientable( w, x, y, z );
}
if( rotatable != null && rotatable.canBeRotated() )
{
if( this.hasCustomRotation() )
{
this.customRotateBlock( rotatable, axis );
return true;
}
else
{
ForgeDirection forward = rotatable.getForward();
ForgeDirection up = rotatable.getUp();
for( int rs = 0; rs < 4; rs++ )
{
forward = Platform.rotateAround( forward, axis );
up = Platform.rotateAround( up, axis );
if( this.isValidOrientation( w, x, y, z, forward, up ) )
{
rotatable.setOrientation( forward, up );
return true;
}
}
}
}
return super.rotateBlock( w, x, y, z, axis );
}
protected boolean hasCustomRotation()
{
return false;
}
protected void customRotateBlock( IOrientable rotatable, ForgeDirection axis )
{
}
public boolean isValidOrientation( World w, int x, int y, int z, ForgeDirection forward, ForgeDirection up )
{
return true;
}
@Override
public final ForgeDirection[] getValidRotations( World w, int x, int y, int z )
{
if( this.hasBlockTileEntity() )
{
AEBaseTile obj = this.getTileEntity( w, x, y, z );
if( obj != null && obj.canBeRotated() )
{
return ForgeDirection.VALID_DIRECTIONS;
}
}
return new ForgeDirection[0];
}
@Override
public boolean recolourBlock( World world, int x, int y, int z, ForgeDirection side, int colour )
{
TileEntity te = this.getTileEntity( world, x, y, z );
if( te instanceof IColorableTile )
{
IColorableTile ct = (IColorableTile) te;
AEColor c = ct.getColor();
AEColor newColor = AEColor.values()[colour];
if( c != newColor )
{
ct.recolourBlock( side, newColor, null );
return true;
}
return false;
}
return super.recolourBlock( world, x, y, z, side, colour );
}
@SideOnly( Side.CLIENT )
private FlippableIcon optionalIcon( IIconRegister ir, String Name, IIcon substitute )
{
// if the input is an flippable IIcon find the original.
while( substitute instanceof FlippableIcon )
substitute = ( (FlippableIcon) substitute ).getOriginal();
if( substitute != null )
{
try
{
ResourceLocation resLoc = new ResourceLocation( Name );
resLoc = new ResourceLocation( resLoc.getResourceDomain(), String.format( "%s/%s%s", "textures/blocks", resLoc.getResourcePath(), ".png" ) );
IResource res = Minecraft.getMinecraft().getResourceManager().getResource( resLoc );
if( res != null )
return new FlippableIcon( ir.registerIcon( Name ) );
}
catch( Throwable e )
{
return new FlippableIcon( substitute );
}
}
return new FlippableIcon( ir.registerIcon( Name ) );
}
@SideOnly( Side.CLIENT )
public void getCheckedSubBlocks( Item item, CreativeTabs tabs, List<ItemStack> itemStacks )
{
super.getSubBlocks( item, tabs, itemStacks );
}
int mapRotation( IBlockAccess w, int x, int y, int z, int s )
{
IOrientable ori = null;
if( this.hasBlockTileEntity() )
{
ori = (AEBaseTile) this.getTileEntity( w, x, y, z );
}
else if( this instanceof IOrientableBlock )
{
ori = ( (IOrientableBlock) this ).getOrientable( w, x, y, z );
}
if( ori != null && ori.canBeRotated() )
{
return this.mapRotation( ori, ForgeDirection.getOrientation( s ) ).ordinal();
}
return s;
}
@Nullable
public <T extends TileEntity> T getTileEntity( IBlockAccess w, int x, int y, int z )
{
if( !this.hasBlockTileEntity() )
return null;
TileEntity te = w.getTileEntity( x, y, z );
if( this.tileEntityType.isInstance( te ) )
return (T) te;
return null;
}
public ForgeDirection mapRotation( IOrientable ori, ForgeDirection dir )
{
// case DOWN: return bottomIcon;
// case UP: return blockIcon;
// case NORTH: return northIcon;
// case SOUTH: return southIcon;
// case WEST: return sideIcon;
// case EAST: return sideIcon;
ForgeDirection forward = ori.getForward();
ForgeDirection up = ori.getUp();
ForgeDirection west = ForgeDirection.UNKNOWN;
if( forward == null || up == null )
return dir;
int west_x = forward.offsetY * up.offsetZ - forward.offsetZ * up.offsetY;
int west_y = forward.offsetZ * up.offsetX - forward.offsetX * up.offsetZ;
int west_z = forward.offsetX * up.offsetY - forward.offsetY * up.offsetX;
for( ForgeDirection dx : ForgeDirection.VALID_DIRECTIONS )
if( dx.offsetX == west_x && dx.offsetY == west_y && dx.offsetZ == west_z )
west = dx;
if( dir == forward )
return ForgeDirection.SOUTH;
if( dir == forward.getOpposite() )
return ForgeDirection.NORTH;
if( dir == up )
return ForgeDirection.UP;
if( dir == up.getOpposite() )
return ForgeDirection.DOWN;
if( dir == west )
return ForgeDirection.WEST;
if( dir == west.getOpposite() )
return ForgeDirection.EAST;
return ForgeDirection.UNKNOWN;
}
public Class<? extends TileEntity> getTileEntityClass()
{
return this.tileEntityType;
}
@SideOnly( Side.CLIENT )
public void setRenderStateByMeta( int itemDamage )
{
}
@Override
public final TileEntity createNewTileEntity( World var1, int var2 )
{
if( this.hasBlockTileEntity() )
{
try
{
return this.tileEntityType.newInstance();
}
catch( InstantiationException e )
{
throw new IllegalStateException( "Failed to create a new instance of an illegal class " + this.tileEntityType , e );
}
catch( IllegalAccessException e )
{
throw new IllegalStateException( "Failed to create a new instance of " + this.tileEntityType + ", because lack of permissions", e );
}
}
return null;
}
@Override
public void breakBlock( World w, int x, int y, int z, Block a, int b )
{
AEBaseTile te = this.getTileEntity( w, x, y, z );
if( te != null )
{
ArrayList<ItemStack> drops = new ArrayList<ItemStack>();
if( te.dropItems() )
te.getDrops( w, x, y, z, drops );
else
te.getNoDrops( w, x, y, z, drops );
// Cry ;_; ...
Platform.spawnDrops( w, x, y, z, drops );
}
super.breakBlock( w, x, y, z, a, b );
if( te != null )
w.setTileEntity( x, y, z, null );
}
public String getUnlocalizedName( ItemStack is )
{
return this.getUnlocalizedName();
}
public void addInformation( ItemStack is, EntityPlayer player, List<String> lines, boolean advancedItemTooltips )
{
}
public Class<? extends AEBaseItemBlock> getItemBlockClass()
{
return AEBaseItemBlock.class;
}
public boolean hasSubtypes()
{
return this.hasSubtypes;
}
}