971a9d22e8
- Fixed tab order - Introduced focus state for corner buttons - Allowed the player to enter any text, but add validation that only persist it if it is a valid number - Enter will now confirm these dialogs and return to the previous dialog - The text field is automatically focused and its contents are selected
394 lines
14 KiB
Java
394 lines
14 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.container.implementations;
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import java.io.IOException;
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import java.nio.BufferOverflowException;
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import javax.annotation.Nonnull;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.entity.player.ServerPlayerEntity;
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import net.minecraft.inventory.container.ContainerType;
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import net.minecraft.inventory.container.IContainerListener;
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import net.minecraft.item.ItemStack;
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import net.minecraft.network.PacketBuffer;
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import net.minecraft.tileentity.TileEntity;
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import appeng.api.config.Actionable;
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import appeng.api.config.PowerMultiplier;
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import appeng.api.config.SecurityPermissions;
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import appeng.api.config.Settings;
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import appeng.api.config.SortDir;
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import appeng.api.config.SortOrder;
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import appeng.api.config.ViewItems;
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import appeng.api.implementations.guiobjects.IGuiItemObject;
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import appeng.api.implementations.guiobjects.IPortableCell;
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import appeng.api.implementations.tiles.IMEChest;
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import appeng.api.implementations.tiles.IViewCellStorage;
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import appeng.api.networking.IGrid;
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import appeng.api.networking.IGridHost;
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import appeng.api.networking.IGridNode;
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import appeng.api.networking.energy.IEnergyGrid;
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import appeng.api.networking.energy.IEnergySource;
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import appeng.api.networking.security.IActionHost;
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import appeng.api.networking.security.IActionSource;
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import appeng.api.networking.storage.IBaseMonitor;
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import appeng.api.parts.IPart;
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import appeng.api.storage.IMEMonitor;
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import appeng.api.storage.IMEMonitorHandlerReceiver;
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import appeng.api.storage.ITerminalHost;
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import appeng.api.storage.channels.IItemStorageChannel;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IItemList;
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import appeng.api.util.AEPartLocation;
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import appeng.api.util.IConfigManager;
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import appeng.api.util.IConfigurableObject;
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import appeng.container.AEBaseContainer;
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import appeng.container.ContainerLocator;
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import appeng.container.guisync.GuiSync;
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import appeng.container.slot.RestrictedInputSlot;
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import appeng.core.AELog;
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import appeng.core.Api;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.core.sync.packets.ConfigValuePacket;
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import appeng.core.sync.packets.MEInventoryUpdatePacket;
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import appeng.me.helpers.ChannelPowerSrc;
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import appeng.util.ConfigManager;
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import appeng.util.IConfigManagerHost;
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public class MEMonitorableContainer extends AEBaseContainer
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implements IConfigManagerHost, IConfigurableObject, IMEMonitorHandlerReceiver<IAEItemStack> {
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public static ContainerType<MEMonitorableContainer> TYPE;
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private static final ContainerHelper<MEMonitorableContainer, ITerminalHost> helper = new ContainerHelper<>(
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MEMonitorableContainer::new, ITerminalHost.class);
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public static MEMonitorableContainer fromNetwork(int windowId, PlayerInventory inv, PacketBuffer buf) {
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return helper.fromNetwork(windowId, inv, buf);
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}
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public static boolean open(PlayerEntity player, ContainerLocator locator) {
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return helper.open(player, locator);
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}
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private final RestrictedInputSlot[] cellView = new RestrictedInputSlot[5];
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private final IMEMonitor<IAEItemStack> monitor;
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private final IItemList<IAEItemStack> items = Api.instance().storage().getStorageChannel(IItemStorageChannel.class)
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.createList();
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private final IConfigManager clientCM;
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private final ITerminalHost host;
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@GuiSync(99)
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public boolean canAccessViewCells = false;
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@GuiSync(98)
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public boolean hasPower = false;
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private IConfigManagerHost gui;
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private IConfigManager serverCM;
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private IGridNode networkNode;
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public MEMonitorableContainer(int id, final PlayerInventory ip, final ITerminalHost monitorable) {
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this(TYPE, id, ip, monitorable, true);
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}
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public MEMonitorableContainer(ContainerType<?> containerType, int id, PlayerInventory ip,
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final ITerminalHost monitorable, final boolean bindInventory) {
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super(containerType, id, ip, monitorable instanceof TileEntity ? (TileEntity) monitorable : null,
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monitorable instanceof IPart ? (IPart) monitorable : null,
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monitorable instanceof IGuiItemObject ? (IGuiItemObject) monitorable : null);
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this.host = monitorable;
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this.clientCM = new ConfigManager(this);
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this.clientCM.registerSetting(Settings.SORT_BY, SortOrder.NAME);
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this.clientCM.registerSetting(Settings.VIEW_MODE, ViewItems.ALL);
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this.clientCM.registerSetting(Settings.SORT_DIRECTION, SortDir.ASCENDING);
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if (isServer()) {
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this.serverCM = monitorable.getConfigManager();
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this.monitor = monitorable
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.getInventory(Api.instance().storage().getStorageChannel(IItemStorageChannel.class));
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if (this.monitor != null) {
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this.monitor.addListener(this, null);
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this.setCellInventory(this.monitor);
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if (monitorable instanceof IPortableCell) {
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this.setPowerSource((IEnergySource) monitorable);
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} else if (monitorable instanceof IMEChest) {
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this.setPowerSource((IEnergySource) monitorable);
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} else if (monitorable instanceof IGridHost || monitorable instanceof IActionHost) {
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final IGridNode node;
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if (monitorable instanceof IGridHost) {
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node = ((IGridHost) monitorable).getGridNode(AEPartLocation.INTERNAL);
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} else if (monitorable instanceof IActionHost) {
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node = ((IActionHost) monitorable).getActionableNode();
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} else {
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node = null;
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}
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if (node != null) {
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this.networkNode = node;
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final IGrid g = node.getGrid();
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if (g != null) {
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this.setPowerSource(new ChannelPowerSrc(this.networkNode, g.getCache(IEnergyGrid.class)));
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}
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}
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}
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} else {
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this.setValidContainer(false);
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}
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} else {
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this.monitor = null;
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}
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this.canAccessViewCells = false;
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if (monitorable instanceof IViewCellStorage) {
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for (int y = 0; y < 5; y++) {
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this.cellView[y] = new RestrictedInputSlot(RestrictedInputSlot.PlacableItemType.VIEW_CELL,
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((IViewCellStorage) monitorable).getViewCellStorage(), y, 206, y * 18 + 8,
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this.getPlayerInventory());
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this.cellView[y].setAllowEdit(this.canAccessViewCells);
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this.addSlot(this.cellView[y]);
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}
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}
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if (bindInventory) {
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this.bindPlayerInventory(ip, 0, 0);
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}
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}
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public IGridNode getNetworkNode() {
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return this.networkNode;
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}
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@Override
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public void detectAndSendChanges() {
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if (isServer()) {
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if (this.monitor != this.host
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.getInventory(Api.instance().storage().getStorageChannel(IItemStorageChannel.class))) {
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this.setValidContainer(false);
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}
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for (final Settings set : this.serverCM.getSettings()) {
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final Enum<?> sideLocal = this.serverCM.getSetting(set);
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final Enum<?> sideRemote = this.clientCM.getSetting(set);
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if (sideLocal != sideRemote) {
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this.clientCM.putSetting(set, sideLocal);
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for (final IContainerListener crafter : this.listeners) {
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if (crafter instanceof ServerPlayerEntity) {
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NetworkHandler.instance().sendTo(new ConfigValuePacket(set.name(), sideLocal.name()),
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(ServerPlayerEntity) crafter);
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}
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}
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}
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}
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if (!this.items.isEmpty()) {
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try {
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final IItemList<IAEItemStack> monitorCache = this.monitor.getStorageList();
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final MEInventoryUpdatePacket piu = new MEInventoryUpdatePacket();
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for (final IAEItemStack is : this.items) {
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final IAEItemStack send = monitorCache.findPrecise(is);
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if (send == null) {
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is.setStackSize(0);
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piu.appendItem(is);
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} else {
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piu.appendItem(send);
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}
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}
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if (!piu.isEmpty()) {
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this.items.resetStatus();
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for (final Object c : this.listeners) {
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if (c instanceof PlayerEntity) {
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NetworkHandler.instance().sendTo(piu, (ServerPlayerEntity) c);
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}
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}
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}
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} catch (final IOException e) {
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AELog.debug(e);
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}
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}
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this.updatePowerStatus();
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final boolean oldAccessible = this.canAccessViewCells;
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this.canAccessViewCells = this.hasAccess(SecurityPermissions.BUILD, false);
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if (this.canAccessViewCells != oldAccessible) {
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for (int y = 0; y < 5; y++) {
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if (this.cellView[y] != null) {
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this.cellView[y].setAllowEdit(this.canAccessViewCells);
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}
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}
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}
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super.detectAndSendChanges();
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}
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}
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protected void updatePowerStatus() {
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try {
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if (this.networkNode != null) {
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this.setPowered(this.networkNode.isActive());
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} else if (this.getPowerSource() instanceof IEnergyGrid) {
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this.setPowered(((IEnergyGrid) this.getPowerSource()).isNetworkPowered());
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} else {
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this.setPowered(
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this.getPowerSource().extractAEPower(1, Actionable.SIMULATE, PowerMultiplier.CONFIG) > 0.8);
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}
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} catch (final Throwable t) {
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// :P
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}
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}
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@Override
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public void onUpdate(final String field, final Object oldValue, final Object newValue) {
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if (field.equals("canAccessViewCells")) {
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for (int y = 0; y < 5; y++) {
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if (this.cellView[y] != null) {
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this.cellView[y].setAllowEdit(this.canAccessViewCells);
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}
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}
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}
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super.onUpdate(field, oldValue, newValue);
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}
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@Override
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public void addListener(final IContainerListener c) {
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super.addListener(c);
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this.queueInventory(c);
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}
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private void queueInventory(final IContainerListener c) {
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if (isServer() && c instanceof PlayerEntity && this.monitor != null) {
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try {
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MEInventoryUpdatePacket piu = new MEInventoryUpdatePacket();
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final IItemList<IAEItemStack> monitorCache = this.monitor.getStorageList();
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for (final IAEItemStack send : monitorCache) {
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try {
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piu.appendItem(send);
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} catch (final BufferOverflowException boe) {
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NetworkHandler.instance().sendTo(piu, (ServerPlayerEntity) c);
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piu = new MEInventoryUpdatePacket();
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piu.appendItem(send);
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}
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}
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NetworkHandler.instance().sendTo(piu, (ServerPlayerEntity) c);
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} catch (final IOException e) {
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AELog.debug(e);
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}
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}
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}
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@Override
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public void removeListener(final IContainerListener c) {
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super.removeListener(c);
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if (this.listeners.isEmpty() && this.monitor != null) {
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this.monitor.removeListener(this);
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}
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}
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@Override
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public void onContainerClosed(final PlayerEntity player) {
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super.onContainerClosed(player);
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if (this.monitor != null) {
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this.monitor.removeListener(this);
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}
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}
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@Override
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public boolean isValid(final Object verificationToken) {
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return true;
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}
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@Override
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public void postChange(final IBaseMonitor<IAEItemStack> monitor, final Iterable<IAEItemStack> change,
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final IActionSource source) {
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for (final IAEItemStack is : change) {
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this.items.add(is);
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}
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}
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@Override
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public void onListUpdate() {
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for (final IContainerListener c : this.listeners) {
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this.queueInventory(c);
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}
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}
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@Override
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public void updateSetting(final IConfigManager manager, final Settings settingName, final Enum<?> newValue) {
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if (this.getGui() != null) {
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this.getGui().updateSetting(manager, settingName, newValue);
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}
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}
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@Override
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public IConfigManager getConfigManager() {
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if (isServer()) {
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return this.serverCM;
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}
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return this.clientCM;
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}
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public ItemStack[] getViewCells() {
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final ItemStack[] list = new ItemStack[this.cellView.length];
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for (int x = 0; x < this.cellView.length; x++) {
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list[x] = this.cellView[x].getStack();
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}
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return list;
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}
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public RestrictedInputSlot getCellViewSlot(final int index) {
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return this.cellView[index];
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}
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public boolean isPowered() {
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return this.hasPower;
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}
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private void setPowered(final boolean isPowered) {
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this.hasPower = isPowered;
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}
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private IConfigManagerHost getGui() {
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return this.gui;
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}
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public void setGui(@Nonnull final IConfigManagerHost gui) {
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this.gui = gui;
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}
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}
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