Files
Applied-Energistics-2/src/main/java/appeng/container/implementations/MEMonitorableContainer.java
T
shartte 971a9d22e8 Improvements to the usability of the number entry widgets (Priority, Level Emitter, Craft Amount): (#4737)
- Fixed tab order
- Introduced focus state for corner buttons
- Allowed the player to enter any text, but add validation that only persist it if it is a valid number
- Enter will now confirm these dialogs and return to the previous dialog
- The text field is automatically focused and its contents are selected
2020-09-19 16:27:29 +02:00

394 lines
14 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.implementations;
import java.io.IOException;
import java.nio.BufferOverflowException;
import javax.annotation.Nonnull;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.inventory.container.IContainerListener;
import net.minecraft.item.ItemStack;
import net.minecraft.network.PacketBuffer;
import net.minecraft.tileentity.TileEntity;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.config.SecurityPermissions;
import appeng.api.config.Settings;
import appeng.api.config.SortDir;
import appeng.api.config.SortOrder;
import appeng.api.config.ViewItems;
import appeng.api.implementations.guiobjects.IGuiItemObject;
import appeng.api.implementations.guiobjects.IPortableCell;
import appeng.api.implementations.tiles.IMEChest;
import appeng.api.implementations.tiles.IViewCellStorage;
import appeng.api.networking.IGrid;
import appeng.api.networking.IGridHost;
import appeng.api.networking.IGridNode;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.energy.IEnergySource;
import appeng.api.networking.security.IActionHost;
import appeng.api.networking.security.IActionSource;
import appeng.api.networking.storage.IBaseMonitor;
import appeng.api.parts.IPart;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.IMEMonitorHandlerReceiver;
import appeng.api.storage.ITerminalHost;
import appeng.api.storage.channels.IItemStorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IItemList;
import appeng.api.util.AEPartLocation;
import appeng.api.util.IConfigManager;
import appeng.api.util.IConfigurableObject;
import appeng.container.AEBaseContainer;
import appeng.container.ContainerLocator;
import appeng.container.guisync.GuiSync;
import appeng.container.slot.RestrictedInputSlot;
import appeng.core.AELog;
import appeng.core.Api;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.ConfigValuePacket;
import appeng.core.sync.packets.MEInventoryUpdatePacket;
import appeng.me.helpers.ChannelPowerSrc;
import appeng.util.ConfigManager;
import appeng.util.IConfigManagerHost;
public class MEMonitorableContainer extends AEBaseContainer
implements IConfigManagerHost, IConfigurableObject, IMEMonitorHandlerReceiver<IAEItemStack> {
public static ContainerType<MEMonitorableContainer> TYPE;
private static final ContainerHelper<MEMonitorableContainer, ITerminalHost> helper = new ContainerHelper<>(
MEMonitorableContainer::new, ITerminalHost.class);
public static MEMonitorableContainer fromNetwork(int windowId, PlayerInventory inv, PacketBuffer buf) {
return helper.fromNetwork(windowId, inv, buf);
}
public static boolean open(PlayerEntity player, ContainerLocator locator) {
return helper.open(player, locator);
}
private final RestrictedInputSlot[] cellView = new RestrictedInputSlot[5];
private final IMEMonitor<IAEItemStack> monitor;
private final IItemList<IAEItemStack> items = Api.instance().storage().getStorageChannel(IItemStorageChannel.class)
.createList();
private final IConfigManager clientCM;
private final ITerminalHost host;
@GuiSync(99)
public boolean canAccessViewCells = false;
@GuiSync(98)
public boolean hasPower = false;
private IConfigManagerHost gui;
private IConfigManager serverCM;
private IGridNode networkNode;
public MEMonitorableContainer(int id, final PlayerInventory ip, final ITerminalHost monitorable) {
this(TYPE, id, ip, monitorable, true);
}
public MEMonitorableContainer(ContainerType<?> containerType, int id, PlayerInventory ip,
final ITerminalHost monitorable, final boolean bindInventory) {
super(containerType, id, ip, monitorable instanceof TileEntity ? (TileEntity) monitorable : null,
monitorable instanceof IPart ? (IPart) monitorable : null,
monitorable instanceof IGuiItemObject ? (IGuiItemObject) monitorable : null);
this.host = monitorable;
this.clientCM = new ConfigManager(this);
this.clientCM.registerSetting(Settings.SORT_BY, SortOrder.NAME);
this.clientCM.registerSetting(Settings.VIEW_MODE, ViewItems.ALL);
this.clientCM.registerSetting(Settings.SORT_DIRECTION, SortDir.ASCENDING);
if (isServer()) {
this.serverCM = monitorable.getConfigManager();
this.monitor = monitorable
.getInventory(Api.instance().storage().getStorageChannel(IItemStorageChannel.class));
if (this.monitor != null) {
this.monitor.addListener(this, null);
this.setCellInventory(this.monitor);
if (monitorable instanceof IPortableCell) {
this.setPowerSource((IEnergySource) monitorable);
} else if (monitorable instanceof IMEChest) {
this.setPowerSource((IEnergySource) monitorable);
} else if (monitorable instanceof IGridHost || monitorable instanceof IActionHost) {
final IGridNode node;
if (monitorable instanceof IGridHost) {
node = ((IGridHost) monitorable).getGridNode(AEPartLocation.INTERNAL);
} else if (monitorable instanceof IActionHost) {
node = ((IActionHost) monitorable).getActionableNode();
} else {
node = null;
}
if (node != null) {
this.networkNode = node;
final IGrid g = node.getGrid();
if (g != null) {
this.setPowerSource(new ChannelPowerSrc(this.networkNode, g.getCache(IEnergyGrid.class)));
}
}
}
} else {
this.setValidContainer(false);
}
} else {
this.monitor = null;
}
this.canAccessViewCells = false;
if (monitorable instanceof IViewCellStorage) {
for (int y = 0; y < 5; y++) {
this.cellView[y] = new RestrictedInputSlot(RestrictedInputSlot.PlacableItemType.VIEW_CELL,
((IViewCellStorage) monitorable).getViewCellStorage(), y, 206, y * 18 + 8,
this.getPlayerInventory());
this.cellView[y].setAllowEdit(this.canAccessViewCells);
this.addSlot(this.cellView[y]);
}
}
if (bindInventory) {
this.bindPlayerInventory(ip, 0, 0);
}
}
public IGridNode getNetworkNode() {
return this.networkNode;
}
@Override
public void detectAndSendChanges() {
if (isServer()) {
if (this.monitor != this.host
.getInventory(Api.instance().storage().getStorageChannel(IItemStorageChannel.class))) {
this.setValidContainer(false);
}
for (final Settings set : this.serverCM.getSettings()) {
final Enum<?> sideLocal = this.serverCM.getSetting(set);
final Enum<?> sideRemote = this.clientCM.getSetting(set);
if (sideLocal != sideRemote) {
this.clientCM.putSetting(set, sideLocal);
for (final IContainerListener crafter : this.listeners) {
if (crafter instanceof ServerPlayerEntity) {
NetworkHandler.instance().sendTo(new ConfigValuePacket(set.name(), sideLocal.name()),
(ServerPlayerEntity) crafter);
}
}
}
}
if (!this.items.isEmpty()) {
try {
final IItemList<IAEItemStack> monitorCache = this.monitor.getStorageList();
final MEInventoryUpdatePacket piu = new MEInventoryUpdatePacket();
for (final IAEItemStack is : this.items) {
final IAEItemStack send = monitorCache.findPrecise(is);
if (send == null) {
is.setStackSize(0);
piu.appendItem(is);
} else {
piu.appendItem(send);
}
}
if (!piu.isEmpty()) {
this.items.resetStatus();
for (final Object c : this.listeners) {
if (c instanceof PlayerEntity) {
NetworkHandler.instance().sendTo(piu, (ServerPlayerEntity) c);
}
}
}
} catch (final IOException e) {
AELog.debug(e);
}
}
this.updatePowerStatus();
final boolean oldAccessible = this.canAccessViewCells;
this.canAccessViewCells = this.hasAccess(SecurityPermissions.BUILD, false);
if (this.canAccessViewCells != oldAccessible) {
for (int y = 0; y < 5; y++) {
if (this.cellView[y] != null) {
this.cellView[y].setAllowEdit(this.canAccessViewCells);
}
}
}
super.detectAndSendChanges();
}
}
protected void updatePowerStatus() {
try {
if (this.networkNode != null) {
this.setPowered(this.networkNode.isActive());
} else if (this.getPowerSource() instanceof IEnergyGrid) {
this.setPowered(((IEnergyGrid) this.getPowerSource()).isNetworkPowered());
} else {
this.setPowered(
this.getPowerSource().extractAEPower(1, Actionable.SIMULATE, PowerMultiplier.CONFIG) > 0.8);
}
} catch (final Throwable t) {
// :P
}
}
@Override
public void onUpdate(final String field, final Object oldValue, final Object newValue) {
if (field.equals("canAccessViewCells")) {
for (int y = 0; y < 5; y++) {
if (this.cellView[y] != null) {
this.cellView[y].setAllowEdit(this.canAccessViewCells);
}
}
}
super.onUpdate(field, oldValue, newValue);
}
@Override
public void addListener(final IContainerListener c) {
super.addListener(c);
this.queueInventory(c);
}
private void queueInventory(final IContainerListener c) {
if (isServer() && c instanceof PlayerEntity && this.monitor != null) {
try {
MEInventoryUpdatePacket piu = new MEInventoryUpdatePacket();
final IItemList<IAEItemStack> monitorCache = this.monitor.getStorageList();
for (final IAEItemStack send : monitorCache) {
try {
piu.appendItem(send);
} catch (final BufferOverflowException boe) {
NetworkHandler.instance().sendTo(piu, (ServerPlayerEntity) c);
piu = new MEInventoryUpdatePacket();
piu.appendItem(send);
}
}
NetworkHandler.instance().sendTo(piu, (ServerPlayerEntity) c);
} catch (final IOException e) {
AELog.debug(e);
}
}
}
@Override
public void removeListener(final IContainerListener c) {
super.removeListener(c);
if (this.listeners.isEmpty() && this.monitor != null) {
this.monitor.removeListener(this);
}
}
@Override
public void onContainerClosed(final PlayerEntity player) {
super.onContainerClosed(player);
if (this.monitor != null) {
this.monitor.removeListener(this);
}
}
@Override
public boolean isValid(final Object verificationToken) {
return true;
}
@Override
public void postChange(final IBaseMonitor<IAEItemStack> monitor, final Iterable<IAEItemStack> change,
final IActionSource source) {
for (final IAEItemStack is : change) {
this.items.add(is);
}
}
@Override
public void onListUpdate() {
for (final IContainerListener c : this.listeners) {
this.queueInventory(c);
}
}
@Override
public void updateSetting(final IConfigManager manager, final Settings settingName, final Enum<?> newValue) {
if (this.getGui() != null) {
this.getGui().updateSetting(manager, settingName, newValue);
}
}
@Override
public IConfigManager getConfigManager() {
if (isServer()) {
return this.serverCM;
}
return this.clientCM;
}
public ItemStack[] getViewCells() {
final ItemStack[] list = new ItemStack[this.cellView.length];
for (int x = 0; x < this.cellView.length; x++) {
list[x] = this.cellView[x].getStack();
}
return list;
}
public RestrictedInputSlot getCellViewSlot(final int index) {
return this.cellView[index];
}
public boolean isPowered() {
return this.hasPower;
}
private void setPowered(final boolean isPowered) {
this.hasPower = isPowered;
}
private IConfigManagerHost getGui() {
return this.gui;
}
public void setGui(@Nonnull final IConfigManagerHost gui) {
this.gui = gui;
}
}