971a9d22e8
- Fixed tab order - Introduced focus state for corner buttons - Allowed the player to enter any text, but add validation that only persist it if it is a valid number - Enter will now confirm these dialogs and return to the previous dialog - The text field is automatically focused and its contents are selected
179 lines
6.2 KiB
Java
179 lines
6.2 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.container.implementations;
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import java.io.IOException;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.entity.player.ServerPlayerEntity;
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import net.minecraft.inventory.container.ContainerType;
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import net.minecraft.item.ItemStack;
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import net.minecraft.network.PacketBuffer;
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import appeng.api.implementations.guiobjects.INetworkTool;
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import appeng.api.networking.IGrid;
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import appeng.api.networking.IGridBlock;
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import appeng.api.networking.IGridHost;
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import appeng.api.networking.IGridNode;
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import appeng.api.networking.energy.IEnergyGrid;
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import appeng.api.storage.channels.IItemStorageChannel;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IItemList;
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import appeng.api.util.AEPartLocation;
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import appeng.container.AEBaseContainer;
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import appeng.container.ContainerLocator;
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import appeng.container.guisync.GuiSync;
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import appeng.core.Api;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.core.sync.packets.MEInventoryUpdatePacket;
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import appeng.util.item.AEItemStack;
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public class NetworkStatusContainer extends AEBaseContainer {
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public static ContainerType<NetworkStatusContainer> TYPE;
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private static final ContainerHelper<NetworkStatusContainer, INetworkTool> helper = new ContainerHelper<>(
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NetworkStatusContainer::new, INetworkTool.class);
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public static NetworkStatusContainer fromNetwork(int windowId, PlayerInventory inv, PacketBuffer buf) {
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return helper.fromNetwork(windowId, inv, buf);
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}
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public static boolean open(PlayerEntity player, ContainerLocator locator) {
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return helper.open(player, locator);
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}
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@GuiSync(0)
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public long avgAddition;
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@GuiSync(1)
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public long powerUsage;
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@GuiSync(2)
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public long currentPower;
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@GuiSync(3)
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public long maxPower;
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private IGrid network;
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private int delay = 40;
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public NetworkStatusContainer(int id, PlayerInventory ip, final INetworkTool te) {
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super(TYPE, id, ip, null, null);
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final IGridHost host = te.getGridHost();
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if (host != null) {
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this.findNode(host, AEPartLocation.INTERNAL);
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for (final AEPartLocation d : AEPartLocation.SIDE_LOCATIONS) {
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this.findNode(host, d);
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}
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}
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if (this.network == null && isServer()) {
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this.setValidContainer(false);
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}
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}
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private void findNode(final IGridHost host, final AEPartLocation d) {
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if (this.network == null) {
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final IGridNode node = host.getGridNode(d);
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if (node != null) {
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this.network = node.getGrid();
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}
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}
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}
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@Override
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public void detectAndSendChanges() {
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this.delay++;
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if (isServer() && this.delay > 15 && this.network != null) {
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this.delay = 0;
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final IEnergyGrid eg = this.network.getCache(IEnergyGrid.class);
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if (eg != null) {
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this.setAverageAddition((long) (100.0 * eg.getAvgPowerInjection()));
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this.setPowerUsage((long) (100.0 * eg.getAvgPowerUsage()));
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this.setCurrentPower((long) (100.0 * eg.getStoredPower()));
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this.setMaxPower((long) (100.0 * eg.getMaxStoredPower()));
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}
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try {
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final MEInventoryUpdatePacket piu = new MEInventoryUpdatePacket();
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for (final Class<? extends IGridHost> machineClass : this.network.getMachinesClasses()) {
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final IItemList<IAEItemStack> list = Api.instance().storage()
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.getStorageChannel(IItemStorageChannel.class).createList();
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for (final IGridNode machine : this.network.getMachines(machineClass)) {
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final IGridBlock blk = machine.getGridBlock();
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final ItemStack is = blk.getMachineRepresentation();
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if (!is.isEmpty()) {
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final IAEItemStack ais = AEItemStack.fromItemStack(is);
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ais.setStackSize(1);
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ais.setCountRequestable((long) (blk.getIdlePowerUsage() * 100.0));
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list.add(ais);
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}
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}
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for (final IAEItemStack ais : list) {
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piu.appendItem(ais);
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}
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}
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for (final Object c : this.listeners) {
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if (c instanceof PlayerEntity) {
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NetworkHandler.instance().sendTo(piu, (ServerPlayerEntity) c);
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}
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}
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} catch (final IOException e) {
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// :P
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}
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}
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super.detectAndSendChanges();
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}
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public long getCurrentPower() {
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return this.currentPower;
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}
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private void setCurrentPower(final long currentPower) {
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this.currentPower = currentPower;
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}
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public long getMaxPower() {
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return this.maxPower;
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}
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private void setMaxPower(final long maxPower) {
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this.maxPower = maxPower;
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}
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public long getAverageAddition() {
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return this.avgAddition;
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}
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private void setAverageAddition(final long avgAddition) {
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this.avgAddition = avgAddition;
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}
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public long getPowerUsage() {
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return this.powerUsage;
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}
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private void setPowerUsage(final long powerUsage) {
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this.powerUsage = powerUsage;
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}
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}
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