970630a90d
* Refactored the BaseActionSource It now uses an interface `IActionSource` instead of a concrete class and further subclasses. Instead of relying on a specific class for a certain action type, it now uses methods with Optional as return values to determine a player or machine issuing an action. Refer to the JavaDocs for the exact behaviour. * `IActionHost` no longer extends `IGridHost` It never used the additional functionality and if needed the `IGridNode` will also provide a reference to the corresponding `IGridHost`. Due to most crafting related GUIs being hardcoded to `IGridHost`, they no longer work when `IActionHost` is not extending it. Actually `IActionHost` is the better solution for it, as it prevents us from looking the grid up via the `IGridHost` and potentially finding a wrong grid. * Interfaces now only lock the currently worked slot. This allows `DualityInterface#onChangeInventory` to update slots of the same interface, should they be the source for a requested item and therefore updating their working set accordingly to queue further crafting requests for unfulfilled stack requirements.
361 lines
8.2 KiB
Java
361 lines
8.2 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.helpers;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import appeng.api.AEApi;
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import appeng.api.config.AccessRestriction;
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import appeng.api.config.Actionable;
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import appeng.api.config.PowerMultiplier;
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import appeng.api.features.ILocatable;
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import appeng.api.features.IWirelessTermHandler;
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import appeng.api.implementations.guiobjects.IPortableCell;
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import appeng.api.implementations.tiles.IWirelessAccessPoint;
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import appeng.api.networking.IGrid;
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import appeng.api.networking.IGridNode;
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import appeng.api.networking.IMachineSet;
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import appeng.api.networking.security.IActionHost;
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import appeng.api.networking.security.IActionSource;
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import appeng.api.networking.storage.IStorageGrid;
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import appeng.api.storage.IMEMonitor;
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import appeng.api.storage.IMEMonitorHandlerReceiver;
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import appeng.api.storage.StorageChannel;
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import appeng.api.storage.data.IAEFluidStack;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IItemList;
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import appeng.api.util.DimensionalCoord;
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import appeng.api.util.IConfigManager;
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import appeng.container.interfaces.IInventorySlotAware;
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import appeng.tile.networking.TileWireless;
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public class WirelessTerminalGuiObject implements IPortableCell, IActionHost, IInventorySlotAware
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{
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private final ItemStack effectiveItem;
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private final IWirelessTermHandler wth;
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private final String encryptionKey;
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private final EntityPlayer myPlayer;
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private IGrid targetGrid;
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private IStorageGrid sg;
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private IMEMonitor<IAEItemStack> itemStorage;
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private IWirelessAccessPoint myWap;
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private double sqRange = Double.MAX_VALUE;
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private double myRange = Double.MAX_VALUE;
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private final int inventorySlot;
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public WirelessTerminalGuiObject( final IWirelessTermHandler wh, final ItemStack is, final EntityPlayer ep, final World w, final int x, final int y, final int z )
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{
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this.encryptionKey = wh.getEncryptionKey( is );
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this.effectiveItem = is;
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this.myPlayer = ep;
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this.wth = wh;
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this.inventorySlot = x;
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ILocatable obj = null;
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try
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{
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final long encKey = Long.parseLong( this.encryptionKey );
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obj = AEApi.instance().registries().locatable().getLocatableBy( encKey );
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}
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catch( final NumberFormatException err )
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{
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// :P
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}
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if( obj instanceof IActionHost )
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{
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final IGridNode n = ( (IActionHost) obj ).getActionableNode();
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if( n != null )
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{
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this.targetGrid = n.getGrid();
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if( this.targetGrid != null )
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{
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this.sg = this.targetGrid.getCache( IStorageGrid.class );
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if( this.sg != null )
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{
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this.itemStorage = this.sg.getItemInventory();
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}
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}
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}
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}
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}
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public double getRange()
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{
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return this.myRange;
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}
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@Override
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public IMEMonitor<IAEItemStack> getItemInventory()
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{
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if( this.sg == null )
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{
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return null;
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}
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return this.sg.getItemInventory();
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}
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@Override
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public IMEMonitor<IAEFluidStack> getFluidInventory()
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{
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if( this.sg == null )
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{
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return null;
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}
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return this.sg.getFluidInventory();
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}
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@Override
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public void addListener( final IMEMonitorHandlerReceiver<IAEItemStack> l, final Object verificationToken )
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{
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if( this.itemStorage != null )
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{
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this.itemStorage.addListener( l, verificationToken );
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}
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}
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@Override
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public void removeListener( final IMEMonitorHandlerReceiver<IAEItemStack> l )
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{
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if( this.itemStorage != null )
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{
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this.itemStorage.removeListener( l );
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}
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}
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@Override
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public IItemList<IAEItemStack> getAvailableItems( final IItemList out )
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{
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if( this.itemStorage != null )
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{
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return this.itemStorage.getAvailableItems( out );
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}
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return out;
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}
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@Override
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public IItemList<IAEItemStack> getStorageList()
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{
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if( this.itemStorage != null )
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{
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return this.itemStorage.getStorageList();
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}
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return null;
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}
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@Override
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public AccessRestriction getAccess()
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{
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if( this.itemStorage != null )
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{
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return this.itemStorage.getAccess();
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}
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return AccessRestriction.NO_ACCESS;
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}
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@Override
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public boolean isPrioritized( final IAEItemStack input )
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{
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if( this.itemStorage != null )
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{
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return this.itemStorage.isPrioritized( input );
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}
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return false;
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}
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@Override
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public boolean canAccept( final IAEItemStack input )
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{
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if( this.itemStorage != null )
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{
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return this.itemStorage.canAccept( input );
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}
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return false;
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}
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@Override
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public int getPriority()
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{
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if( this.itemStorage != null )
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{
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return this.itemStorage.getPriority();
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}
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return 0;
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}
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@Override
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public int getSlot()
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{
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if( this.itemStorage != null )
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{
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return this.itemStorage.getSlot();
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}
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return 0;
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}
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@Override
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public boolean validForPass( final int i )
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{
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return this.itemStorage.validForPass( i );
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}
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@Override
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public IAEItemStack injectItems( final IAEItemStack input, final Actionable type, final IActionSource src )
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{
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if( this.itemStorage != null )
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{
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return this.itemStorage.injectItems( input, type, src );
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}
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return input;
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}
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@Override
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public IAEItemStack extractItems( final IAEItemStack request, final Actionable mode, final IActionSource src )
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{
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if( this.itemStorage != null )
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{
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return this.itemStorage.extractItems( request, mode, src );
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}
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return null;
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}
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@Override
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public StorageChannel getChannel()
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{
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if( this.itemStorage != null )
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{
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return this.itemStorage.getChannel();
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}
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return StorageChannel.ITEMS;
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}
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@Override
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public double extractAEPower( final double amt, final Actionable mode, final PowerMultiplier usePowerMultiplier )
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{
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if( this.wth != null && this.effectiveItem != null )
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{
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if( mode == Actionable.SIMULATE )
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{
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return this.wth.hasPower( this.myPlayer, amt, this.effectiveItem ) ? amt : 0;
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}
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return this.wth.usePower( this.myPlayer, amt, this.effectiveItem ) ? amt : 0;
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}
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return 0.0;
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}
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@Override
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public ItemStack getItemStack()
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{
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return this.effectiveItem;
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}
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@Override
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public IConfigManager getConfigManager()
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{
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return this.wth.getConfigManager( this.effectiveItem );
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}
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@Override
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public IGridNode getActionableNode()
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{
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this.rangeCheck();
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if( this.myWap != null )
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{
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return this.myWap.getActionableNode();
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}
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return null;
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}
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public boolean rangeCheck()
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{
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this.sqRange = this.myRange = Double.MAX_VALUE;
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if( this.targetGrid != null && this.itemStorage != null )
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{
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if( this.myWap != null )
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{
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if( this.myWap.getGrid() == this.targetGrid )
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{
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if( this.testWap( this.myWap ) )
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{
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return true;
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}
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}
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return false;
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}
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final IMachineSet tw = this.targetGrid.getMachines( TileWireless.class );
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this.myWap = null;
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for( final IGridNode n : tw )
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{
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final IWirelessAccessPoint wap = (IWirelessAccessPoint) n.getMachine();
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if( this.testWap( wap ) )
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{
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this.myWap = wap;
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}
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}
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return this.myWap != null;
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}
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return false;
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}
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private boolean testWap( final IWirelessAccessPoint wap )
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{
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double rangeLimit = wap.getRange();
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rangeLimit *= rangeLimit;
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final DimensionalCoord dc = wap.getLocation();
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if( dc.getWorld() == this.myPlayer.world )
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{
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final double offX = dc.x - this.myPlayer.posX;
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final double offY = dc.y - this.myPlayer.posY;
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final double offZ = dc.z - this.myPlayer.posZ;
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final double r = offX * offX + offY * offY + offZ * offZ;
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if( r < rangeLimit && this.sqRange > r )
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{
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if( wap.isActive() )
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{
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this.sqRange = r;
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this.myRange = Math.sqrt( r );
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public int getInventorySlot()
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{
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return this.inventorySlot;
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}
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}
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