Files
Applied-Energistics-2/src/main/java/appeng/client/render/WorldRender.java
T
yueh c9ef1beea1 Refactored the logging
Using LogManager instead of FMLRelaunchLog to access the logger instance.
Added logging of the name of failed exports instead of exception.
Improved crafting log to include issuer including their location and the
requested item.
Removed superfluous FMLRelaunchLog instance.
Removed superfluous parameters for PlayerData constructor.

Closes #2009
Refs #2069
2015-12-26 23:14:29 +01:00

114 lines
3.7 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render;
import java.util.HashMap;
import java.util.Map;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.item.ItemStack;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.client.IItemRenderer.ItemRenderType;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import appeng.block.AEBaseBlock;
import appeng.core.AELog;
@SideOnly( Side.CLIENT )
public final class WorldRender implements ISimpleBlockRenderingHandler
{
public static final WorldRender INSTANCE = new WorldRender();
private final Map<AEBaseBlock, BaseBlockRender> blockRenders = new HashMap<AEBaseBlock, BaseBlockRender>();
private final int renderID = RenderingRegistry.getNextAvailableRenderId();
private final RenderBlocks renderer = new RenderBlocks();
private boolean hasError = false;
private WorldRender()
{
}
void setRender( final AEBaseBlock in, final BaseBlockRender r )
{
this.blockRenders.put( in, r );
}
@Override
public void renderInventoryBlock( final Block block, final int metadata, final int modelID, final RenderBlocks renderer )
{
// wtf is this for?
}
@Override
public boolean renderWorldBlock( final IBlockAccess world, final int x, final int y, final int z, final Block block, final int modelId, final RenderBlocks renderer )
{
final AEBaseBlock blk = (AEBaseBlock) block;
renderer.setRenderBoundsFromBlock( block );
return this.getRender( blk ).renderInWorld( blk, world, x, y, z, renderer );
}
@Override
public boolean shouldRender3DInInventory( final int modelId )
{
return true;
}
@Override
public int getRenderId()
{
return this.renderID;
}
private BaseBlockRender getRender( final AEBaseBlock block )
{
return block.getRendererInstance().getRendererInstance();
}
void renderItemBlock( final ItemStack item, final ItemRenderType type, final Object[] data )
{
final Block blk = Block.getBlockFromItem( item.getItem() );
if( blk instanceof AEBaseBlock )
{
final AEBaseBlock block = (AEBaseBlock) blk;
this.renderer.setRenderBoundsFromBlock( block );
this.renderer.uvRotateBottom = this.renderer.uvRotateEast = this.renderer.uvRotateNorth = this.renderer.uvRotateSouth = this.renderer.uvRotateTop = this.renderer.uvRotateWest = 0;
this.getRender( block ).renderInventory( block, item, this.renderer, type, data );
this.renderer.uvRotateBottom = this.renderer.uvRotateEast = this.renderer.uvRotateNorth = this.renderer.uvRotateSouth = this.renderer.uvRotateTop = this.renderer.uvRotateWest = 0;
}
else
{
if( !this.hasError )
{
this.hasError = true;
AELog.error( "Invalid render - item/block mismatch" );
AELog.error( " item: " + item.getUnlocalizedName() );
AELog.error( " block: " + blk.getUnlocalizedName() );
}
}
}
}