Files
Applied-Energistics-2/src/main/java/appeng/container/ContainerOpenContext.java
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2022-09-17 08:08:02 -03:00

90 lines
2.2 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container;
import appeng.api.parts.IPart;
import appeng.api.util.AEPartLocation;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class ContainerOpenContext {
private final boolean isItem;
private World w;
private int x;
private int y;
private int z;
private AEPartLocation side;
public ContainerOpenContext(final Object myItem) {
final boolean isWorld = myItem instanceof IPart || myItem instanceof TileEntity;
this.isItem = !isWorld;
}
public TileEntity getTile() {
if (this.isItem) {
return null;
}
return this.w.getTileEntity(new BlockPos(this.x, this.y, this.z));
}
public AEPartLocation getSide() {
return this.side;
}
public void setSide(final AEPartLocation side) {
this.side = side;
}
private int getZ() {
return this.z;
}
public void setZ(final int z) {
this.z = z;
}
private int getY() {
return this.y;
}
public void setY(final int y) {
this.y = y;
}
private int getX() {
return this.x;
}
public void setX(final int x) {
this.x = x;
}
private World getWorld() {
return this.w;
}
public void setWorld(final World w) {
this.w = w;
}
}