d5dfc31210
Replaces the reflexive instantiation of the Renderes with a factory method. Some optimizations to the renderers to no longer push the whole OpenGL state to the stack. General cleanup of duplicate code, etc
537 lines
15 KiB
Java
537 lines
15 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.block.networking;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.client.particle.EffectRenderer;
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import net.minecraft.client.particle.EntityDiggingFX;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.IIcon;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import cpw.mods.fml.common.registry.GameRegistry;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import powercrystals.minefactoryreloaded.api.rednet.connectivity.IRedNetConnection;
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import powercrystals.minefactoryreloaded.api.rednet.connectivity.RedNetConnectionType;
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import appeng.api.parts.IPart;
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import appeng.api.parts.IPartHost;
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import appeng.api.parts.PartItemStack;
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import appeng.api.parts.SelectedPart;
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import appeng.api.util.AEColor;
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import appeng.block.AEBaseTileBlock;
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import appeng.client.render.BusRenderHelper;
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import appeng.client.render.blocks.RendererCableBus;
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import appeng.client.texture.ExtraBlockTextures;
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import appeng.core.AEConfig;
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import appeng.core.Api;
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import appeng.core.CommonHelper;
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import appeng.core.features.AECableBusFeatureHandler;
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import appeng.core.features.AEFeature;
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import appeng.helpers.AEGlassMaterial;
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import appeng.helpers.Reflected;
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import appeng.integration.IntegrationRegistry;
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import appeng.integration.IntegrationType;
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import appeng.integration.abstraction.IFMP;
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import appeng.parts.ICableBusContainer;
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import appeng.parts.NullCableBusContainer;
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import appeng.tile.AEBaseTile;
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import appeng.tile.networking.TileCableBus;
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import appeng.tile.networking.TileCableBusTESR;
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import appeng.transformer.annotations.Integration.Interface;
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import appeng.transformer.annotations.Integration.Method;
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import appeng.util.Platform;
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@Interface( iface = "powercrystals.minefactoryreloaded.api.rednet.connectivity.IRedNetConnection", iname = IntegrationType.MFR )
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public class BlockCableBus extends AEBaseTileBlock implements IRedNetConnection
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{
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private static final ICableBusContainer NULL_CABLE_BUS = new NullCableBusContainer();
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private static Class<? extends TileEntity> noTesrTile;
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private static Class<? extends TileEntity> tesrTile;
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/**
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* Immibis MB Support.
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*
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* It will look for a field named ImmibisMicroblocks_TransformableBlockMarker or
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* ImmibisMicroblocks_TransformableTileEntityMarker, modifiers, type, etc can be ignored.
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*/
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@Reflected
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private static final boolean ImmibisMicroblocks_TransformableBlockMarker = true;
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private int myColorMultiplier = 0xffffff;
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public BlockCableBus()
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{
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super( AEGlassMaterial.INSTANCE );
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this.setLightOpacity( 0 );
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this.isFullSize = this.isOpaque = false;
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// this will actually be overwritten later through setupTile and the combined layers
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this.setTileEntity( TileCableBus.class );
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this.setFeature( EnumSet.of( AEFeature.Core ) );
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}
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@Override
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public void randomDisplayTick( final World world, final int x, final int y, final int z, final Random r )
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{
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this.cb( world, x, y, z ).randomDisplayTick( world, x, y, z, r );
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}
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@Override
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public void onNeighborBlockChange( final World w, final int x, final int y, final int z, final Block meh )
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{
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this.cb( w, x, y, z ).onNeighborChanged();
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}
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@Override
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public Item getItemDropped( final int i, final Random r, final int k )
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{
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return null;
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}
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@Override
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public int getRenderBlockPass()
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{
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if( AEConfig.instance.isFeatureEnabled( AEFeature.AlphaPass ) )
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{
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return 1;
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}
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return 0;
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}
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@Override
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public int colorMultiplier( final IBlockAccess world, final int x, final int y, final int z )
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{
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return this.myColorMultiplier;
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}
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@Override
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public int isProvidingWeakPower( final IBlockAccess w, final int x, final int y, final int z, final int side )
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{
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return this.cb( w, x, y, z ).isProvidingWeakPower( ForgeDirection.getOrientation( side ).getOpposite() );
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}
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@Override
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public boolean canProvidePower()
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{
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return true;
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}
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@Override
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public void onEntityCollidedWithBlock( final World w, final int x, final int y, final int z, final Entity e )
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{
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this.cb( w, x, y, z ).onEntityCollision( e );
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}
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@Override
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public int isProvidingStrongPower( final IBlockAccess w, final int x, final int y, final int z, final int side )
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{
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return this.cb( w, x, y, z ).isProvidingStrongPower( ForgeDirection.getOrientation( side ).getOpposite() );
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}
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@Override
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public int getLightValue( final IBlockAccess world, final int x, final int y, final int z )
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{
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final Block block = world.getBlock( x, y, z );
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if( block != null && block != this )
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{
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return block.getLightValue( world, x, y, z );
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}
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if( block == null )
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{
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return 0;
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}
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return this.cb( world, x, y, z ).getLightValue();
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}
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@Override
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public boolean isLadder( final IBlockAccess world, final int x, final int y, final int z, final EntityLivingBase entity )
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{
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return this.cb( world, x, y, z ).isLadder( entity );
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}
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@Override
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public boolean isSideSolid( final IBlockAccess w, final int x, final int y, final int z, final ForgeDirection side )
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{
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return this.cb( w, x, y, z ).isSolidOnSide( side );
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}
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@Override
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public boolean isReplaceable( final IBlockAccess world, final int x, final int y, final int z )
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{
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return this.cb( world, x, y, z ).isEmpty();
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}
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@SuppressWarnings( "deprecation" )
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@Override
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public boolean removedByPlayer( final World world, final EntityPlayer player, final int x, final int y, final int z )
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{
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if( player.capabilities.isCreativeMode )
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{
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final AEBaseTile tile = this.getTileEntity( world, x, y, z );
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if( tile != null )
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{
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tile.disableDrops();
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}
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// maybe ray trace?
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}
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return super.removedByPlayer( world, player, x, y, z );
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}
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@Override
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public boolean canConnectRedstone( final IBlockAccess w, final int x, final int y, final int z, final int side )
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{
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switch( side )
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{
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case -1:
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case 4:
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return this.cb( w, x, y, z ).canConnectRedstone( EnumSet.of( ForgeDirection.UP, ForgeDirection.DOWN ) );
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case 0:
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return this.cb( w, x, y, z ).canConnectRedstone( EnumSet.of( ForgeDirection.NORTH ) );
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case 1:
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return this.cb( w, x, y, z ).canConnectRedstone( EnumSet.of( ForgeDirection.EAST ) );
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case 2:
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return this.cb( w, x, y, z ).canConnectRedstone( EnumSet.of( ForgeDirection.SOUTH ) );
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case 3:
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return this.cb( w, x, y, z ).canConnectRedstone( EnumSet.of( ForgeDirection.WEST ) );
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}
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return false;
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}
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@Override
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public boolean canRenderInPass( final int pass )
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{
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BusRenderHelper.INSTANCE.setPass( pass );
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if( AEConfig.instance.isFeatureEnabled( AEFeature.AlphaPass ) )
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{
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return true;
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}
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return pass == 0;
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}
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@Override
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public ItemStack getPickBlock( final MovingObjectPosition target, final World world, final int x, final int y, final int z, final EntityPlayer player )
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{
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final Vec3 v3 = target.hitVec.addVector( -x, -y, -z );
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final SelectedPart sp = this.cb( world, x, y, z ).selectPart( v3 );
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if( sp.part != null )
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{
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return sp.part.getItemStack( PartItemStack.Pick );
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}
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else if( sp.facade != null )
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{
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return sp.facade.getItemStack();
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}
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return null;
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}
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@Override
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@SideOnly( Side.CLIENT )
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public boolean addHitEffects( final World world, final MovingObjectPosition target, final EffectRenderer effectRenderer )
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{
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final Object object = this.cb( world, target.blockX, target.blockY, target.blockZ );
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if( object instanceof IPartHost )
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{
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final IPartHost host = (IPartHost) object;
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for( final ForgeDirection side : ForgeDirection.values() )
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{
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final IPart p = host.getPart( side );
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final IIcon ico = this.getIcon( p );
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if( ico == null )
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{
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continue;
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}
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final byte b0 = (byte) ( Platform.getRandomInt() % 2 == 0 ? 1 : 0 );
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for( int i1 = 0; i1 < b0; ++i1 )
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{
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for( int j1 = 0; j1 < b0; ++j1 )
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{
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for( int k1 = 0; k1 < b0; ++k1 )
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{
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final double d0 = target.blockX + ( i1 + 0.5D ) / b0;
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final double d1 = target.blockY + ( j1 + 0.5D ) / b0;
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final double d2 = target.blockZ + ( k1 + 0.5D ) / b0;
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final double dd0 = target.hitVec.xCoord;
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final double dd1 = target.hitVec.yCoord;
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final double dd2 = target.hitVec.zCoord;
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final EntityDiggingFX fx = ( new EntityDiggingFX( world, dd0, dd1, dd2, d0 - target.blockX - 0.5D, d1 - target.blockY - 0.5D, d2 - target.blockZ - 0.5D, this, 0 ) ).applyColourMultiplier( target.blockX, target.blockY, target.blockZ );
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fx.setParticleIcon( ico );
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effectRenderer.addEffect( fx );
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}
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}
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}
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}
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}
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return true;
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}
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@Override
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@SideOnly( Side.CLIENT )
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public boolean addDestroyEffects( final World world, final int x, final int y, final int z, final int meta, final EffectRenderer effectRenderer )
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{
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final Object object = this.cb( world, x, y, z );
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if( object instanceof IPartHost )
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{
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final IPartHost host = (IPartHost) object;
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for( final ForgeDirection side : ForgeDirection.values() )
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{
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final IPart p = host.getPart( side );
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final IIcon ico = this.getIcon( p );
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if( ico == null )
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{
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continue;
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}
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final byte b0 = 3;
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for( int i1 = 0; i1 < b0; ++i1 )
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{
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for( int j1 = 0; j1 < b0; ++j1 )
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{
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for( int k1 = 0; k1 < b0; ++k1 )
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{
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final double d0 = x + ( i1 + 0.5D ) / b0;
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final double d1 = y + ( j1 + 0.5D ) / b0;
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final double d2 = z + ( k1 + 0.5D ) / b0;
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final EntityDiggingFX fx = ( new EntityDiggingFX( world, d0, d1, d2, d0 - x - 0.5D, d1 - y - 0.5D, d2 - z - 0.5D, this, meta ) ).applyColourMultiplier( x, y, z );
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fx.setParticleIcon( ico );
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effectRenderer.addEffect( fx );
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}
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}
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}
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}
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}
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return true;
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}
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@Override
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public void onNeighborChange( final IBlockAccess w, final int x, final int y, final int z, final int tileX, final int tileY, final int tileZ )
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{
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if( Platform.isServer() )
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{
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this.cb( w, x, y, z ).onNeighborChanged();
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}
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}
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private IIcon getIcon( final IPart p )
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{
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if( p == null )
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{
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return null;
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}
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try
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{
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final IIcon ico = p.getBreakingTexture();
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if( ico != null )
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{
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return ico;
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}
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}
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catch( final Throwable t )
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{
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// nothing.
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}
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final ItemStack is = p.getItemStack( PartItemStack.Network );
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if( is == null || is.getItem() == null )
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{
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return null;
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}
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return is.getItem().getIcon( is, 0 );
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}
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private ICableBusContainer cb( final IBlockAccess w, final int x, final int y, final int z )
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{
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final TileEntity te = w.getTileEntity( x, y, z );
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ICableBusContainer out = null;
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if( te instanceof TileCableBus )
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{
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out = ( (TileCableBus) te ).getCableBus();
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}
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else if( IntegrationRegistry.INSTANCE.isEnabled( IntegrationType.FMP ) )
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{
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out = ( (IFMP) IntegrationRegistry.INSTANCE.getInstance( IntegrationType.FMP ) ).getCableContainer( te );
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}
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return out == null ? NULL_CABLE_BUS : out;
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}
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@Override
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@SideOnly( Side.CLIENT )
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protected RendererCableBus getRenderer()
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{
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return new RendererCableBus();
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}
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@Override
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public IIcon getIcon( final IBlockAccess w, final int x, final int y, final int z, final int s )
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{
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return this.getIcon( s, 0 );
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}
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@Override
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public IIcon getIcon( final int direction, final int metadata )
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{
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final IIcon i = super.getIcon( direction, metadata );
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if( i != null )
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{
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return i;
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}
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return ExtraBlockTextures.BlockQuartzGlassB.getIcon();
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}
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@Override
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public boolean onActivated( final World w, final int x, final int y, final int z, final EntityPlayer player, final int side, final float hitX, final float hitY, final float hitZ )
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{
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return this.cb( w, x, y, z ).activate( player, Vec3.createVectorHelper( hitX, hitY, hitZ ) );
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}
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@Override
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public void registerBlockIcons( final IIconRegister iconRegistry )
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{
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}
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@Override
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public boolean recolourBlock( final World world, final int x, final int y, final int z, final ForgeDirection side, final int colour )
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{
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return this.recolourBlock( world, x, y, z, side, colour, null );
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}
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public boolean recolourBlock( final World world, final int x, final int y, final int z, final ForgeDirection side, final int colour, final EntityPlayer who )
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{
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try
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{
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return this.cb( world, x, y, z ).recolourBlock( side, AEColor.values()[colour], who );
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}
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catch( final Throwable ignored )
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{
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}
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return false;
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}
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@Override
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@SideOnly( Side.CLIENT )
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public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
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{
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// do nothing
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}
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@Override
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public <T extends AEBaseTile> T getTileEntity( final IBlockAccess w, final int x, final int y, final int z )
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{
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final TileEntity te = w.getTileEntity( x, y, z );
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if( noTesrTile.isInstance( te ) )
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{
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return (T) te;
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}
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if( tesrTile != null && tesrTile.isInstance( te ) )
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{
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return (T) te;
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}
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return null;
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}
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@Override
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protected void setFeature( final EnumSet<AEFeature> f )
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{
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final AECableBusFeatureHandler featureHandler = new AECableBusFeatureHandler( f, this, this.featureSubName );
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this.setHandler( featureHandler );
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}
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public void setupTile()
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{
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noTesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBus.class.getName() );
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this.setTileEntity( noTesrTile );
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GameRegistry.registerTileEntity( noTesrTile, "BlockCableBus" );
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if( Platform.isClient() )
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{
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tesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBusTESR.class.getName() );
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GameRegistry.registerTileEntity( tesrTile, "ClientOnly_TESR_CableBus" );
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CommonHelper.proxy.bindTileEntitySpecialRenderer( tesrTile, this );
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}
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}
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@Override
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@Method( iname = IntegrationType.MFR )
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public RedNetConnectionType getConnectionType( final World world, final int x, final int y, final int z, final ForgeDirection side )
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{
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return this.cb( world, x, y, z ).canConnectRedstone( EnumSet.allOf( ForgeDirection.class ) ) ? RedNetConnectionType.CableSingle : RedNetConnectionType.None;
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}
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public void setRenderColor( final int color )
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{
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this.myColorMultiplier = color;
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}
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public static Class<? extends TileEntity> getTesrTile()
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{
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return BlockCableBus.tesrTile;
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}
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public static Class<? extends TileEntity> getNoTesrTile()
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{
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return BlockCableBus.noTesrTile;
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}
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}
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