69 lines
2.1 KiB
Java
69 lines
2.1 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.block.spatial;
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import java.util.EnumSet;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.block.AEBaseBlock;
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import appeng.core.features.AEFeature;
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import appeng.core.sync.GuiBridge;
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import appeng.tile.spatial.TileSpatialIOPort;
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import appeng.util.Platform;
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public class BlockSpatialIOPort extends AEBaseBlock
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{
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public BlockSpatialIOPort() {
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super( BlockSpatialIOPort.class, Material.iron );
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this.setFeature( EnumSet.of( AEFeature.SpatialIO ) );
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this.setTileEntity( TileSpatialIOPort.class );
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}
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@Override
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public final void onNeighborBlockChange(World w, int x, int y, int z, Block junk)
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{
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TileSpatialIOPort te = this.getTileEntity( w, x, y, z );
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if ( te != null )
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te.updateRedstoneState();
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}
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@Override
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public boolean onActivated(World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ)
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{
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if ( p.isSneaking() )
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return false;
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TileSpatialIOPort tg = this.getTileEntity( w, x, y, z );
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if ( tg != null )
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{
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if ( Platform.isServer() )
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Platform.openGUI( p, tg, ForgeDirection.getOrientation( side ), GuiBridge.GUI_SPATIAL_IO_PORT );
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return true;
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}
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return false;
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}
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}
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